You say Acid Rain buff by 50%, could you add another 50% please. I want Acid Rain to feel good to press, and ultimately having it always be better than just defaulting to chain lightning. At the moment, its already a slow cast spell and mechanics often force enemies to be tanked outside of the healing rain and it would’ve just been better to use a chain lightning. Not to mention rain’s exuberant mana cost. Or (and) have an option to spread flame shock like the other specs do, magma totem would be great.
TLDR; Buff Acid rain by 100% and/or let rshams spread flame shock. We need passive damage. Casted damage is great.
They’ve put a ton of thought into the class and spec tree actually one of thee best designed classes in DF but dear god are they weird with the tuning, Instead of targeting the problems they just aura nerf or buff everything so the problem is never fixed they just move the goal post and ask “better now?” move the post again “how about now?”. It’s strange.
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I will say, I was excited to see this talent get added. Little disappointed that it isn’t used.
Yeah the damage output is so low, even with that buff, its still hard to justify using it.
It would be nice for it to be buffed… but I think it’s BiS for mythic+.