just now, 5:45 PM EDT May 28 on my character Pandemonium-Ravenholdt, we were on the council when 2 of the bosses reached 0% remaining health, and then they became unkillable. After a while, the only way to end it was to stand in the sand trap and force a wipe. What seems to happen is too many high AOE DPS caused them to bug out.
This also happens on Paragon of Klaxxi except they just reset if we killed too fast. Perhaps someone could take a look into this and figure out why they bug and become unkillable and find a way to prevent it?
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Same thing just happened in our normal run.
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Happened in my N run as well
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Happened again just now on Pandemonium. Remix needs a little adjustment to deal with high dps
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Still not fixed. Happened to me when soloing a normal on my DK.
They can’t seem to kill me just standing there either so I just alt f4ed and am waiting to log back in and hope it’s reset.
This still happens in retail. It was reported many years ago. I’ve decided this bug is now a feature since it’s been this long.
Still happening in remix…
The way to stop this is make sure to wait about 20 seconds between boss kills in the fight. IF you kill more then one at once it bugs.
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If the last person alive can Bubble Hearth, it will reset the fight.