Moonkin is the worst its been in 10 years

So I have mained a moonkin for 10 years, I’ve played since the original release, balance spec feels the worst its ever been, the rotation feels awful, the damage is terrible convoke gets instantly interrupted in pvp no matter what, If I pop all cds and do my burst rotation I barely hit 25k dps, meanwhile in Guardian spec I do 30k dps without hitting anything but mangle and maul thrash and moonfire. I absolutely love balance but its complete garbage in PvE and PvP please fix :frowning:

14 Likes

100% agree! I’ve been playing since wotlk and this is the worst spot I’ve ever seen boomy in. On top of being bad it’s also super clunky and not fluid at all. The stellar flare talent feels so bad, give us insect swarm back if you want us to be an aoe rot spec again plz. I usually cap 5+ toons every xpac, no other class has casted spells that feel anywhere as bad as boomkin’s casted (wrath, starfire, stellar flare).

5 Likes

Feral druids can burst 95k + in aoe meanwhile my boomkin barly can squeeze out 25k with ALL MY CDS they also do 2x the single target dmg and boomie with an easier rotation. Guess ill just main my guardian so I do 2x the dmg and cant be killed for 8 minutes in the same gear. I don’t know how such an oversight could happen when you have evokers killing people in 2 seconds doin 60k dps in pvp with 4 buttons meanwhile boomie can do a full cd burst convoke and it does 20% hp on the enemy and then get destroyed by them because you have no utility or escape.

Well let me start off with;

That’s your first mistake.

Second, this is probably the closest it’s been to an interactive design in years. I just don’t think people are really ready for the dot and rot playstyle :slight_smile: Because I have 0 issues bursting people down with upwards of 40-50k DPS rn (crits required)

I remember s1 of last expansion having to go moonkin even though I hate the spec. How the tables have turned. It does suck though, and shouldn’t be that way, but classes with multiple dps specs go through this all the time (looking at my poor aff lock). #buffbalanceplox

theres no mistake, theres a talent tree, multiple build should ALL be viable, starsurge literally got nerfed by 50% starfire and wrath barely do damage, and healing/survivabilllity is the worst of all hybrid specs

IT NEEEDS A BUFF BADDDDDDD, GUARDIAN DRUIDS DO BETTER DAMAGE

2 Likes

Impressions from a casual player and alt-a-holic.

  • Spell feedback feels confusing to me. You can be in a moon phase (sorry if I’m using the wrong terms) but a button lights up for wrath. Will wrath hit hard even though I’m suppose to be using starfire? The UX of the abilities and rotation does not give you helpful clues without using a weak aura. The entire time I couldn’t tell if I was playing this class correctly or not.

  • Dot management with stellar flare. I don’t understand what it brings to the table and I’m so busy managing dots that I forget there are nukes available. Why does stellar flare need a cast time when my two other dots don’t? Also the dot management does not feel as smooth compared to an affliction lock tool kit where their abilities seem to have more obvious synergy.

  • Looking at the Icy-Veins guide. The fact that you have so many different priorities depending on what talents you picked feels kind of overwhelming.

I’ve heard historically that balance was the “easy to pick up, skill to master” spec, but I don’t think this version achieves that goal nor do I understand what the design goal actually is.

P.S. I really do hate the sound effect for starfire. If that’s our nuke spell, it needs to sound like one. Needs more KABLAM.

6 Likes

Umbral Intensity I believe it’s called. It can be confusing for sure, but generally just gotta remember what cycle you put yourself into.

Stellar flare cast time I think is the big reason we all hate it. If it’s going to be casted, it should apply as an aoe like sunfire does. But you manage it because of a 3rd dot, so you get effectively 8% permanent damage increase.

Icyveins is a very bad source for builds, they don’t do research or actual testing. But generally your priorities are always the same, you just fluctuate between how you prioritize dots right now.

In the past it def was very easy to pickup and hard to master. Easy because the rotation was simple, 2 dot + spam in cycles. It was hard to master because of all the minor things you could do that made you hit way harder.

And we honestly need old starfire sound back.

1 Like

I have no experience in pvp with balance but in pve it’s “ok.”

Single target of 30k is reasonable and 50-60k with shrooms popping is expected. No it’s not as good as feral. It just isn’t, but it’s not terrible.

The biggest issue I have is it’s not a smooth spec to play. Feels kind of awkward. And compared to feral it’s slow. I am always trying to keep up with the group.

Never said it was as good as feral.

The spec is a windup this expansion and plays for the dot and rot style. You want to maintain dots and go from there. Short fights it doesn’t excel, but longer ones it will shine on.

Of course it does. Convoke has been bad in pvp since s2 of SL when it got a deserved nerf. You don’t take convoke. There’s no Niya mastery buff, no conduit buff, it’s meh.

Missing something man. I don’t know what specifically but…

Ok please, please guys stop comparing guardian to any of the other druid specs. It’s literally doing ALL its damage because of rage of the sleeper and apparently Incarn is akin to activating a secret invincibility cheat code on a 90’s side scrolling video game. It’s a tank and has no business doing anything in pvp in my opinion, certainly not arenas at the very least. Bgs at MAX. No one is good for playing bear, the spec just has training wheels on its training wheels. It’s beyond broken.

Bro I do more than that in arena against 1-2 people. Boomy can pump I swear.

Don’t you dare :expressionless:

….? Boomy can’t escape?

With the umbral talent I’ve had some gnarly builders to be honest. Like 30-40k. I agree regrowth is utterly under tuned though. Sucks that frenzy is only a 20% heal in pvp too.

I personally think the orbit strike thing should apply moonfire and sunfire to enemies as well, not just stellar flare.

Nah
Stell flare should just be instant cast if its going to be a single dot. If it’s casted it should be multi dotting. Orbital bombardment is already cracked.

Can’t wait to see how long its gna take people to realize how good full moon is

I don’t even take stellar flare, (pvp) I’m just saying it would help the button feel more bursty is all. I moonfire, sunfire, then moonfire, sunfire the other guy. Dispel goes out. Moonfire, sunfire again. THEN press Incarn.

It’d be nice to be able to send it earlier like many others is all. But I’m good either way, I was just having some wishful thinking. It’d only be once every 2 min anyway.

1 Like

Yeah I don’t take stellar flare either, but it would add WAY more PVP viability if it was instant cast.

It’s prob just going to be one of those talents that no one looks at, similar to full moon, because of the cast time until Supatease makes the video “YOU GOTTA TRY THIS TALENT (300K DPS)”

1 Like

I still wouldn’t take it I don’t think. I don’t know, depends. I’d need to take that and then I might as well take waning twilight. I don’t have 3 talents I wanna give up and it would just add even more prep bloat globals.

The cast is definitely an issue and it’s the same with full moon. Potentially getting kicked on astral is game changing in arena and not worth the risk often. Moon will never seen legit play in arena for this reason.

3 Likes

Waning twilight is insane rn, especially if you’re playing the fae/starfall build.
As for Full Moon, I don’t see any reason not to play it. I’ve had it crit upwards over 180k when the stars align.

I don’t see boomy being played for st though, just dot n rot

Okay finally managed to get on my mains, not sure why it took so long.

Anyways add my btag Visions#11529, I’m kinda curious to how your talents are working out in pvp. They seem really inconsistent to me

I’m not sure starfall or the dragons count as a “dot” though. People had these tests back when adaptive swarm was a thing no?

Sure I will when I get on. What parts specifically?

Stellar Flare & Mushrooms count as a dot. You just need 1 to be up for it to apply with sunfire/moonfire, which is why if Stellar flare was instant cast it would be cracked.

And all of it honestly lol. Your talents confuse me if I’m being honest.

Yeah I know those do. But I don’t take mushrooms either unless I’m playing a starfall build. I have no good way to get easy access to it.

Why man? Haha. I’ll answer any questions you have. I’m online now.