Moonkin Form has outlived its purpose and should be removed

This is undoubtedly going to be contentious ask (with some people being strongly for and some strongly against) so while I’m going to try to be succinct, this post might end longer than I meant it to. My viewpoint is that Moonkin Form is a relic of the past, and was added during a time when Druid healing was serviceable even when specced for damage. I’m going to try to explain what the consequences of that were then vs now and also try to explain why I think it needs to go.

In Vanilla and BC, players and even the developers were much more concerned about hybrids being able to “do it all” and were fairly conservative with how they approached hybrid specs as a result. The idea of a balance druid doing competitive DPS, offering utility, and being able to start healing the raid at a moment’s notice was pretty grotesque to most players. Moonkin Form was added to ensure that balance druids had to give up raid utility if they wanted to start healing so that there were trade-offs. The crit aura (3% and later 5%) would need to be temporarily lost, and that’s actually a fairly big loss to a caster group. It also separated PvP survivability from healing, ensuring that healing yourself to full in PvP encounters came with the trade-off of temporarily making yourself more vulnerable to physical damage.

Nowadays, these are relative non-factors. Moonkin utility has been shifted away from raid-wide auras and off-healing and toward spells like Typhoon, Innervate, and Rebirth, which are all active abilities. The damage contribution we receive is a direct 10% damage increase, which only affects ourselves. Druid off-healing is also frankly almost a non-factor nowadays and is mostly valuable for soloing and quest content, as it saves time between pulls. It costs a huge amount of mana and heals for an amount that can hardly be called life-saving except in very rare cases. And while you’re healing, you’re not doing damage, which in PvP is a fairly big deal anyway.

So, what purpose does Moonkin Form serve nowadays? I want to argue that it exists solely for negatives and offers no positives whatsoever. A world where Druid spells simply hit 10% harder and the armor/instant starfires were moved to a passive would have almost no impact on the game except for the loss of Flap and would be a significant quality of life improvement. Moonkin Form is the only Druid combat form that has (with the exception of Flap as aforementioned) no abilities of its own. It exists to take away options, reduce the reward for the work we’ve done collecting gear and appearances, and add an extra step when doing things like shifting out of travel form and healing yourself before you can start combat again. It is also subject to the same mechanical systems as feral shapeshifts, meaning that when they are altered for balance reasons, the Balance tree is also hit despite not being able to take advantage of those mechanics in anywhere near the same way.

I realize that a lot of people like Moonkin Form because it’s cute, but I don’t believe that the flavor Moonkin adds to the game is worth more than what we’d gain if it weren’t there. Tree of Life form was removed for a lot less.

There are also a lot of ways to preserve its flavor. Incarnation is still in the game. There are glyphs and tomes. You can add shapeshifts with tomes but you can’t completely remove their appearance with glyphs because other players need to know that you’re in Moonkin Form for balance reasons.

There are also going to be arguments like “Druids are about shapeshifts” but that is not and never has been true. Druids are about nature and the natural world, and shapeshifts are a part of that fantasy, but not all of it. Restoration druids have been designed such that feral forms mostly offer utility for years and no one has thought of it as being any less Druidy. If anything, it’s more. Resto is pretty much the “default” druid spec. The rest of them still feel like afterthoughts at times to this day.

Okay I’m done. Love you all. BYEEEE

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It just doesn’t fit the class. Look at the druid units in WC3, they shifted into bears when they needed to fight, birds when they needed to fly, and when they needed to cast spells? They didn’t shapeshift, because their humanoid form is best at it, no moonkin needed. Hardly any druids besides the player even use it.

Right now it’s just an annoying extra GCD that hides your gear and has no customizations. Get rid of it.

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This is also true. Malfurion is the balance Druid and he doesn’t have a Moonkin form at all.

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I dont think alot of people actually like it. Just about every balance druid i see are transparent blue. The feathered blob is as good as extinct.

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I use Astral Form, and I don’t even like that. I think that moonkin form should be a cosmetic thing for druids who want it (like treant form) and non-existent for other druids. I am one of the weirdos who likes male night elf casting animations (though they could be altered slightly).

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This isn’t surprising because Moonkin was added to appease players who don’t play Druids.

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it’s very pointless but it makes druids unique. Same with Tree of Life; unnecessary, but only druids get to have this.

I think the best option would be to make it a burst CD (just like Tree of Life)

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I agree. I mean if they insist of having it be a “form” for the sake of differentiating us from other specs, just make moonkin form look like Malfurion. Just put feathers on our arms and give us antlers or something.

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I am a boomy, boomkin, crit-chicken, or moon-chicken. You guys can put your blue sparkly things on and be balance druids all you want but leave me and my flap alone.

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How do you think players will tell a resto and balance druid apart if they get rid of moonkin form?

The only thing I can think of is to give them a different colored mana bar, namely the astral power bar and even that is a bit light when it comes to differentiating them. This is mainly for pvp btw - for pve I agree with you.

edit: I wouldn’t like to see them remove it entirely for the people that do like it but the option to use it or not would be nice.

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How do you tell a resto shaman and an elemental shaman apart?

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Good point.

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Haha all good, I had that loaded up because I thought about it too.

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I’m all for druids losing moonkin form. Also, incoming sheeps. Lots of sheeps.

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Wow. That’s an incredibly long post.

No. I like moonkin form the way it is. I like being an overweight owlbear that sits on people burns people with arcane and solar magic. You have the glyph if you want to look (a little) more like a caster-form druid.

…They could add a glyph that makes you actually look like a proper caster-form druid though – the “me can’t tell what form durid in” excuse that PvPers moan incessantly about is completely dead at this point, especially since appearance changing objects work in every form, and each form has its own colored resource bar (empty or red: bear, yellow: cat, dark blue: caster or non-balance moonkin, light blue: balance moonkin).

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I’d have more pride for the Moonkin form if we had more appearances to pick between like feral/guardian, though I understand that we didn’t get artifact forms because our weapon is visible in form.

I’d also have more pride for it if it were more involved. Bear and cat forms make sense, thrash, swipe, bites, etc…wouldn’t make sense in a humanoid form. Wraths and Starfire (Lunar Strikes), moonfire and sunfires, all can be cast outside of form. The form is just there to be there, and though it might have grown on some of the players, there isn’t much of a logical argument as to why it is integral to the spec from a gameplay perspective.

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well, the positives of the form are the increased armor and the polymorph immunity. the spell damage doesn’t matter because that can be baked into the spec and i guess you can give balance druids an armor buff (would be even better if it was a raid-wide buff). and really, druids in any form (including humanoid) should be immune to polymorph anyway. how can you polymorph a shapeshifting class?

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How do you tell subtelty rogue from outlaw?..need to have permanent ninja outfit on one and permanent pirate outfit on the other ^^ It makes sence if you follow the logic of the devs lol

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httpsdelete this://images.app.goo.gl/LrcJcUmgawyWHupk6

resto druids immune to polymorph would break PvP

edit: what am I saying; PvP has been broken for a while… lol