Moonglade: The Druid Discussion and Hangout Thread

hmm I had a slight misconception about how deep in Resto points you could go in Moonglow (mainly involving losing GoN or HT Mana to something else), I think mainly bc I was relegated to tank healing/PvP when I considered the spec

That definitely looks better than I thought! But not for tank healing where having the fully improved Rejuv is key and then you start to make sacrifices

That said, my guild is gonna expect raid healing druids to be regrowth spec with flask and maximal mana consumes (full funes and major manas) during progression so I hope I can secure my tank healing spot lmao

Improved rejuvenation only improves the base healing of rejuvenation. It doesn’t scale with healing power. So with 1/3 imp rejuv vs 3/3 you’re missing out on a flat ~80 healing over 12 seconds which doesn’t scale with healing power. Not really worth it IMO.

Regrowth spec for progression? Yikes! That doesn’t sound like it’ll go well. You’d be out of mana so fast.

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+20 per tick and +80 (with chance to crit) on Swiftmend is not a bad investment for just 2 talents points IMO

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While I didn’t play PServers, the guild leadership here progged through all of Vanilla content (often with overtuned bosses compared to Blizzlike, just so it was made more challenging) and have stated many times that Regrowth is the most effective.

I trust them!

Oh if you’re specing into swiftmend then yeah. That’s different.

For speed runs I’d agree. But for progression I have a really hard time seeing how a regrowth spec would out-perform Moonglow. Spamming regrowth, even if downranked, is going to OOM you really quickly.

I asked an officer in my guild (who had extensive Druid Healer PServer experience) and he (not my words I promise you I am a poor Druid) said about Moonglow vs Regrowth: “ya moonglow is s***” “its only to save mana early on” “9% lol” “pop a ****ing pot” “mana is free”

You have to keep in mind here two things:

  • PServer raid bosses were overtuned compared to Classic because PServers were operating based on nostalgic memories of “oh this was so hard”.
  • Regrowth had a higher SP Scaling coefficient on its HoT on PServers

IDK what to tell you. I personally swear by Swiftmend spec and I LOVE tank healing, but for a lot of these guys progression is just the first, slow week or two of their speed runs.

Moonglow is intriguing to me because I am, at heart, an efficiency type of guy. However, I don’t have that much experience with Vanilla whereas the officers in my guild do, so I have to trust em on this particular question

That buff had something to do with it also! Nice af for casters!

Pew pew! (not enough characters :frowning: )

I leveled my druid HOTW. After I hit 60 a week or so I switched to wrath-moonglow.

Regen is certainly faster (also quickly managed to pick up a bit of mp5) but HOTW was still good in the meantime, I stacked intellect when leveling/fresh 60.

I have no need to pick up swiftmend in the content I do.

I will probably go back to HOTW healer when BGs come out, it’s my favorite PVP spec.

I’d like to try a regrowth build someday but my gear isn’t good enough for that yet.

The thing about Regrowth is just that it’s sooo expensive

Is your realm a PVE realm? I assume that Wrath-Moonglow means that you’re using the Wrath row 1 talent over Nature’s Grasp which is a super scary idea to me haha

Dude seriously said mana is free? Does this guy actually heal? Lol

I am on a PVE server yeah.

I would take all the NG points instead of decreased cast time on wrath on PVP. But I am a carebear.

Also I noticed I do about as much damage in cat form with caster gear. I’ll start picking up some unwanted agility gear when I make some bag space…

I think it does scale pretty well, there’s just no gear for it in P1. Onyxia Tooth Pendant, Band of Accuria and Bracers of Stability are basically the only good raid items available right now. You get a few more in BWL and then there’s a TON of great kitty gear in AQ.

Well, mana is free in the sense that he assumes everyone in the raid has farmed the gold for it–because gold farming doesn’t take up “raid time”, if that makes sense. It’s part of the “requirements to raid”, like an attune is

Folks who can’t get high PvP ranks are pretty much stuck in dungeon blues until phase 4/5!

I don’t mind much, though. I mostly want to farm up the Wildheart set so I can get the Feralheart set in P5.

That’s not what I mean. Assuming you have enough mana pots and runes to use on CD on every fight you still don’t have anywhere near infinite mana. Even spamming only rank 4 healing touch you’ll go OOM within probably ~3 minutes with pots, runes and innervate.

Mana efficiency is the name of the game for healers unless you’re talking about speed runs.

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We are one of the faster Horde guilds on NA (I think our best MC was like 1:00:XX)

Wait, so was that guy referring to speed runs then? Because that would make sense.

The thing is, during progression we operate under the same rules with full consumes, etc. I don’t understand what the difference between a “speed run” and just “doing the raid with high DPS and high effort” is

Well you usually can’t speed run until everyone has the fight down well. You also can’t speed run if the fight is physically impossible to DPS fast enough. I don’t know exactly how long every fight takes, but once you get beyond 5+ minutes regrowth spec isn’t going to cut it. And min/maxing has it’s limits.

Beyond BWL I don’t see regrowth spec having much potential. The fights will just last too long and you won’t be able to progress without the mana efficiency.

Yeah if I had my way I would just play Swiftmend through it. Sadly you only need one Tank healer!