hmm I had a slight misconception about how deep in Resto points you could go in Moonglow (mainly involving losing GoN or HT Mana to something else), I think mainly bc I was relegated to tank healing/PvP when I considered the spec
That definitely looks better than I thought! But not for tank healing where having the fully improved Rejuv is key and then you start to make sacrifices
That said, my guild is gonna expect raid healing druids to be regrowth spec with flask and maximal mana consumes (full funes and major manas) during progression so I hope I can secure my tank healing spot lmao
Improved rejuvenation only improves the base healing of rejuvenation. It doesnât scale with healing power. So with 1/3 imp rejuv vs 3/3 youâre missing out on a flat ~80 healing over 12 seconds which doesnât scale with healing power. Not really worth it IMO.
Regrowth spec for progression? Yikes! That doesnât sound like itâll go well. Youâd be out of mana so fast.
+20 per tick and +80 (with chance to crit) on Swiftmend is not a bad investment for just 2 talents points IMO
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While I didnât play PServers, the guild leadership here progged through all of Vanilla content (often with overtuned bosses compared to Blizzlike, just so it was made more challenging) and have stated many times that Regrowth is the most effective.
Oh if youâre specing into swiftmend then yeah. Thatâs different.
For speed runs Iâd agree. But for progression I have a really hard time seeing how a regrowth spec would out-perform Moonglow. Spamming regrowth, even if downranked, is going to OOM you really quickly.
I asked an officer in my guild (who had extensive Druid Healer PServer experience) and he (not my words I promise you I am a poor Druid) said about Moonglow vs Regrowth: âya moonglow is s***â âits only to save mana early onâ â9% lolâ âpop a ****ing potâ âmana is freeâ
You have to keep in mind here two things:
PServer raid bosses were overtuned compared to Classic because PServers were operating based on nostalgic memories of âoh this was so hardâ.
Regrowth had a higher SP Scaling coefficient on its HoT on PServers
IDK what to tell you. I personally swear by Swiftmend spec and I LOVE tank healing, but for a lot of these guys progression is just the first, slow week or two of their speed runs.
Moonglow is intriguing to me because I am, at heart, an efficiency type of guy. However, I donât have that much experience with Vanilla whereas the officers in my guild do, so I have to trust em on this particular question
I leveled my druid HOTW. After I hit 60 a week or so I switched to wrath-moonglow.
Regen is certainly faster (also quickly managed to pick up a bit of mp5) but HOTW was still good in the meantime, I stacked intellect when leveling/fresh 60.
I have no need to pick up swiftmend in the content I do.
I will probably go back to HOTW healer when BGs come out, itâs my favorite PVP spec.
Iâd like to try a regrowth build someday but my gear isnât good enough for that yet.
The thing about Regrowth is just that itâs sooo expensive
Is your realm a PVE realm? I assume that Wrath-Moonglow means that youâre using the Wrath row 1 talent over Natureâs Grasp which is a super scary idea to me haha
I would take all the NG points instead of decreased cast time on wrath on PVP. But I am a carebear.
Also I noticed I do about as much damage in cat form with caster gear. Iâll start picking up some unwanted agility gear when I make some bag spaceâŚ
I think it does scale pretty well, thereâs just no gear for it in P1. Onyxia Tooth Pendant, Band of Accuria and Bracers of Stability are basically the only good raid items available right now. You get a few more in BWL and then thereâs a TON of great kitty gear in AQ.
Well, mana is free in the sense that he assumes everyone in the raid has farmed the gold for itâbecause gold farming doesnât take up âraid timeâ, if that makes sense. Itâs part of the ârequirements to raidâ, like an attune is
Thatâs not what I mean. Assuming you have enough mana pots and runes to use on CD on every fight you still donât have anywhere near infinite mana. Even spamming only rank 4 healing touch youâll go OOM within probably ~3 minutes with pots, runes and innervate.
Mana efficiency is the name of the game for healers unless youâre talking about speed runs.
The thing is, during progression we operate under the same rules with full consumes, etc. I donât understand what the difference between a âspeed runâ and just âdoing the raid with high DPS and high effortâ is
Well you usually canât speed run until everyone has the fight down well. You also canât speed run if the fight is physically impossible to DPS fast enough. I donât know exactly how long every fight takes, but once you get beyond 5+ minutes regrowth spec isnât going to cut it. And min/maxing has itâs limits.
Beyond BWL I donât see regrowth spec having much potential. The fights will just last too long and you wonât be able to progress without the mana efficiency.