I’m leveling at a snail’s pace because I bounce around between 7 characters, but I am a restoration/balance hybrid. It’s pretty much the only Druid spec that I enjoy playing, just like it was back in Vanilla. I’m a casual PvE players & not really interested in much past dungeon or smaller raid content, so it works for me.
Not much of a spec so far, but doing range caster where the gear can double for healing if needed / if I do dungeons. I’ve thought about feral, able to tank, but just do not like staring at bear butt if I don’t have to. (My only feral/tank druid ever was a male nelf, which made the bear form better. )
Only level 20, and so far the only content has been questing / leveling, and one run of RFC that I healed. I prefer questing over dungeons, tend to do dungeons to complete quests, and am on a PvE realm so I don’t deal with threats of being ganked.
I’m level 43 now, almost 44. I mainly run around with my wife who is playing a warrior but a DPS warrior. So I heal her a lot My guild has only one main tank and he has been gone. So I took my try at tanking. I’ve done Uldaman a few times and we cleared it both times with no problems. I like tanking but it is a little stressful for me, especially once we hit multiple targets and my rogue friends don’t let me get aggro. But overall it is a nice change of pace from cat stealth and DPS, which is what I have been doing in dungeons.
Regrowth build. I play it because it has solid burst healing mixed with offensive capability.
I like to make hamburgers out of Druids in Moonglade that have names not appropriate for an RP server.
For what it’s worth, due to how healing spells are based on “base healing” rather than stat scaling like in Retail, you can spec for full-damage Feral (to make questing go smoothly) and still be able to heal dungeons if you save a couple Intellect pieces!
That said, if you find that ranged casting works for you, it’s not worth the respec. My favorite Druid aesthetic is the “caster form” one that uses nature spells so I enjoy builds that focus on that aspect of it ( even tho I gotta play Feral Charge cuz its so good :€ )
Awesome thread, Bleu! Lots of interesting druid info in it!
That’s an extra second that someone can counterpell you.
A max healing touch is ALWAYS going to overheal a non tank unless they have mortal strike on them wasting mana. Whereas a regrowth is faster, heals enough to top off a 3/4k player and leaves a hot on them that you can use swiftmend on.
No reason to ever cast a max rank healing touch in pvp.
My max rank Healing Touch in full PVP gear only heals for 2.7k and most of my group runs with 4.5k+ HP
Not to mention that it only costs 648 mana in my spec compared to max regrowth’s 880, and then I can apply a rejuv for more total healing and a stronger swiftmend
That’s the thing you should have a heal on them before they are half hp not when they are 20% so yes a 2.7k heal is going to overheal a 4k hp pvper and leave no room for crits. and if you are including a rejuv into the strat you need to include that in the mana used.
If you start casting a max rank HT on somone at 70% who is in danger of dying, odds are they’ll be sub-30% by by the time it goes off.
Also, while Rejuv isn’t a “necessary” part of the strat, it’s just there to illustrate that the Regrowth HoT isn’t as big a boon as you might think.
The simple equation:
648 mana, 3 sec cast, 95% odds of topping your target off. (2700+ healing)
880 mana, 2 sec cast, roughly 1300 (and another 1100 over 21 seconds) healing.
While I won’t say that YOU should never use Regrowth, I find that I prefer the first option in a majority of cases, personally.
if your willing to watch your bud go from 70% to 30% while you cast the longest heal in the game hoping you don’t get stunned or counterspelled, more power to you bud. Maybe you aren’t fighting 3v5+ fights constantly like the rest of us.
I try to avoid getting panicked in PvP scenarios =)
It’s the longest heal in the game and the biggest heal in the game
Like I said, you NEED to make space. If there’s a mage in range, don’t cast it. If there’s a rogue on you… don’t cast it. We’re druids with CC and escape tools and we operate in teams with CC and peeling. Make space and analyze the situation–don’t operate on the fear that “something bad MIGHT happen, panic panic”. You NEED to be mana efficient to survive big fights, especially when you’re innervating your co-healers or your DPS.
your thinking arena logic man not wpvp. On my server and 60% of the other servers theres a team of 10 being called to help immediately and if you aren’t ready to kill quick and move your done, trying to be mana efficient and take your time doesnt work, you rejuv your team harass their team and leave. There are no 10v10, 20v20 or even 5v5 battle for that matter.
Right now for leveling i’m doing a 14/32/5 build and having great success with it in both questing and world pvp (top 2% standing this week at lvl 56 whoop whoop). Once I hit 59-60 I will more than likely try out HOTW/NS build with hopefully the full pvp set.
Yeah I can definitely see HOTW working better for Feral than for healer/caster Druids haha
What’s the general strategy for PvPing as feral? I’ve never tried it
The general strategy is harass, interrupt casts with feral charge, and then get feared and 100-0’d by a warlock/shadow priest.
Melee I will stack bleeds ASAP as cat then switch to bear, use stun/feral charge/NG as needed to heal, then back to bear. Casters I try to burst down ASAP instead of using dots, having less mana cost on shapeshifting helps against mages since you will constantly be slowed/rooted. Spriests and warlocks are a whole different monster. Hunters can be tough when you run into good ones, they are kind of a mix between melee and casters as far as strategy goes. You can open up stack bleeds, switch to bear for stun, sleep pet then feral charge back into the hunter.
Perhaps not for Molten Core where the fights are all 2 minutes or less. Wait until later phases where fights can be 15+ minutes. That’s where Moonglow really… glows.
Hmm… what’s your Moonglow spec? I’m mainly interested in which Resto talents you take with it
Pretty standard.
https://classicdb.ch/?talent#0zTxc0xsZZxtcotq
Maximizing healing efficiency on healing touch. It’s all about healing touch.