Moonfire spam

Interesting how posting on a Level 120 Warlock is okay when telling a badlock what it wants to hear, but posting on a Level 80 Paladin is not okay when telling a badlock what it doesn’t want to hear.

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I agree, a greater arcane pot will certainly help. Still, the worst of it isn’t the damage from the druid. Your own lifetap is what kills you. The druid just makes sure you keep fighting and don’t get away. They can keep using a low rank of moonfire essentially forever, eventually they’ll get through that pot.

So the lock hits bottom on mana and then has to try to lifetap for more. Eventually they are worn down to nothing. What’s the alternative if you can’t get away? Hope for help to happen by? Delay until a guildie can fly out?

It’s a slow, boring fight but one the druid can 100% win no matter what pots you have. The only thing that can help is the druid making a mistake and you get out of combat long enough to invis pot or mount and run.

A man is lying.

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It also sounds a bit like an ID-10T problem, too.

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Yup, druids gotta make some colossal mistakes to actually fail at world pvp. SPriest is actually a good contender if the S-priest can get get some spirt gear on to basically out last the druid, but the druid if he’s smart can do the same, or MP5 gear.

That’s what a lot of these players don’t seem to realize is that in world pvp gear swaps can make massive difference in how you get to play. There is a druid on my old vanilla server who would rotate sets depending on who he was doing battle vs and what state of the fight he was in. Just wait till TBC when they go from gods to unkillable gods.

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They also have to be really, really bored. They aren’t killing anyone quickly but if they play decently and the other person doesn’t get some help then it’s a pretty sure kill.

I’ve had more than a few druid vs. me fights that the druid just broke off when they saw I was playing well and they knew it would be a very long fight.

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Yup, and that’s where the extremely dedicated can win, but as you also said, its a very very very very long fight. I witnessed a paladin actually kill once once, ONCE, but the paladin was also very dedicated. Forgot about paladin vs druid battles, they almost dont end.

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I don’t understand this bit. How is the druid out of combat, but I’m not?

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One time I was playing as Affliction and I just kept up Siphon Life and I Lifetapped enough to take advantage of the Demon Armor + Siphon Life regen. So all that running away meant that I was keeping up with the druid on health + mana. Neither one of us was going to win for a very, very long time and they cut off the fight.

Another time I was playing as a DS/Ruin spec with a VW out. So I sacced the VW through Demonic Sacrifice and used the health regen to stay full on health and mana. That time the druid chased me for 20 mins and neither one of us was below 90% health/mana. Eventually they just gave up and ran off.

That’s about the best outcome you can hope for in these fights.

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And you cant talent all of it. A boomkin bear or cat form in intl/spirit gear is gonna suck, just sayin.

Moonkins/Balance - the most crapped-on design spec (& gear itemization) in Vanilla/Classic WoW. :rofl:

I play one, though mostly at request of guild since our initial raid team had too many healers & no one else was willing to subject themselves to the shame.

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/sigh… go back and read please.

I would never open with Moonfire that is for sure. Roots/starfire moonfire maybe.

Killing another PC with spells with a Druid is not efficient, but it can be effective.

Spamming moonfire will run you out of mana. Finishing them off with it is one thing. Its not your main weapon.

I think the problem here is the terminology. Spamming usually means doing something over and over quickly but sometimes people use the term when they mean that’s being used a lot.

Sitting there and using moonfire on every single cooldown will be a huge waste and run you out of mana quickly. However, using a lower rank of moonfire to interrupt bandaging and keep someone in combat is very effective. You just don’t use it exclusively, you use it as part of a hit, run, heal, repeat strategy to wear the opponent down.

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Nothing in the OP suggests that this enemy Druid was cleverly downranking Moonfire to slowly whittle her down. The OP literally saying “druid spamming Moonfire”; you are repeatedly introducing facts not in evidence, Graff.

The OP paints a completely unrealistic PVP encounter where the Druid has unlimited mana for Moonfire (and healing) and shapeshifting, but the OP has zero agency at all. The OP meant spamming in what everybody reading this thread would interpret this to mean, and the incredulous responses reflect this.

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As a warlock, be geared enough to 100-0 them in a coil into blanket spell lock :man_shrugging:

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I don’t understand how assuming the warlock can manage to have 1 pet out is assuming the warlock has “Every pet out at all times”

Take as long you want, get a voidwalker out, get the bubble on you and click your hearthstone.

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No, it’s obvious from the fact that he actually has insight and all you have is “lol lose to druid, me am best never lose” but then you are just a troll so your comments hold no water.

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Graff is welcome to post on his Level 60 Druid (which he doesn’t have).
You’re just here for /headpats for dying to Moonfire spam (apparently).

As a Tankadin, the only times I have ever died to Moonspam were when I was already low on health, and they did it to finish me off.

Moonspam is VERY mana inefficient, and if they over rely on it, they will go OOM before you are even at 30% health, let alone dead. An OOM Druid is a dead Druid in PvP.

As a lock, if you’re having trouble dealing with Boomkins, keep your Felpuppy out and have him ear the Druid’s HoTs. You could also try keeping CoT up for as long as you can, forcing if to waste even more mana removing it. If you’re an ENG, try hitting him with the Gnomish net gun to force him to waste mana shape shifting out of it.