We all know the struggles with monk ST, and anyone who plays monk knows what makes their AOE as good as it is, their ToD build, but that’s about all monks offer these days compared to others.
But that’s just WW spec, instead of getting into all the nitty gritty let’s just look at the best of the best in this game, the recent MDI finals. Every single class was played at least once… except monks. Monks were not chosen for damage, healing or tanking in any of the finals teams, even when some teams went 4 x DPS, monks were left out.
Aside from their ToD build, the only reason why monks are still going strong with many players using them is twofold, monks have been a consistent performer since MoP and early in DF they were smashing out damage when the highest form of content we could do was mythic dungeons.
Let’s not kid ourselves, since the start of DF they have dropped off to the point where the best players chasing an MDI win are choosing to forgo monks entirely, showing that no matter how good you claim you are at monks, or if you want to come here and call me bad at monks, if the best teams in the game are not choosing to play a monk there is something wrong.