For some reason the molten front area by the quest givers unflags pvp. On my server there’s people who sit by the quest givers and wait for someone doing the quests to get low health then pop down, snipe them then run back to the quest givers to unflag.
Its a pvp server… why do they get unflagged at quest givers, let us kill them.
It’s a Sanctuary area and it’s that way to keep one faction from holding the entire zone down. You wouldn’t want to zone in there to instantly be dead right?
How many times does it happen before people stop going to extremely low health right by the quest giver area?
Perhaps I’m misunderstanding something here… maybe you could give some further details to explain that it isn’t that someone is getting to 5% health just outside of the entrance area and getting killed, then doing the same thing on repeat and becoming upset that they are getting killed by passersby.