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Then youre low rated. Most of my games are vs MW and disc and the ladder/activity stats support this.

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Thats too rock paper scissors imo. Hots should not be so strong they own anyone that cant not hit into them and not so weak to purging that gets massively countered by them.

Yeah. You have have a talent that does the same thing if youā€™re playing double rejuvā€¦ so. Itā€™s okay. Nothing we can do about it. We still have yet to see what tier does for Druid. As of now, I donā€™t think Druid is really that good currently. Itā€™s decent but needs a little buff. Plus the purge protection is irrelevant imo. It needed a better design. Maybe like refund mana, or something to really punish them. Because the slow can be cleansed & Iā€™m pretty sure the silence be too (donā€™t know for sure). I donā€™t know. Just seems since .7 druids fell off a cliff. Having that 15% from tree plus the bigger rejuvsā€¦ it felt good. So for now Iā€™ll play MW. Until Druid is in a better spot.

I completely agree with you and yes I think it was fine in the first weeks of season 1 but after that it dropped too much to the point that if you donā€™t have hots youā€™re not able to upload anyone, regrowth heals bad if you donā€™t have hots then for instants you only have alacrity of nature and I donā€™t know the exact reason it only heals well once per life and the rest heals very little, that is, I compare it a lot with the evoker that is very similar and nothing to do with its living flame that is capable of healing excesses and that would compare to the heal from nourish only when you bring all mastery to 300%.
you spend a lot of time putting hots to be able to cast something worthwhile and what makes me sad is to see that the evoker does have an efficient healing over time because it has the possibility of healing a percentage of life that they took from the target instantly , that is always meta, with that you save a cast, and the mana thing is disgusting to see how it ends so quickly.
Sometimes I think the solution is not only to heal more, itā€™s that the hots are not efficient in the current meta and maybe you need to take off regrowth or other healing of the number of hots on a target, or give other Swiftmend.
because it is not possible that with 6 hots on you still lower your life excessively due to someoneā€™s burst, there are even damages that force you to roll tranquility as soon as the battle begins, 6 HOTS ARE NOT ENOUGH AND THE EVOKER WITH 1 HOTS FEELS ENOUGH .

Yeah good luck wonā€™t happen. Would love to see wild growth reduced mana cost in PvP to help with hot healing.

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Would love bear form to be stronger. Seems a bit weak even for boomkins

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resto druid is not bad stop being delusional man, this is a personal issue not a balancing issue, resto druid is 30x better than it was last season

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