When you keybind a mod macro with a mod button, pressing the keybind automatically casts the modded spell when it’s supposed to cast the the non-modified spell.
That barely made sense to me now that I read it, so I’ll clarify some more. Example…
#Showtooltip
/cast [mod]chain heal; chain heal(rank 2)
Let’s say I want to keybind this macro with the keybind, shift-P. When I press shift-P, it should cast chain heal rank 2. If I wanted to cast the modded chain heal, I’d have to press shift and one other modifier, alt or control, to cast the mod spell.
As it stands, pressing shift-P automatically ignores the non-modified spell and goes straight to the mod spell.
It’s not supposed to do that.
fix it please.
I just tested this, and your example is what’s broken and likely affecting the rest of the mod functionality.
Adding the “alt” modifier or any other specified modifier prompts an error message and automatically casts the modded spell only, without even having to keybind anything.