Mob scaling has broken my will to play

TL;DR
Mob scaling has turned this game from a RPG into a bland flat mess, every zone at any level feels the same as the one previous. It has ruined (in conjunction with Blizz selling gold) farming mats and subsequently professions.

I had quit at the end of legion when news of the BfA beta was suggesting a…rough xpac. Christmas sale and 8.1 rolls around and I decided to scratch that itch, and it has been entirely underwhelming.

I leveled my pally (prot) first tried to do the zones but after reaching 120 in a zone and a half I just didn’t want to run around getting stuck on stumps surrounded by mobs that were just as lethal as they were when I was 110 and the aggro radius never diminished combine those reasons with mount dazing turned the whole game into the wetlands run.

Thats fine I thought I’ll just do WQ’s to get geared for warfronts/heroic dungeons. But what’s this? You cant go around and pick up the FP with out completing the zone quests. So I guess I’m not going to have those FPs, why would I, at level cap, continue leveling? Because that’s what its like mobs still have same relative strength they have had since I started. Fine reg dungeons and WQ’s until I can auto attack my way through warfronts (the first couple were actually fun figuring things out but after three you aren’t seeing anything new).
Well now my pally was done, no need to do M+ no need to raid I have the ilvl to q in whatever I want and I don’t think the increased ilvl will make anything in game easier.

Ok I guess I can level some of the allied races, I had the choice of Lightforged. That’s it. Haven’t ever made a horde toon (garbage aesthetic) so none of those were a choice. Hadn’t ground the rep in legion for void elves and lul at 7th legion rep not happening.
Make my self a lightforged warrior, meh. I couldn’t get into it mostly because warrior i thought.
BACK TO THE GRIND I had convinced my self what I really wanted was a void elf priest and hey I was already >3/4 revered might as well grind it out (argus WQ for a couple days if it was more time I wouldn’t have done it, I feel for the honored bros)

This is it made myself a priest like I wanted and started leveling (short aside kinda lame you make an allied toon log in get high five from NPC and then off to SW with you kinda anti climatic)
Somewhere around 40 I realized it wasn’t the warrior I was unhappy with it was the mob scaling the very same thing that turned me off of end game stuff, it’s just much more apparent at low levels. The mobs were never harder and never easier just the same time to kill, mind numbing repetition I never had to pay attention outside of pulling too much, elites zones it didn’t matter it was arbitrary.

Do some dungeons to break up the monotony? Sounds good q up gain a couple levels. Next thing I know I’m ~40 in duskwood with zero incentive to move zones. Why continue? Level up gain a new ability every 5 levels (if you count "smite deals 50% more dmg an ability) and deal increasing damage to mobs with increasing HP it’s almost like I’m not doing more damage I could do anything in EK or Kalimdor at any level so there was no point in leveling.

What was left to do? Grind island expeditions on alts for xp? Sure, I’m not gonna do the zones after realizing I’ll never be able to pull more than three mobs comfortably and aggro range will never decrease. Hit 120 (way faster than questing you don’t get dismounted constantly on your way to new area sitting in Boralus) and then realized I had zero FPs. Sitting there looking at the map with the futility of it all sinking in I decided that this game was a waste of money and cancelled my sub. All you have to do is level to 30 to experience 95% of what WOW has to offer, and I had done that a decade ago.

183 Likes

I like scaling and have no problem with it.

41 Likes

Did you start playing in 2018?

29 Likes

I have mixed feelings about it. From one perspective I LOVE it because its something most players have been wanting since WoW launched. The ability to never have irrelevant content and just quest where you want is awesome. However it’s a mixed bag because it also takes off the guise of progression in WoW where you start to see it’s a never-ending treadmill. It’s kind of like flying, everyone wanted it since Vanilla, then everyone hated the fact that it ruined WPvP, then it was removed and everyone wants it again.

I think it’s important to realize that games should be fun and are nothing more than interactive movies. If you don’t enjoy a movie or don’t like a game by all means don’t play it but that doesn’t mean others don’t enjoy them in their current form.

13 Likes

Scaling is a terrible mechanic. It wasn’t needed, I don’t recall seeing anybody asking for it and I wish it would just die a quiet death and disappear forever. There are too many bugs with it (vehicle quests for a start) and a large portion of mobs are not correctly tuned.

At the very least allow us to toggle it on/off as needed, so that those who do like it get to keep it.

126 Likes

This isn’t an attack just curious if you have played with out scaling

1 Like

Level scaling in general is a terrible idea. Nothing feels good about gaining a new level and having everything get disproportionately more powerful than you are. The instant you level up, you’re still rocking previous-level gear, but all the mobs around you just got buffed.

ILVL scaling at 120 is just a joke though. There’s absolutely no need to make sure that mobs still get more powerful at that point, and all it achieves is slowing down your kill speeds. Granted, that’s clearly what was intended.

98 Likes
  1. Just reaching max level in legion didnt make you OP as hell right away.
  2. Unlocking wqs in Legion was just as much of if not more of a pain.
  3. You didnt need a Horde toon in Legion to unlock the rep requirements as for allied races, just need a 110 toon on BfA to do the quest and shocker you get a free 110 to do so.
  4. Low level scalling lets you play any zone you want instead of doing 3 quests and outleveling the area and being forced to move on because everything gets one shotted. If you wanna one shot everything for crappy xp go do the starter zones they cap at 20 or something.
  5. Are you seriously complaining about unlocking new things when leveling?
  6. If you cant survive three mobs with a 110 -115 in BfA you never played Legion I still wreck through the game with my Legion gear on ny alts.

Forum Mod Edit: This post has been edited by a moderator due to masked language as it is in violation of the Code of Conduct.

10 Likes

Paying taxes has broken my will to play :rage:

I got to go outside and work :rage:

12 Likes

I have played since WoW’s launch, a day after it came out in fact. I have 17 characters level 110+ of those, 2 I leveled after scaling was made game-wide, I have 6 characters at level 120.

I LOVE SCALING!

8 Likes

You cant get dazed in tank spec…

Also i grab 10+ easily now and AoE them down… prot can do the same easily also. scaling tapers off its not a 1:1 ilvl to mob scaling curve.

5 Likes

My legion geared characters were killing stuff faster at 110-115, than I am at 377 ilvl. And that’s with artifacts disabled lol, imagine if they worked in the same level range as the legendaries. Hurray for character progression.

35 Likes

No it’s not … after about i345, the mobs pretty much start melting . I can AoE 5-6 of them to oblivion easily.

2 Likes

I started playing in 2004 buddy, and I love scaling. It has improved the game in so many ways.

7 Likes

I like scaling.

Maybe it is due to my class/spec not having issues with it, don’t know.

I liked it most in Legion, where it didn’t feel the mob was either too weak or strong. As previous people said, when your ilevel gets high enough you more than make up for any problems with it.

2 Likes

These scaling complaints are so exaggerated and blown out of proportion. The only time things have been a tiny bit more difficult is when you first get to 120 and your ilvl is like 270-280. Once you get to ilvl 300-310 (which takes 1-3 days of doing WQ) everything is pretty easy again. Most of my toons are ilvl 340-360 are they’re destroying everything around them once again.

What’s sad is that so many of you are waiting for classic and yet complaining about taking more than 5 seconds to kill a mob… you guys are in for a nasty shock.

13 Likes

That’s probably the only thing I like about scaling. Other than that, it makes enemies feel inconsistent in how fast you’re going to kill them or how fast they’re going to kill you and it takes a lot of joy out of reaching a new level for me. Which was already a problem I had before scaling because they’ve stretched the talents out so much to compensate for the 120 levels you have to get through now.

This kind of sucks for me because I was okay with the scaling when they introduced it and even defended it. But now I’ve leveled characters about 3 times since then and I already hate it and want it gone.

12 Likes

In classic, you can run around most areas in the game without being dazed, because the mob level/aggro radius doesn’t scale with you, and there were actually safe paths of travel.

36 Likes

Flying wasn’t removed because it “ruined WPvP” WPvP has always been a mess that the devs just overlooked. It’s not even PvP it’s ganking low levels unti 3 high levels show up and then you move on.

16 Likes

Whoa wtf blizz! I didn’t explore anywhere and now I don’t have any fps! I thought this was a rpg!

3 Likes