MMR is confusing to understand

Can some one explain to me why i’m 2300 mmr on a character ive never played before? made an alt after acquiring elite for the season and im sitting here learning a class playing against hard stuck 2200 people and its hard to learn when im not gradually raising the difficulty. Any idea how its calculated out? being hard stuck 1600 playing against 2200 cr teams is really annoying for learning.

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NEVER or never this season?

mmr rolls over season to season and completely resets on expansion releases iirc
if you played season 1 where 3k in soloshuffle was like rank 200,000 on ladder then you probably have some residual mmr

a completely fresh character that has never queued arena before should be roughly 1900 right now
(artificial inflation adds 21 mmr per week and mmr rollover was extremely minimized going from s3 into s4 since this season is meant to be half the length)

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the last time i played that character was s5 of legion to 2k for the elite set i thought i looked cool.

can you post your reflex?

you’re either qing INTO 2300 teams and you’re not 2300 yourself (you’re these players placement games)
or you’re forgetting that you played it at some point

yeah, boosted a holy priest last week, had never touched any content with him at all, and the mmr of his first shuffle was 1876.

Don’t overthink the number of the mmr. Even if you don’t know your character that well yet, you probably aren’t far off from where you should be relative to the skill level of others.

The only issue tbh is if you are in mostly greens. That will definitely make for a bad time learning, but as far as being able to learn by being in lobbies of similarly skilled players, the mmr isn’t that far off, even with inflation.

In any event, placement games are going to be a bit wild. You have to play at least 10 lobbies I think before the algorithms can get you sorted to a decently accurate mmr.

dont know what this is

im 1600 cr queueing at 2100-2300 mmr ive tanked mmr because of lfg but i was qing with some buddies at around 1800 cr and just kept winning because most players dont really know whats going on till 2200 mmr was just odd that if im queueing at 2300 mmr and im losing games at that high mmr why am i not getting correlative point when im winning. like +20 points for winning a game 600-700 mmr higher than my current rating seems a bit weird.

Leeched teammate mmr and/or won a lot.

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i mean i have less than 3 days played at lvl 70 i dont think im anywhere close to being that high mmr

im full geared and crafted so its just skill diff

i mean placement games are only for the first 10-15 i thought i did go on a 14 game win streak but it shouldnt impact it that much

makes sense

Well, it does. I queue a 2s char for the first time, go 9-1 and we’re 2400. I could’ve sworn it wasn’t always this sensitive, but maybe it was and/or just how things are with inflation.

But yeah you’ll quickly slide to wherever the system sees you winning roughly half your games so if you’re somewhat stable at 2100, 2300 or wherever then you’ll move towards it assuming you maintain your winrate.

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Yeah I’m in a similar boat on my recently boosted hpriest. I’m at 2100 mmr and since I still hardly know what I’m doing, I feel like I just get dunked on because I don’t belong that high, but at the same time, I am still winning half of my games on average, so the system isn’t really wrong. 2100 mmr this season is like 1800 mmr in the last couple of seasons (imo).

Oh yeah that will do it for sure lol.

i noticed this a lot in 2v2 back in SL

i assume 2v2 popularity fell off super hard after legion or bfa so the mmr rubber band might have been made just super sensitive to make up for it?
because qing 10 games of enhancement 2s to get conq just to end up qing into 2400 sv/rdruid or outlaw/x ruined my life consistently

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was in 2s when i have this issue, 2s is the best way to get a good idea on how a class handles before you step into 3s and qing SS waiting 45 minutes a queue isnt really ideal for learning.