MMR inflation needs a big late season buff

Rank 1 is about 250-260 pts above gladiator last time I checked. Top of ladder has finnaly broken into 2.9 range

We were told mmr inflation did get buffed but I feel it is still working to slow. With the Ret changes as well most classes couldnt even play 3 weeks straight which cut their end of season push time down. Glad title should be obtainable with just straight LFG queing imo. But right now a ton of rank 1s and organized teams are stuck queing at 2400. I personally have put a ton of time in meeting players to try to push with but it is very difficult to find long lasting teammates. Constant meta switches and players personalities make things incredibly challenging.

I see the same players in lfg all the time boucning between 100 rating over and over again unable to push. This season’s glad is the least achieved one yet. There is still a little over 2 weeks left and a buff to mmr would help spice the ladder up, great a goal that feels achievable, and help ease tensions in lfg

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I agree Rogue needs a big late season buff

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Nah theyve given out enough free glads to ret war this season

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And locks, dhs, dks, rogues, sp, disc, monk, devo evok, fistweave

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How do you know these players don’t simply lack the skill to push higher? Yes, it’s a challenging season, but with good players and a decent comp, glad is obtainable.

A lot of people who are “pushing glad” right not won’t realistically get it. I sympathize with the difficulty, but a lot of previous glads (even if they got it during an extremely inflated season) seem to think they deserve to get the achievement. It’s meant to be hard.

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Why do r1 and gladiator need to be higher?
Honestly i think it’s fine and this should be more normal. Makes more sense for glad to be 2.4 and r1 to be 2.8 than for glad to be 2.4 and r1 to be 3500.

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If you are comparing it to the way the game used to be. Rank one used to be 300-400 points higher than the bottom rating for glad. Right now it is quite a bit tighter

But the game is no longer like that. With the BFA glad rework they made it more available to the larger audience. Yes it became easier and possibly to much easier. But the landscape of this game has changed and with the addition of LFG the title has been set up to be more easily obtainable by people who strictly use that to find parners

In terms of player “skill”. There is a lot of factors that go into you gaining cr. Skill is one yes but there are a ton of other factors including communication, balance, the teams you are facing

Mmr inflation not only moves the ladder up but it prevents you from losing a ton of points per loss meaning people naturally progress.

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I think they should inflate MMR so people can catch up and surpass the Rets who shot up hundreds of rating.

That was one of the reasons for MMR inflation, so people don’t get high ratings earlier in the season and then just sit on it. They need to keep playing throughout the season or else other players will surpass them.

Less players = lower numbers. Basic math.

MMR injection has already been implemented not too long ago iirc.

If glad is going to be 2400 +50 wins, R1 should be 3-500 higher than it. Simple as it gets. Keeps competitive integrity and forces people to play to be better.

The amount of players isnt even a thing that matters when going for gladiator. Rank one yes but not gladiator. On top of the fact that you have 0 information on how many people are queing or playing. This season is fairly active even with all the junk. Lfg has been pretty full

A competitive game also needs to feel and be rewarding. Should people strive to improve…ofc. But there is a proper mix that this game needs to strive for that it is not hitting. Right now the amount of effort i see players putting in to just hit 2400 is nuts. How do you expect a lfg team to consistently a group of people that que all the time together. And at 2400 that group of people are rank 1 players

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Yes it does.

If the highest rated player is 2400, then how can players achieve gladiator? Once more, basic math

Sure we do. What’s the highest rated player, let’s say rank 50. You can infer that 0.1% is then 50 players, so then odds are it’s about 5k people that are playing above 1k rating that season.

Idk how you can’t figure that one out

And the game is rewarding, when you find friends to play with and hang out with instead of just LFGing and raging at randoms who maybe had an off game. LFG is a terrible indicator of gamestate, as most players PLAY WITH FRIENDS

More people playing for longer pushes everybody up. Just look at shuffle. :dracthyr_blob_dance_animated:

Your first statement again didnt make any sense or have a point even if you think it did. My point is the number of people playing in the season doesnt matter because glad is a flat 2400

Your second statement I was refering to the people that were quing at that time. In terms of queing in the season…people can hit a rating and sit which is what inflation is meant to counter but those players sitting and not playing dont help you but still count for the total

In terms of your 3rd statement I am just going to stop replying to you. I personally went from pve to pvp this season and had no one to que with so how else do i build a friends list. No kidding it would be nice to just que with friends but not everyone is that lucky AND if your friends do not improve or share the same goals as you then you need to find new people to que with. It is a vicious cycle and you only see 1 side of the picture. Im not responding to you again. You are only reading what you want to read and are not even giving replies that fit what you are replying too

That does not make sense

IT DOES MATTER.
If not enough people are playing, you simply CANT get your rating to a point where you can acquire something that is rating relevant. If 100 people played the game, period, you’d NEVER break 2300. Like if this wasn’t the case, vangaurds could’ve got 6k rated in SL.

And yes you can determine how many people are qing. You can get a group, queue up, and see how fast the queue pops. If it’s fast, you can assume people are actively playing in that moment

And so has my GM. Hardcore PVE edgelord and she just started getting into PVP. You know what I tell her? PLAY WITH FRIENDS. You aren’t getting gladiator overnight, so stop complaining about things out of your control and learn what to focus on for yourself. If you play 4k games at 1500-1800 and learn, you’ll eventually get where you want. If you don’t enjoy it, you can simply stop.

You don’t seem to understand how people improve, or generally how a community works in tandem with each other, because not a single person, r1 or not, got to where they were because they expected to get there in their first night. We ALL started as trash.

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But ret war

Listen man, I play with a 6 hour old ret and we have a 94% wr with that, in comparison to 15 years of r1 exp as a war.

Sometimes it just is what it is. They’re still bad.

I’ve gotten glad multiple times with LFG people, including this season. :dracthyr_shrug:

That’s not to say it’s easy, or that it doesn’t take a bit of luck, but folks tend to recognize good players when they play with them.

Bottom line, everyone here even the people that are still not glad this season, will say in their 10iq peabrain, that having the same 100 players get glad and nobody else is a good thing. As if the last 2 expansions and the increased availability to gain cr was a bad thing. As if the game wouldn’t grow in popularity and player base because people that aren’t queuing the game 24 hours a day literally 7 days a week, have a chance at the gladiator mount. Bottom line is alot of people are ready to quit after this season, what point is there if you can’t achieve even 1 of like 3 total rewards from pvp. There was no reason for this season to be impossible, so many factors caused this, and was pisses me off is people saying blizz’s inability to balance and account for solo que dominating the pvp population is a good thing because now glad is just impossible to get.

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glads at like 0.8% right now, it’ll finish over 1%
this seasons glad isn’t devastatingly limited like most people are acting like, there’s more glads this season already than there were in bfa s2/3

shadowlands was NOT a good representation of what we should expect gladiator to be imo

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