A completely different game mode? 1-3 minute rounds that change players constantly vs. a 10-20 min game with no changing of players? Why would you even try to compare the two?
Too many healers per team so it takes forever for anyone to die
LFG system takes forever to find a group depending on your spec/class.
Thatâs why it suckâs imo.
In the thousands of RBGs Iv played Iv had exactly 2 games come down to who fasted capped first and maybe 5 0-0 CTF games. The whole ânobody diesâ narrative is a meme. Seems like you just donât like/canât get into rated content my brother. Neither of which have anything to do with the game mode itâs self.
Healer Vs DPS performance varies wildly depending on what specs fight each other. Just an example, MM Hunter sits a base, healing priest comes by to cap, MM will kill the priest if it isnât the best priest Vs the worst MM player. What if a fistweaver tries to take the same node from the MM, well in my personal experience MW can just solo kill my hunter pretty fast, they will not be fazed by what damage I can do in-between using traps to try not to die to the hardest hitting healer in WOW. Some people say healers are weak, some say they are strong, both are correct. Vs my Ret Iâve had priest healers kill him, fear me, remove my defensives, fear me, cap the node, fear me, the whole time doing damage to me, and Ret damage is less bursty than MM so I donât put a dent in healer mana or health as Ret. Specs must be individually tuned appropriately to have a more equal chance at success or the FOTM train is gonna remain.
Mm vs healer isnt really the issue. I mean not many healers are gonna leave team fight and try to solo a mm hunter for some reason. I duelled my friend who is a dh and beat him on my prevoker. Certain classes vs certain classes have advantage.
What we are talking about here is the unfair game play. Stealth into CDS that doesnât allow other classes to counter. Itâs garbage game play. Stealth into cds from 90â away! That is the issue and the huge damage they are doing. And whatâs worse blizz just letting it happen. Such pathetic game development
Huh? How does a healer priest die to a hunter like that? Handless priest?
Silence/slow/healing received reduction, range, good damage, weak but present MS from pet. It has happened. Might be the only class with healers weak enough to physical damage I can win a duel against. And it is about 70 yards of temporary boosted range from Sniper shot + mastery if the MM is using tier sets, not 90yards, which I think they should for more Rapid Fire and more Rapid Fire damage.
Just had a 15man bg with 10 hunters man gotta love it seriously wish they would nerf them its not even rare either had a blitz with the other team having 4 the other day as well
Nah they wonât every second post is about premades and mm hunters. Blizz refuses to do anything so they will just troll us. I wouldnât be surprised if we saw them get a damage buff because thatâs seriously how blizz rolls
Their priority right now is Solo Shuffle and Blitz. MM is A+ tier in SS and might be lower S tier in Blitz. Even with that asinine logic aside one can see that MM needs to be nerfed, which anyone would agree with unless theyâre biased and want to continue MM being too strong.
You can kill 90% of the hunters you see in BGs by simply running at them and killing them.
Donât bother trying to run away. Unless you are running to an object to get out of line of sight, just run at them on an angle to avoid the traps.
If they are kiting you they are not channeling 3 second aimed shots
If im in a bg and the enemy team has at least two more MMs than us I just give up. not worth trying.
That is unfortunate. Warlocks are one of the best classes Vs MM.
back in the day when improved aimshot was op at 29 most of us(hunter twinks) just didnât take that talent in an attempt to balance the bracket. healers would also refuse to heal those who took that talent.
be the change you wish to see or send me your stuff before your sub rubs out.
Chakrams, explosive, rapid fire, aimed shot proc/kill shots will kill a lot of people and it can all be done on the move. Most people will die before they even get close to the MM hunter if the MM hunter has these cooldowns available.
Also, aimed shot is a very fast cast with trueshot.
No blitz ever has been 20 minutes. Itâs faster than normal bgs by design.
Also death grip is really nice for sitting hunters down. Especially if you have other people there to follow it up.
I just grip chains and then heal myself and once their burst is done they are done.
If you are quick enough on bop on ret they are done. Why waste shield of righteousness and divine protection when you can just immune the whole burst and have them afterward.
Warrior is kind of screwed though lul.
I donât think MM spec is A+ for Solo Shuffle, maybe BM?
If weâre using an actual bell curve Iâd say MM is a below average spec in RSS (edit: 25/39) but still performs better than BM. Survival I would put in the top 8 of RSS specs. Top healer is HPriest, top dps is UH DK, and top RDPS is demo but itâs pretty close to SPriest. I can show the math if anyone is interested.
Hmm. Iâm not sure, maybe theyâre different depending on who you ask? Personally feels like it should be in regular A tier.
Strictly RSS Iâd still take a good Warlock or Mage any day over a Hunter, given how good their toolkit is. Boomie is obv S tier.
I was actually surprised to see their numbers, but maybe thatâs more to do with the skill floor being lower?
https://www.pvpleaderboard.com/statistics/solo/all/#spec
Anyway, complaints about MM are def stemming from BG/Epics/WPVP. Blizz balances around RSS and Blitz so I donât expect there will be any changes to Hunters.
Just removing Sniper shot and making attacks break camo from the start of the cast would go a long way to stop the complaints.
Hunters can remove BOP and if it removes something else, they can just freezing trap it and then the paladin is on forbearance.