Are they coming today?
Yeah. Unfortunately.
Enjoy the eagle. Watching all the time, when you eat, in the bathroom, while you sleep. If you open your mouth it shoves a rodent down your throat!
Yup. Nothing but eagle. Lol.
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New Ability: Harrier’s Cry – Your Eagle descends from the skies with a screech, giving the signal to attack. Increases Haste by 30% for all party and raid members for 40 seconds. Allies receiving this effect will become Sated and unable to benefit from Harrier’s Cry or similar effects again for 10 minutes. Learned at level 48.
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New Passive: Manhunter – Damaging a player with Aimed Shot applies Grievous Injury, reducing the healing they receive by 25%. Learned at level 11.
- Developers’ notes: Marksmanship lost access to Mortal Wounds by losing pet access, so we’re returning Aimed Shot’s ability to apply Mortal Wounds.
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New Passive: Eyes in the Sky – Gain the aid of a Spotting Eagle. Damaging an enemy with an ability empowered by Precise Shots has a 30% chance to cause your Spotting Eagle to mark your target. Enemies marked by your Spotting Eagle take 10% increased damage from your Aimed Shot. Replaces Call Pet and all associated Pet abilities. Learned at level 13.
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New Talent: Aspect of the Hydra – Aimed Shot, Rapid Fire, and Arcane Shot now hit a second nearby target for 60% of their damage.
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New Talent: Improved Spotter’s Mark – Spotter’s Mark’s damage bonus is increased by 20%.
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New Talent: Moving Target – Consuming Precise Shots increases the damage of your next Aimed Shot by 20% and grants Streamline.
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New Talent: Obsidian Arrowhead – The damage of Auto Shot is increased by 25% and its critical strike chance is increased by 15%.
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New Talent: Shrapnel Shot – Damaging an enemy with Explosive Shot increases the damage they receive from your next Arcane Shot or Multi-Shot by 30%.
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New Talent: Magnetic Gunpowder – Consuming Precise Shots reduces the cooldown of Explosive Shot by 2 seconds. Consuming Lock and Load reduces the cooldown of Explosive Shot by 8 seconds.
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New Talent: Precision Detonation – Casting Explosive Shot grants Streamline. When Aimed Shot damages a target affected by your Explosive Shot, Explosive Shot instantly explodes, dealing 25% increased damage.
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New Talent: On Target – Consuming Spotter’s Mark grants 4% increased Haste for 10 seconds, stacking up to 4 times. Multiple instances of this effect can overlap.
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New Talent: Quickdraw – Lock and Load now increases the damage of Aimed Shot by 15%.
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New Talent: Target Acquisition – Consuming Spotter’s Mark reduces the cooldown of Aimed Shot by 2 seconds.
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New Talent: Eagle’s Accuracy – Spotter’s Mark’s Aimed Shot damage bonus is increased by 5/10%.
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New Talent: Headshot – Kill Shot can now benefit from Precise Shots at 25% effectiveness. Kill Shot now consumes Precise Shots.
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New Talent: Feathered Frenzy – Trueshot sends your Spotting Eagle into a frenzy, instantly applying Spotter’s Mark to your target. During Trueshot, your chance to apply Spotter’s Mark is increased by 100%.
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New Talent: Tensile Bowstring – While Trueshot is active, consuming Precise Shots extends Trueshot’s duration by 1 second, up to 5 seconds. Additionally, Trueshot now increases the effectiveness of Streamline by 50%.
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New Talent: Incendiary Ammunition – Bulletstorm now increases your critical strike damage by 2% and Bulletstorm now stacks up to 5 more times.
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New Talent: Bullet Hell – Damage from Multi-Shot reduces the cooldown of Rapid Fire by 0.3 seconds. Damage from Volley reduces the cooldown of Rapid Fire by 0.5 seconds. Damage from Aimed Shot reduces the cooldown of Volley by 0.25 seconds.
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New Talent: Improved Streamline – Streamline’s cast time reduction effect is increased to 30%.
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New Talent: Windrunner Quiver – Precise Shots can now stack up to 2 times, but its damage bonus is reduced to 90%. Casting Aimed Shot has a 100% chance to grant an additional stack of Precise Shots.
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New Talent: Eagle’s Accuracy – Aimed Shot and Rapid Fire’s damage is increased by 2.5/5%.
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New Talent: Cunning – Your Spotting Eagle gains the Cunning specialization, granting you Master’s Call and Pathfinding.
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New Talent: Tenacious – Your Spotting Eagle gains the Tenacity specialization, granting you Air Superiority and Endurance Training.
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New Talent: Ohn’ahran Winds – When you Eagle applies Spotter’s Mark, it has a 25% chance to apply a Spotter’s Mark to up to 3 additional nearby enemies.
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New Talent: Double Tap – Casting Trueshot or Volley grants Double Tap, causing your next Aimed Shot to fire again at 80% power, or your next Rapid Fire to fire 80% additional shots during its channel. This talent’s effectiveness is reduced by 50% in PvP combat.
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New Talent: Killer Mark – Spotter’s Mark now additionally increases the critical strike chance of Aimed Shot by 15%.
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New Talent: Deadeye – Kill Shot now has 2 charges and has its cooldown reduced by 2 seconds.
- Developers’ notes: Headshot has substantial rotational implications, and Deadeye should provide a simpler option for players who want to improve Kill Shot’s throughput without substantially increasing cognitive load.
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New Talent: Unbreakable Bond – Regain access to Call Pet. While outdoors, your pet deals 15% increased damage and takes 15% reduced damage.
- Developers’ notes: While Marksmanship’s unique Eagle pet will continue to be the source of their pet utility, such as Master’s Call, Bloodlust, and similar effects, we want to provide the option for Marksmanship Hunters to be able to continue to traverse Azeroth with their beloved companions.
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Streamline has been updated – Rapid Fire’s damage is increased by 15%. Casting Rapid Fire grants Streamline. Streamline: Your next Aimed Shot has a 20% reduced cast time. Stacks up to 2 times.
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Precise Shot renamed to Precise Shots and has been updated – Aimed Shot causes your next Arcane Shot or Multi-Shot to deal 100% more damage and cost 40% less Focus. Your Auto Shot damage is increased by 100% and increases the time between Auto Shots by 2 seconds.
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Focused Aim has been updated – Precise Shots reduces the cooldown of Aimed Shot by 0.75 seconds.
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Trueshot has been redesigned – Increases your critical strike chance by 10% and critical strike damage by 15 seconds. Reduces the cooldown of Aimed Shot and Rapid Fire by 60%.
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Razor Fragments has been updated – Now only triggers when Deathblow is gained (was when Trick Shots was consumed or Deathblow was gained).
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Calling the Shots has been updated – Consuming Spotter’s Mark reduces the cooldown of Trueshot by 2 seconds.
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Bulletstorm has been updated – Damage from Rapid Fire increases the damage of Aimed Shot by 2% for 15 seconds, stacking up to 15 times. New stacks do not refresh duration and are removed upon casting Rapid Fire. This talent’s effectiveness is reduced by 50% in PvP combat.
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In the Rhythm has been updated – Channeling Rapid Fire decreases the time between Auto Shots by 1 second for 12 seconds.
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Intimidation has been updated – Now requires line of sight against non-players.
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Fan the Hammer renamed to Ammo Conservation and has been updated – Now also reduces Aimed Shot’s cooldown by 1 second.
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Nerub-ar Palace 4-set bonus updated – Now increases Aimed Shot and Rapid Fire damage by 4%.
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Multi-Shot now learned at level 10 (was a talent).
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All damage dealt increased by 6%.
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Aimed Shot damage increased by 26%.
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Aimed Shot cast time increased to 3 seconds (was 2.5 seconds).
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Rapid Fire now grants 2 Focus per shot (was 1).
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Volley damage increased by 100%.
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Steady Shot damage increased by 30%.
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Steady Shot now grants 20 Focus.
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Trueshot now increases your critical strike damage by 20% (was 10%).
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Spotter’s Mark damage bonus increased to 20% (was 10%).
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Small Game Hunter now increases Explosive Shot’s damage by 15% (was 25%).
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Pin Cushion’s functionality is now baseline to Steady Shot (was a talent).
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Salvo is now passive and only triggers from Volley.
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Surging Shots will now properly highlight Rapid Fire when its cooldown is reset.
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Many tooltips, talents, and aura descriptions have been updated for clarity.
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Bullseye is now a 2-point talent.
Yep, MM dies today.
I can’t be bothered to read everything. Will intimidation be useless now since I won’t have a pet anymore? RIP PvP if so.
MM is finally playable outside of niche situations/scenes.
So they will will have the option for a pet - yay!