I can’t be the only one who doesn’t like fistweaving?? not trying to cause any arguments here, but i feel like that is what puts off most people from playing healing monks… it’s hard enough to melee dps in this expansion and you are basically doing it just to be a knock off version of holy pally. Think i’m gonna just stick with mistweaving build or switch healers. Was thinking about a solution and maybe make 2 different healing specs for monk?? or bring back stances
Just don’t take rising mists. You can heal just fine without kicking a punching.
I know you don’t have to take rising mists, the problem is that the meta requires it… literally there is 5 other healing specs and the only one with the most divided healing community are mistweavers… i don’t blame the players but the dev design of how they managed the class… there shouldn’t be 2 pseudo specs within 1 spec. When fistweaving is meta, mistweaving is weak… when mistweaving was meta in bfa, fistweaving was not viable at all…
UW and RM play pretty close to each other right now, in season 4 of BFA after the nerf to RM the two did about the same healing, it’s just rm takes more work to play well while mistweaving doesn’t really. It’s more the mana as to why people are playing RM right now.
just do this if thats what you like. There are others who like mistweaving, like myself.
The two specs/stances thing is a large debate and would require a lot of changes, would definitely not happen this expansion, if at all.
But regardless Mistweaving is viable, so if you like it just stick with it.
I don’t think fistweaving is the reason most people are put off to play mistweaver, if that was the case there wouldn’t be a ton of hpals.
The thing that puts me off is the garbo damage, there’s no reason the damage of fistweaving should be only 1/2 to 1/3 (if pally is venth) of the hpals. You need to be rewarded for having to melee, you’re not with MW. There’s no reason to play MW over Hpal currently, which is a shame as I had plans to roll an alt after hitting ksm with this toon. I truly enjoy melee healing, I find it difficult and rewarding, they just need to basically double the dps
Yeah MW damage is assey.
Play whichever spec works better for you. They both are fully capable of all content. Fistweaving is considered “meta” because crap damage > no damage. Crusader Strike Holy Paladin builds are largely embraced by the Paladin community, and it’s a very similar playstyle.
Blizzard is unlikely to split the spec in two. People already point to druid as justification for it, if they started doing it there’d be no reason to not do it for several classes. We don’t really need it. Revamping some of the talent choices would be beneficial. The level 15 and level 30 tiers need an overhaul. Chi Burst may be the go-to in most situations, but it feels weird in both playstyles. Lifecycles doesn’t see a ton of use, Mana Tea should just be baseline and turn into Spirit of the Crane when you select Rising Mist.
Mistweaver is not represented well because of a few things. Firstly, it brings absolutely nothing valuable in comparison. Every other healer has at least one incredibly strong CD or kit that has a massive impact. Spirit Shell, Salvation&GA, ankh, battle rez, aura mastery. Mistweaver has a strong CD that leaves us virtually oom unless we get an innervate, or swap into the mana conservation version that has drastically lower HPS potential.
Aside from that the usual value of a Mistweaver historically has been that fistweaving brings a good amount of extra damage. Currently we’re sitting dead last for damage output among the healers.
Both playstyles in the spec have issues, but it’s more the fact that every other healer has something ranging in on “broken good”, and our kit doesn’t.
FWing is the only fun and challenging healing in the game.
Every single other one is boring and bland and could be run by a computer.
Including hpaladin
I don’t like fistweaving at all. Mistewaving all the way.
I feel like there are some weird artificial distinctions re. fistweaving and mistweaving. Even if you take RM, if your tank is getting walloped you’re going to be hard casting. Our ideal gameplay for mana and sustaining health in o **** situations is a mix of RM for hot extension and probably applying Env M + Vivifying other party members. Maybe I’m saying something dumb bc I have (and love) ToM but I see RM like our version of Evangelism albeit on a shorter CD with TFT.
Personally, I don’t enjoy dpsing while healing, specially in melee, unless there is nothing else to do
The game seems to be heading in another direction and more and more healers are expected to push dps on any chance they get.
Oh, well, lots of people enjoy that, soo I started to adapt by moving to the tank role.