This may seem like a silly question to ask; however after the recent update by Kaivax (which is awesome), I am worried about this quote: “It’s important to point out that there are some bugs we’re going to fix before launch, and there are some bugs that we don’t intend to address.”
Im worried that this might mean that even after launch, blizz may not fix things that they didnt have time to address before launch. So lets assume they had a list of 10 bugs and they could only get 7/10 done before launch. Does that then mean that the other 3 bugs will not be fixed even after Classic launches?
I know that the dev team will definitely want to fix everything; however Activision may see Classic WoW as a “done and dusted” project. I would not be surprised if the whole dev team for Classic was moved to a different project after launch.
Am I being hyperbolic? Maybe; however i just dont trust Activision anymore, no matter how enthusiastic Blizzard’s dev teams may be.
My take on that is more that there were bugs that WERE the authentic vanilla experience, even if they weren’t working as intended. In this case, it wouldn’t mean they intend to rush the game out without fixing things. It would mean these are bugs they’ve reviewed and decided that changing them would actually be changing away from vanilla.
EDIT: I’m reminded of Brack’s old “You think you do, but you don’t” quote. In that same response he says something to the effect of “Remember that bug, the one that got fixed in a later expansion? Well that bug will be there again.”
Im all for #nochanges, even if that means re-introducing bugs. As far as i see it those “bugs” were vanilla wow. My problem is, if that bug was something from legion that the dev team just didnt notice till after launch. Would/could they still fix it?
My take on this is there are going to be some changes inherent to the 7.3.5 client that are not worth reverting to the 1.12 era as the intent is close enough.
Did you know that the ability for hunters to feign death and drink during boss fights was actually a bug? One they couldn’t figure out how to fix until BC? Removing that would fundamentally change hunters during classic. It would make them more reliant on mana potions then they were in vanilla.
We already know for a fact they don’t want to fix everything. They want to make Classic an authentic recreation of Vanilla. While that means exploits and game breaking bug fixes, it also means a number of smaller bugs that were “just part of the experience” are being left in or have to be recreated.
It’s entirely my gut feeling, but if something is brought up after release, I suspect there will be a period of time in which they’d still have their reference copy, do a comparison and decided whether to fix.
Since this is coming to us via the Blizzard Launcher, I see no reason they would be unable to do hot-fixes. (Plus, with the mention of staggering the release of major content stuff like AQ and Naxx, it’s almost inevitable they’ll have to be around at some level if that goes wrong.)
Pretty much this. I would assume the Classic Dev team will be mostly sent to other projects when Classic is launched, it would be with the caveat that if there is a bug in Classic with content release or just something they didn’t find in testing, the would be recalled back to Classic to get it fixed.
Literally the opposite of what they said. They’re reintroducing select bugs from Vanilla to Classic because they felt more like the Vanilla experience, even if they weren’t intended and later fixed.
They’re not talking about bugs there. You’re combining two different subjects. What that was referring to was deliberate game changes (like receiving multiple mail items at a time). Yet even there they’re adding back the hour delay in sending mail.
The topic of bugs was about eliminating discrepencies between Classic and Vanilla, not creating them
They haven’t said anywhere they’ll be intentionally recreating bugs IE stuck crouching on loot. What they’ve identified are things that work differently in their classic testing than vanilla, not all of those are going to be fixed.
This only pertains to things that don’t affect gameplay that can be easily recreated with an addon. So things from 7.3.5, like hovering your mouse over gear in your inventory compares it to what you have on, will likely remain from 7.3.5. Bugs the were part of the “gameplay experience” of vanilla, but were fixed whether in BC or down the line, will be put back into Classic.
The way I intepret it is that by “bug” they mean a discrepancy between Vanilla and Classic. For example, the Auction House interface may be based on the modern one, providing some different options for browsing it than Vanilla had.
They may consider this unimportant and not worth the amount of effort it would take to fix, and therefore decide to never correct that discrepancy. They could of course change their mind on any one specific example if it turns out to not be unimportant or if there is a large outcry.
But these discrepancies should at least in theory be restricted to minor things. If it includes stuff like loot trading, then that’s an instance where we can insert our lobbying efforts to hopefully change their minds.