Might as well give Classic the paid character boost

Say what you will about the constant dungeon boosting (personally, I don’t like it), but if it’s going to continue, Blizzard might as well go ahead and introduce paid level boosting to Classic.

The way the game is now on Whitemane and many other servers, people either farm gold for days that could have been spent leveling, then all that gets funneled to your best mage boosters; or people pay $ for gold to someone who’s most likely a dungeon booster then they give that gold back to some mage who’s probably gonna sell it for $ too.

Blizz should just give everyone the paid boost and WoW token so that the people that utilize these boosting and gold selling services can stop pretending like they actually came to Classic for “the Classic Experience” and were going to hold it higher in their own minds than they do for Retail.

Times have changed and everyone’s mentality is different than it used to be when Vanilla was fresh. If they give us the level boost all the people that want it will have it quicker, and the rest of us that want to experience the actual majority of the game and level in the open world can continue to do so.

i was thinking that since the vast majority of people who haven’t quit WoW yet all hate levelling even more than the tens of thousands of people who unsubbed because most non-AV BGs are premades hate premades, they could just add a goblin npc to the capital cities that instantly increases your level from 1(or higher) to 60 in exchange for 1000 gold

after all, 80% or more of people who are still subscribed to this broken game think that the game begins at level 60, and that level 1-59 is a forced tutorial
the vast majority of low-level people who aren’t bank alts haven’t attacked a single mob since they first entered either RFC or the deadmines
thats why the vast majority of non-endgame dungeon runs are boosts for which level 60 people charge gold

this change would be bad for the game, but the vast majority of people who haven’t unsubbed yet wouldn’t care about why its bad in the slightest and would be very relieved by said change
EDIT: also, I’d dislike said change, but I’m not part of the 80% of the playerbase that would love it

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Paid character boosts and WoW tokens?

I like the way you think, son.

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That’s funny… I’m leveling my 3rd character to 60 who is currently 53 and I’ve never leveled this way. I’ve stuck to open world questing. It’s almost as if people can choose to level as they wish.

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There have been some assumptions made in this posts, but one worth taking note of is:

:slight_smile:


Also, it’s worth pointing out that this has been #FixedInRetail

Go to retail if you want XP boosts or instant level ups. Paying another player to boost you is a legitimate way of doing it.

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Leveling is classic’s strongest selling point why would Blizz introduce an XP boost? That defeats the purpose of classic.

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I never said you don’t have a choice, or that everyone does it, nor did I imply either. Based on context you should be able to understand that I was talking specifically about the people that participate in the level boosting.

Leveling and the open world IS the majority of the game WORLD of Warcraft. The fun is out there. Don’t get locked into other people’s ideas of how to play. Take personal responsibility for your fun.

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Because it’s already in the game. It just wasn’t intended to exist.

Blizz could either get rid of it, or monopolize on it and make it easier for those that are already doing it.

Then they can level that way if they want. What they can’t do is pay Blizzard real money to instantly boost to 60. To implement that would be a major violation of what constitutes the vanilla experience.

Your complaint is that the meta is not as it was in vanilla. But your solution would drive Classic even further away from vanilla. Terrible idea. The meta is what the meta is. All we can ask for is a vanilla-like environment. The rest is up to the players.

In other words: no. Just no.

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Let’s be honest, no one posting here knows what’s happening on most servers. At most they know what’s happening on a few servers. All I know is that I play a lot and do dungeons a lot so I always have the lfg chat open. On my server it’s very rare to see anyone offer a paid dungeon run. Perhaps on other servers it’s common. Maybe it’s just because I have always played on rp-pve servers.

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holy hyperbolic batman!

these farmers aren’t going anywhere, have always been there…and if they affect your gameplay, i honestly pity you

There being a faster way to level in-game doesn’t mean there should be a Blizzard sanctioned way to skip the leveling process entirely.

It’s quite a leap between “I can pay gold to another player for a dungeon boost” and “I can pay Blizzard real money to give me a level 60”.

Use ignore for the wts/wtb players, and report as spam the ones that are doing the rapid fire ads. The only change needed to combat this crap is an infinite ignore list and the willingness of genuine players (ones who actually want to play the content without paying for carries) to utilize it.

But it’s already in the game. It just takes a little longer. And if it was implemented, people could still choose to level the way they want.

I’ll restate it if it wasn’t clear I DON’T LIKE IT, I DON’T THINK IT SHOULD BE ABLE TO EXIST IN THE GAME, but if it’s going to continue to exist. It might as well be in a clear way that’s easier for people to go ahead and boost it that doesn’t funnel a ton of gold to a few players who most likely just sell that for real money anyway.

Yeah… That’s the point. Leveling takes a while and there’s no way to circumvent that, just as it was in vanilla. You have to earn it.

You’re suggesting that because people have found a faster leveling method than what was used in 2005 that we should just give people access to instant 60s?

No. Never going to happen. I shouldn’t have to explain why that would be destructive to the vanilla experience.

If there is a method that exists in a video game to do anything, and the developers know it exists and do nothing, then it is sanctioned by those developers; whether that’s officially or not.

The method that exists in-game is not a way to skip the leveling process however, merely make it faster.

A level boost is a method to skip it entirely, which does not exist in-game.

It wouldn’t have to be an instant level 60 boost. It could be something like the first replier said with an NPC in a major city offering a boost range for gold.

I think you should explain to me how having an NPC in a major city say “pay 100g to boost to level 20” is really much different than having a mage say “pay me 100g and sit in the beginning of the dungeon for a couple hours till level 20”.

Either way, these individuals are not participating in the rest of the game with anyone else during that leveling range.