The transmog change is that the cost of the transmog is going from individual items to individual slots. So if you have say a Chest that cost 250 gold to change its appearance, it now based on the chest slot and can be a static 100 gold regardless of the item’s gold value.
It’s great when you pick up a new item, you don’t have to worry about changing its appearance as the slot itself holds the appearance not the item. This means however you can’t have multiple transmog appearances by having multiple items in your inventory swapping around, every chest you put on will be the same appearance. This will mostly affect RPers who swap Helms or Cloaks between situations, no more free hair and then switch to fully covered.
Another downside is using Heirloom gear to test your transmog appearances will no longer be viable. Since Heirlooms have no actual gold value, the cost to transmog over them is 1 gold. With the change that will no longer be the case, cost will probably scale with level though, and Void Elf racial of cost reduction will still be useful.
Aren’t they adding condition mogging so your appearance changes in certain parts of the game? Like if you’re in a major city, you appear different than fighting out in the world?
I guess this may be a downgrade for RP in some cases unless they let you make a bunch of your own conditions.
Yes they are. You could have an appearance set for when you are inside rested areas or in your home that swaps just like you would when changing specs. I think this is part of the reason why they are changing how transmogs apply to the slot itself not tied to the item being changed.
Maybe they will bring back Hide Helm toggle for RPers to go back to the old way, right now they do it by transmogging 2 different helms, but that will no longer work after the change.
Blizzard bait and switching on this one is pretty gross ngl. I’m excited over-all about the beautiful expansion but transmog prices are way too high right now in TWW especially when compared to gold gains outside of the AH. Which is lower than DF which was lower than say WoD. While transmogging costs more than it ever has by an insane amount. 1k or more to transmog. Just make it free like they said they would originally. No take-backsies. They made the barbershop free.
Alternatively greatly reduce the gold cost to a max of 25 gold per slot at max level. Even that’s still pretty spendy for a full transmog but it’s much better than what we got.
They didn’t lie. Somebody misunderstood what Blizzard was talking about, and posted it. Then Blizzard clarified it. If you want to be mad at someone, blame the reporter.
Pretty sure WoWhead has the clarification now, too, and I think SoulSoBreezy did a video on it. Basically instead of transmogging individual pieces, you’ll now transmog slots. That means that your chest piece will always look like how you’ve transmogged it to be, even if you change gear. There’s still a cost to transmog the slot, but it’s a one time fee until you transmog it again, so you won’t have to pay every time you get new gear just to maintain your… uh, drip? Did I use that correctly?
You’ll also be able to create outfits for situations, like being in a city or your house, that will switch automatically. There won’t be a charge to switch, but likely there will be a charge to “create” the outfit because it’s essentially transmogging the various slots.
All in all, I think this is a good new system. The gold sink from transmog is a necessary eveil for the health of the economy, but it has been getting expensive. Tying the cost and transmog to the slot instead of the individual piece I think is a good compromise.