Midnight Professions

So I’ve never really done them. I mean I’ve done a little long time ago here and there.

But I want to actually pick two and start them and be serious or semi serious for Midnight.

Help me decide which two I should start and why.

I reactivated this guy from cataclysm so he still has inscription and herbalism. With how neglected the other professions are, I think I’m just going to stick with it for the cosmetics.

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If you want to gather materials to craft yourself you could match a gathering with a crafting profession like:

herb + alch or inscription

mining with JC or BS

skinning with LW

enchanting and tailoring can still sort of go together since some tailoring patterns use enchanting mats

Otherwise you could pick two crafting professions.

If you’re trying to make gold crafting you either need a good AH profession like enchanting or alch or you’d have to try to get work orders. I think public work orders are still trash, which means if you want to make gold via crafting orders you’ll have to advertise in trade chat or possibly post something on websites/forums to try to get people to send you private orders.

There were addons to scan and alert you of public orders popping up as well, but I don’t think public orders are usually lucrative.

With work orders people provide their own materials typically so gathering isn’t as important to match with a crafting profession where you’re mostly using the work order system (unless you don’t have much gold and want to farm the mats to level it yourself).

Matching professions on one character also isn’t necessarily that important. You can just have a variety of professions across multiple characters and if you want a gathering character you could make say a druid your gatherer since they can herb and gather lumber in flight form. Although the profession talent system allows you to spec into gathering while mounted so you can mine and herb while mounted potentially anyway in which case you might want a gatherer to be something like a Dracthyr for their perception racial.

I make crafting alts of all professions so I can craft all my own gear for all my alts and sometimes guildies. You can make a profession alt that just specs into one thing fairly easily. Going heavily into a profession is mostly only useful if you’re going to be crafting a lot of work orders so you can lower concentration requirements. In TWW just using profession treasures and a few rep books would let you get any alt fully speced into one thing so you could say craft plate armor or swords on that one character up to max quality using concentration. Throughout the entire expansion I could craft any armor type or weapon mostly on alts that just had minimal skills and green tools but I never tried to make trade chat gold so the high concentration costs didn’t matter.

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i wish professions didn’t suck

:cherries:

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As a serial professions altoholic who loved the revamp, my suggestions:

  1. Alchemy - pot/flask economy, and you can make some good gold
  2. Enchanting is always necessary and fairly easy to gather for
  3. Blacksmithing/tailoring - embellishments are awesome, slapping them on a cloak is NORMALLY a good bet. Leatherworking might be good IF we have a zone like the bees/wolves area where you can easily farm mats, otherwise, LW can be a real pain (has been in the past IMO)

Inscription has been a huge timesink in DF and TWW, and the payoff isn’t super great. JC is EXTREMELY lucrative but also requires a lot of time to get into it, for mats and filling up your skill trees.

Avoid Engi. Engi is fun and for alts, but if you only have the one character, avoid engi.

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For your current character: Probably leatherworking and skinning so you can make armor for your armor type. If you don’t plan to do serious crafting, go alchemy for flask duration stuff.

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What do you want to do?

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Like another asked, what do you want to do?

Make money: Take two gathering professions. Added bonus that you get XP from gathering, so your toon can level a bit faster.

Otherwise: Really depends on what you want to do. Crafting with TWW and on is really resource intensive. So either a good chunk of your game time will be used to gathering resources or buying them from the AH and eventually tracking down and acquiring recipes and doing the weeklies to gain accuity or whatever it’s called.

The new system is a bit … convoluted, with knowledge points, different levels of materials, etc.
Alchemy is pretty easy level to get use out of it.
Engineering has a few items that can be useful or could be depending on how you play.

Personally, I gave up on it. I don’t buy mats on the AH except for a few extras to finish a craft now and again, but with TWW it would have been a massive time sink to the point where it would be the only thing I’d be doing with my scant game time.

It all depends on what you want. Each profession has decor items to make as well if you’re high enough level in a profession.

So, your mileage may vary.

Or he could just pick two gathering prof’s and sell the mat’s he gets.

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Gathering professions are a noobtrap. You can always buy the materials and there’s quite a few PVE 0 luck require farms that nets you 100k per hour if not more, at that rate, gathering professions are an actual net loss.

I recommend the crafting profession of your armor type + a flavor profession, such as engineering, enchanting or alchemy.

It really depends on your goals, ie. making your own stuff vs. making gold on the AH. But for generally keeping that character geared, leatherworking and jewelcrafting would be a viable choice. It helps to have a miner/skinner to feed those but you can still buy mats from AH.

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Gathering is useful for gold early on especially if you want to put in the time to gather. You’re competing with more bots though if you focus on gathering. Depending on how things are balanced some gathering professions turn into kind of a dud fairly quickly. Mining was decent for awhile in TWW I think.

edit: just to add to this, for example the rarity and value of null stones early on made mining a lot more lucrative until later on when they went from thousands of gold per to just hundreds of gold. The herbalism equivalent was never worth nearly as much.

Sometimes it’s lucrative to simply buy AH mats, craft with concentration and post on the AH for enchanting/alch, which is a lot less of your time.

You can even just make several alts with minimal investment to use their concentration flipping AH mats into profit.

Although with remixes more people have alt armies now so they may drive the flipping market closer to mat cost faster. :man_shrugging:

Ut oh how bad? The only gold I have is on my head.

Amen.

I agree because it would add great layer of depth to the game if professions were fun again.

:+1:

:surfing_man: :surfing_woman:

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The AH potential of professions is sometimes hard to gauge before an expansion starts since you don’t know how rare certain things are going to be. Sometimes an early bug kills the value of certain mats for the rest of the expansion (I think this happened to skinning in DF or some other expansion where you were getting higher than intended leather for awhile).

Null stone rarity vs. demand was crazy early TWW making the value super high.

The value of inscription card drops was garbage from day 1 of TWW because card drops for scribes was super super common and the demand for what you craft with them wasn’t that high. I pretty much just vendored cards on my scribe throughout TWW. Scribe was super useful to me still though since most of the characters I play are casters and I crafted my own staves. The r3 mat cost for staff items was also pretty high a lot of the time, though I was able to craft with r2 fairly early on since my scribe was a character I actually played and I leveled it decently high.

I stopped doing professions in Dragonflight. Not that they are complicated or anything. I just thought the change was unnecessary.

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I’m not looking to make gold off a profession but being gold poor I also can’t invest anything into it other than time.

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This made me realize just this weekend, how right you are. I’ve been unsettled trying to get all my gather/crafting professions straight but then switched to this method and feel like I get more out of my gametime now. Thank you.