I see what you’re saying. They effectively accomplish the same thing, yes.
Interesting point. But yes, that could also work, though having actual servers that are dynamically added/removed to support the currently online population could have control structures in place, such that it would be possible to regulate faction balance, if such is deemed viable (and yes, it would be possible on server clusters, too).
I suppose “pointless” is a matter of perspective. Taking the long road to create a technically much more complex and difficult system that ends up accomplishing roughly “the same” as a much, much simpler approach may be “pointful.”
The reason why I say its pointless is because Blizzard already has this technology, and uses it in Retail. It’s not the true mega server yet, but it’s clusters of super servers all able to interact seamlessly without issue.
The snowball is building as it rolls down the mountain. At some point they won’t be able to stop it and it will probably kill TBC. People will only take so much
There’s no cross realm play whatsoever, except for BGs. Just because they’re using the same platform doesn’t mean they’re using CRZ. Layering yes (though mostly turned off now) but all those layers are on the same server.
If you look at the top of this forum it says “Burning Crusade”, not “WoW Classic”. I assumed by “Classic Era” you meant TBC Classic. It’s always been possible, and was a big worry that they would in the first place, but they haven’t done it in what everyone talks about now as ‘Classic’.
So yes, the technology exists, is completely usable, and wouldn’t require your arbitrary server separation.
You literally kept repeating people moving between servers. Now that you’re arguing that my point is right you can try to pretend you weren’t suggesting an alternative to CRZ, but the history is above.
Quit paying the transfers. Cancel your subscriptions and leave feedback. Force the developers to do something already. We are more powerful in numbers if we all fight back
I never said they were. I said if they were going to, they have all the technology already, and they don’t need to have any sort of ad-hoc server transferring nonsense created specifically for it.
It would have to be one normal and one pvp. I’ve always played on rp servers I prefer them. But at this point I’d like to see BB merged with a pve server since it’s the only rp server. It’s that hard even for a holy priest to find groups there.
When whole guilds transfer off a server it’s not the players who didn’t transfer that caused the dead server. They’re left with also transferring off as the only solution to a MMO on a server without enough players to function as a MMO.
You can preach this from the top of a mountain until you’re blue in the face, the fact is blizzard is on record saying faction and server populations are player made issues.
They may have said that at one point or another but as server populations declined after wrath they dealt with the low pop realms with “merged” servers. That they called it connected realms is just verbal garbage. It was a merge in that Connected realms behave as if they are one cohesive realm, meaning players are able to join the same guilds, trade and access a single shared Auction House
Sure the blizzard back then was the company we all loved and even then they barely stepped in to save servers.
This version of blizzard is the blizzard that said faction and server balance are player made issues, I promise you they will not lift a finger to do anything.
I’m not saying I agree with them, I’m simply just stating what their stance has been from what they have said.