Merge LFR and Normal Difficulties

TLDR: Remove LFR, Tune Normal to be able to be completed by a random PUG with lower gear, and give it the option to be que’d for. This get rid of worthless gear from current LFR, and allows players to do a full raid that isn’t broken into “wings”. Helps players find guilds as well by pulling from a pool of players on same server first.

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Lets face it, LFR is something I don’t think most people like or enjoy, and there’s already too many raid difficulties in the game right now. LFR gives rewards that are essentially worthless to anyone. By the time you can do the current raid, you out gear it to the point of why bother anyway?

Normal is basically a throwaway tier as any guild that raids usually breezes through it the first week of each tier’s release then never looks back. I would propose a merger of the two in a sense.

How it would work is getting ride of raid wings in LFR, but LFR mechanic for queing still exists, but only on normal difficulty. It is just the full raid, fully released the first week at what normal basically is, with difficulty tuned so that a random pickup group can handle it, geared appropriately, for a new raid tier. It would allow guilds to still do the raid tier together, or if they are short just throw themselves in LFR que to be automatically filled to 25 players with players queing being drawn from the guild’s realm first before going to a larger pool.

The reason I suggest it being the same realm is so that guilds can run coordinated low difficulty raids as a means of hopefully randomly recruiting people who may be looking for a guild, and it gives the guild a change to see how someone performs in a raid without them being detrimental to a progression run. It also creates a mentoring type environment, and a sense of community on the realm again.

In addition to raid finder wings being gone, the que system I think should be changed. When que’ing for normal (if not in a pre-made group) you can SELECT which boss you want to start at, provided you’ve completed that boss already at least once in the raid tiers lifetime. This way its not a big deal if people are dropping raid after getting the boss done that they wanted and don’t stick around until the end. Its also good for people who don’t want to get thrown into an in progress raid, then have to re-que for missed bosses.

It would also allow for the raid to actually flow like a normal raid instead of it getting that chopped up feeling of having to que for a different wing then wait another 30 minutes to do the next portion. This is perfect for people who want to raid, but don’t have the time to do it in the organized guild setting. It would allow them to start and stop where they want, without having to feel like they missed out, all while getting to see the full story.

It also gets rid of 4 difficulties that need to be tuned, and can work on the same kind of scaling tech as normal, heroic, and mythic enjoy, or if popping your normal into LFR it just boosts it to 25 to fill it.

All in all I think its an idea that would work better for a lot of people and would scale back on completely worthless gear and the lack of incentive to bother with LFR that most people feel.

9 Likes

They did.

It was called Flex.

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You want clueless LFR players to do normal N’zoth when they can’t do it right in LFR…

That’s ruining the purpose of LFR

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You may want to read the full thing, That is answered.

That’s a no from me dog.

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I did read it

You’re basically telling the casual raiders “sorry guys but we want to ruin your experience too by letting us lfr guys take a shot”

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Apparently not, normal would still function as a flex, and only scale to 25 if the guild leader puts it in the LFR que. Otherwise you can fill a normal entirely with that function randomly the way it currently works.

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But why? How does having LFR and normal affect you? How is it impeding your fun? I don’t get why people even care about lfr. Think it’s dumb or too easy? Don’t do it, problem solved.

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If this was really true, I don’t think it would be in the game still.

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They had LFR, they found it lacking, and they created flex in Mists to appeal to the casual “beer and pretzels” player who wants to play with their friends, rather than random strangers.

They should remove LFR, which even the person who created it says was a mistake, and replace LFR with a solo experience like “Battle for the Undercity” from wrath. Go through the story, see the bosses, but have big-name NPC’s along to help out and do the heavy lifting.

Everyone gets to see everything, but we avoid the random computer-assigned group nonsense that makes LFR such a miserable experience for so many players. AND it eliminates the muddling around what raiding is, for new players.

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I see a lot of complaints about LFR being completely worthless. The gear from it is for sure, but I don’t think the concept is.

As someone who tends to raid in spurts, I love the idea of LFR, but I hate it’s function. I dislike having to do 3 bosses then wait in another 30 minute to hour long que. I hate having to wait until week 4 or 5 of the raid to see all of it.

Its also annoying when through just normal play I get gear that is way better than what comes from it. It all around feels worthless, and in need of some new life.

Just trying to provide some kind of tangible ideas instead of coming to the forum to say it all sucks, without giving any thought on what can be done to actually fix the issue.

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Possible take even hotter than “remove LFR, make them raid normally” but I think LFR fails as a casual story mode. I’m not enjoying the story when I’m hitting escape to skip cutscenes so I don’t get locked out of a boss room, and stacking determination on bosses like Argus the Unmaker and N’Zoth because someone other than me isn’t doing mechanics.

Since it’s impossible to suggest removing LFR without getting ratio’d with people crying “elitist” at you (yeah I’m such an elitist, posting on a level 20 with no raid achievements), I’ll suggest instead that LFR bosses get their HP drastically reduced so I can get in, grab my healer bags, and get out without spending hours on it.

EDIT: I like Tewa’s suggestion better than my own

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That’s not a terrible idea for seeing the content. I think that might be a good way to let people do it and still get the low tier rewards as a catch up mechanism.

However it doesn’t do anything for any kind of community aspect. I think both ideas could exist in tandem quite well over the current model. With heroic and mythic being left as they are.

I know when I was regularly running LFR, I did it for the transmogs. It’s the same reason I queue for BGs. To get the marks to buy the old PvP sets for transmogs. I bet I’m not the only one too.

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You cannot have community and have queued content where a computer randomly tells you whom to play with. They are mutually exclusive.

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That was really the only reason I would do certain LFR raids. If there was nothing to t-mog I wouldn’t bother with that tier at all, aside from trying to see the story.

So… LFR.

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Funny stuff…OP hasn’t even killed Nzoth on normal and is recommending they get rid of LFR and allow for normal to be queued for…

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The answer to that is in the inital post. If the LFR que-ing mechanism attempts to pair people from the same server first, especially with guilds that might be running normal and decide to throw themselves into it, it gives a pool of players that can be seen and interacted with from the same server that could potentially be recruited from to do harder content with.

So… make the queue for DPS even longer.

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