HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA, nope
Have you ever played an MMO before? Consequences are largely part of good MMO game design little lightforge noob.
Merc mode would destroy alliance numbers. Game would be 90% horde. Only solution would be to âbalanceâ racials but thatâs a pretty big change.
boomer post. âConsequencesâ donât mean a deserved punishment, just a logical result of many actions. Most people choose to play the same side in a two-side game, thus those people will have a huge amount of people queueing up to play against a small group of people. The consequence of this is a longer queue for the larger side. Both sides should be treated as equal, so the devs should seek ways to incentivize the underplayed side, rather than caving and just letting the entire playerbase stack one sole faction.
Many of the alliance on this topic seem to have the general issue of not being able to take a walk in someone elseâs shoes. Logically, the current system is unhealthy for the game. Letâs imagine a man named Timmy. Timmy here has just gotten home from a long day of work and is hyped to finally play a game heâs been wanting to try out, World Of Warcraft TBC. He grinds on his free time every single day and finally, he hits 70. Now him and his friends would like to do some player versus player, only to find out that he picked horde, much like everyone else, and probably as his friends told him, and is now required to sit in 1 hour queues. Itâs not like Timmy knew there would be 1-hour queues. Timmy has now quit the game because he simply doesnât have time to deal with 1 hour queue timers.
Can you see why this is unhealthy for the game? Players will quit. You neckbeards can talk about some weird âconsequenceâ crap all you like, but a game shouldnât revolve around a coinflip at the character screen. Most people simply donât know.
Google the word projection. Might be the second definition. Replace âTimmy got to 70 and found out the queues were longâ to âJimmy spent all afternoon getting ganked before even getting a quest doneâ. Long Horde queues donât exist in a vacuum, there is a corresponding Horde dominance on most PvP servers, and this translates to the Alliance on the server unable to do almost anything.
The horde can go out and gather, they can do dungeons, they can raid, they can do arena, they just have to wait in BG queues. Alliance canât do dungeons without being ganked, canât raid without being ganked, canât queue at the Arena masters in Nagrand without being ganked, but hey they get quick queues. The true Chad option is just to be Alliance on a PvE server, but, much like many Horde didnât have the forethought to roll Alliance and avoid the long queues, many Alliance didnât have the forethought to roll PvE and avoid world ganking.
Consider how the problems and the parallel problems also hurt the Alliance, Horde are not the only ones being troubled by the faction imbalance.
As an alliance player, I am strongly opposed to any sort of balancing in TBCC.
Itâs real simple. People can reroll, or hang out in long queue times.
As unplayable and/or broken as not just the bg system was for Alliance all throughout classic, but also huge swaths of the game-it just doesnât seem like much of an issue that horde players have long queue times for bgs.
Actual real pressing issues were completely ignored for the duration of classic. Big nasty game design flaws (like the AV map horde advantage). Itâs okay if the people who all zerged horde have to wait a while to do bgs.
It will just transfer the horde queue problems to alliance
Im glad such a big brain reply was formed. Its almost as if all the horde eventually quitting will also make your queues 2 hrs! Modern solutions for modern problems!
In other words, Timmy tried TBC and it wasnât for him. Alternatively, Timmy could roll alliance.
If you add Merc mode, there isnât a TBC for Timmy to try, because Merc mode was not in TBC.
The real issue here is a bunch of people who want everything, right now, right here, at no cost. If you knew your focus for TBC was BGâs and you knew you have limited time to play, and you decided to do no research and blindly expect that youâd be able to do whatever you want, whenever you wantâŚyou are the problem.
Do you also go to Chinese restaurants and complain when they wonât serve you Mexican?
You made your choice. Live with it or reroll Alliance.
PS: Horde had 45 minute queus in MoP. We lived with it.
Funny, I think the same of many of the horde in this topic.
Timmy wants merc mode, because it will benefit Timmy. However, with another incentive to pvp as alliance removed, Billy will have less people to play with on Alliance when Billy goes to pvp. After all, they have removed an incentive and not replaced it.
Retail has merc mode, and we saw this exact scenario happen. You can draw a line from the reasons to pvp as alliance being removed to the serious pvp players all moving to the horde, to the serious pve players moving to the horde for the better talent (as many good pvpers tend to also be good pve players).
Look at the alliance on retail now. Thatâs what will happen if we keep removing reasons to play alliance.
Itâs not about punishing you for a choice. I donât care what you do or what you did, itâs your game time. I canât get on board with decisions that are going to lead to one faction having all the talent again.
You want merc mode? What are the alliance going to get in return for losing the incentive?
Hey buddy something is gona happen it canât stay this way. People roll horde for PvP. All the alliance pve Andyâs are saying no to something⌠they donât even PvP why do they care?
Itâs called reroll to alliance.
The solution to your problems is already in your hands.
no but I will complain if my food takes multiple hours to make. So would anyone. Do you understand what will happen if food always takes 1 hr+ from this restaurant? the customers who are having to wait simply wonât as they donât have the time, resulting in fewer customers. People will quit the game, BGs should be playable in an acceptable amount of time and simply put they are not. it is an issue that should get addressed, regardless of the âtbc experienceâ.
Still isnt feasible for the average player. Especially when you already have years invested into the other faction.
Regardless of that. Merc mode is the absolute worst idea to implement for faction balance.
It will stay this way as long as none of you reroll. That or wotlk hits and you can faction change
Agreed, merc mode is the worst idea.
Already we have tons of horde âcasualsâ talking about waiting 45 mins for a bg queue, only to step in to an Alliance premade 7min loss! And then back to the massive queue.
Merc mode would just mean that all Horde premades now queue as merc mode⌠thereby insuring that every single premade in the game is on Alliance side.
There are better ideas I think for the crybaby horde faction:
- Man up
- Man up
- Reroll?
- Man up
When a game is designed in such a way that 70% of players choose one faction over the other, the problem is the design, not the players. Thanks for playing, though. We have some lovely parting gifts for you. Johnny, tell him what heâs won! Johnny? No gifts? Iâm being told there are no gifts. Sorry.