Melee mage/warlock, how would this work?

I’d love a (non-boomie) caster class with a tank spec. Arcane Mage could work really well imo.

Manipulating Time to undo damage. Like the idea of BrM stagger, but instead of a ticking dots, they get stacks of damage that “go off” and they move time forward/backward to remove stacks or maybe leverage them into bursts of damage. They could also have a few shield options (even using mana to protect their HP), vortex magic to suck enemies in, etc.

I think the theme is strong and would make a fun spec, AND they would have Time Warp which could free up other comps with dps choices.

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Melee mage - enhancement shaman
Melee Warlock - Demonhunter

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I think having profession based specs we can learn would be nice. Can have an alchemist/enchantress healing spec.

Mechanic tank spec, or Rune master class for tanking.

Not at all levels. DPS surely out-number tank and healers by a long shot. Queues are a good example of that. Mythic+ groups are generally looking for over-geared or FOTM DPS. DPS get passed up a lot in all scenarios.

All I’d like is for Blizzard to do something to help DPS reach the gear limit. I understand not everyone wants to tank or heal, but I have a feeling they would if it could help them reach their goal faster.

This is actually a pretty cool idea. Though it’s dangerous territory in itself. It starts turning us into the FFXIV type role where everyone is going to have those professions and slowly but surely kill off class identity.

All issues of pugs. There’s a reason people don’t want to tank for them, and it’s not classes.

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I think it would be nice. Like I made a goblin rogue because they couldnt be monks to have fist weapons. Wanted a brewmaster goblin, but that isnt an option.

Would be better if we can just multiclass and pick up tanking specs from other classes that exist already.

On my shaman I wouldnt mind tanking as a prot warrior or holy paladin for example.

I can also see my rogue being an alchemist healer since hes already an alchemist, picking up a gun and shooting people to heal them like Ana in overwatch, throwing potions and healing grenades/flasks at people to buff and heal them.

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The problem of enh as melee mage is that no elf can take it even though half the melee mage type characters in the game are from one of the elven nations

Hell, the description of Felo’melorn and its offhand is pretty clear as to how the Sunstriders used the sword and it wasn’t as a fancy wand. Unless Dath’remar was covered in demon blood because he liked his spells to be very messy

Part of the reason I wanted a nightborne was they were basically battle mages.

You see the highborne using and controlling elementals and mastery elemental magics. In Nazjatar and Surumar.

Elf shamans exist in game, blood elves are shamans in the twilighr cult.

They just arent playable in game.

The druids in the wailing caverns also use lightning bolt a shaman spell.

The resto shaman artifact weapon is from Azshara a mage.

You see the nigjtborne using water magics in nighthold to water plants.

And fire and frost as spellblades. Same magics shaman use.

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There seems to be this myth that dps players would tank if their spec allowed it. In reality people who want to tank play classes that tank and you can see that in the failure of new classes to increase the tank population.

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The only reason finding a tank is less of a pain in retail is lfg, otherwise it would probably be about even, this despite every new class coming with a shiny tank spec (and iirc old frost was the tank so the “real hero spec” (the Chen/Arthas/Illidan cosplay spec) of the class each time was a tank)

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All 3 DK specs could tank at launch.

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Pug tanks and healers are a thing too. Not everyone is fortunate enough to have a group of folks to run around with. Some people are casuals on top of that.

You can climb pretty easily to Mythic+ 6 being whatever level of player. After that players get pretty specific with their wants. Tanks and healers have a bit more leniency. DPS not so much. Players want either someone of recognition or whatever’s going to clear that run faster.

Granted players honestly aren’t that stingy. The issue is the wait time. You can get passed up by group after group because someone more powerful/FOTM came around.

At least with a tank spec you could get accepted into a group, boost your ilvl, and try again as DPS for that Mythic level you’ve been trying to get.

How can it be a myth if there isn’t data to say for or against.

To be fair although all three could tank frost was very much the tankiest of the three and it was the “main” tank spec. You tanked in frost presence, your main aggro button was a frost spell and that main tank cd was frost.

There is. You used to be able to look at player data that was ripped straight off the Blizzard servers.

How would this work?
Normally, most fantasy stuff have or entertain said idea of a melee mage or warlock… going in to hit your opponent then moving back via some blink/teleport ability or whatever to fire off a spell.

I think that would feel more interesting than the caster-combat system we have now with the caster specs.

I see casters [ranged] as more convenient, more sought after, and I’d like to play one but man am I bored with mages, warlocks, hunters in warcraft.

I tend to like tanking once I already collected a set. Doing that with my tank classes. Gearing up as dps and then tanking when I get a decent set going.

For faster queues.

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It’s just a slippery slope is all. It works fine in FFXIV but I honestly hate it. Everyone has your class and it’s decked out almost equal to yours. The only differences would be glamour you’ve spent more time getting, or end-game content you beat and they didn’t.

It destroys class identity for me. Though, this may be a situation where I need to suck it up and accept it as a form of progression.

I play all the classes already. I just play some more then others cause they have healing specs I can queue for faster stuff. I hate the queues.

Apparently not much of a thing, based on the constant complaining about shortages.

Probably a good reason to look at how those folks treat the tanks and healers they do see in LFG then.

What does that even mean?

Then the issue is the pug community focusing on fotm and rating too much. Take a chance on that low rated player or spec. If too many are getting passed up, there’s a market for more people to start groups.

There’s a ton of hybrids playing only their DPS specs every day. Convince folks to tank or heal 1/3 of their runs instead and you’d have a shortage of DPS.

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The number of players playing DPS doesn’t necessarily indicate the number of players who wouldn’t tank on a DPS spec.

I do the inverse. I tank to get faster queues, then switch to DPS. It’s just my luck that Fury Warrior is FOTM currently. Speed gear him up through tank queues then enjoy quicker invite times.

I know plenty of folks who could benefit from all classes on one character. I have a strong feeling Blizzard will never do it.

Battlemage sounds weird. I mean, if you can cast fireballs from a distance, you are already fit to battle, so you’re a battlemage.

Spellblade, which is the Elven (or WoW) version sounds cooler.

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