Megathread: Ogres as Playable Allied race

This is exactly the sort of thing that will make people want high elves to never happen out if spite.

Ogres, a race that’s been in the game from WCI onward, and thus as old as say…
high elves…
Yeah, seems like a race made up and with little thought put into it.

2 Likes

Moving on from the person who probably should just take a vacation from the forums before saying stuff like this causes them to get a forcible one.

LOL, The peanut gallery has spoken.

I think that’s a fair point. Yes, I know, rich coming from an elf player. I like playing toons that look similar to my build usually. That being said, who cares if someone like me wouldn’t play it. Female ogres being big, bulky, and terrifying would make tons of sense. Kul’tirans are a good step (granted I wish I could play a regular human druid, but it’s whatever) into different body types. Who cares if some won’t play them?

They shouldn’t just go with what’s popular. People will play what they want to, and making these folks look as they should in lore is perfectly fine.

1 Like

I know that Ogres were considered for Cataclysm. I also have seen people mention that Ogre females are a reason they went against the idea, but was that ever officially stated? All I could really find was Blizzard mentioning the challenge of designing a female Ogre, but not that it halted Ogres being playable period.

Realistically, I do forsee female Ogres being more rare than female Dwarves, but it really should not hinder Ogre being playable at all. Heck, in Everquest, Everquest Online Adventures, and Everquest II we got both female Trolls and Ogres, the latter of which was an expansion race for EQOA. There are people that would create them, and it wouldn’t be a waste at all of create female Ogres in WoW in a similar fashion.

I feel like female Ogres should be an embraced feature as opposed to a hurdle. I’ve seen fans make female Ogre models that look pretty good. The focus should be on them being savage instead of sexy, much like how they were in Everquest. It would make them even more unique, in my opinion, and offer something fresh in WoW. ^^

Quick Edit: This megathread has passed 500 posts and 5,000 views! Huzzah! Hope we will have several more in the future! \ ^o ^ /

2 Likes

So it has been awhile since I typed up a scenario, and I figured it was time to type up my idea of how to get the Stonemaul Clan into the storyline after the events of 8.2, while giving a meeting place in Dustwallow Marsh for those who want to plot a coup against Sylvanas.

First of all, while I’m going to attempt to avoid saying what exactly happens in 8.2 that we know of, at the time of this post, I may have some light spoilers. Please keep this in mind if you want to read the scenario.

Second, as I usually state, my writings are far from perfect. Likely I may have overlooked or misinterpreted something.

Third, I plan to do this in parts. I am unsure how many parts it will be, but I figure it is better to do that instead of just posting a giant wall of text…not that I don’t do that already, of course. <- <;

And lastly, the usual assumptions:

  1. Whether a coup actually happens or not, it’s clear that Sylvanas’ popularity among the Horde leaders is lower than a fart in an elevator. Thus, a place to meetup where she may not be keeping tabs would be a good way to plan out a coup.

  2. Dustwallow Marsh would work as a meeting place because Sylvanas is occupied with other things. Other than likely putting the remains of Theramore on lockdown or guard, thanks to Baine meeting with Jaina, she likely either doesn’t remember or doesn’t care about the Stonemaul Clan enough to keep tabs on them.

  3. This scenario is meant as a way to introduce playable Horde Ogres in the future, be it as a core or allied race. It is also a way to introduce the Stonemaul Clan back into the story while trying to explain what it is they have been up to, along with the other Horde Ogre clans. If a coup attempt does take place, the Horde needs as many allies as they can get, and the Stonemaul Clan would help repay their debt to the Horde by helping to save it.

We’ll start with the scenario taking place after the events we know of in 8.2 having occurred. A message is delivered to the player character in Orgimmar, via messenger bird:

“Champion,

Your assistance is requested in the Southern Barrens for an important mission. Make sure you’re not followed as you arrive. More details to follow.

-(Horde Symbol)”

Going to Southern Barrens, somewhat close to Dustwallow Marsh, we find Thrall, who sent the letter:

Thrall: Ah, champion, you got my message. We have a difficult task ahead of us, and in order to accomplish it, we need all the help we can get. While we were infiltrating Orgimmar, Rexxar went ahead to make contact with the Stonemaul Clan in Dustwallow Marsh. They’re a clan of Ogres that have helped the Horde many times, and Rexxar was the one to help bring them to our side. Since he left, however, we have not heard back from him at all. There seems to be some sort of commotion and action coming from Dustwallow Marsh that makes me feel uneasy. I contacted you for assistance in traveling there to see what has happened and to find Rexxar.

As you ride with Thrall, Thrall reminisces:

Thrall: The Stonemaul Clan are Ogres that sought our help a long time ago in removing their corrupt chieftain that was leading their clan to ruin. It’s interesting that the tables have turned, and we now seek their help for a very similar reason. Most Ogres we’ve had to deal with have not been very friendly towards us, but the Stonemaul Clan have proven to be both honorable and reliable. While we consider them part of the Horde, they were never officially inducted to my knowledge. Perhaps after all this, I should help rectify that considering all they have done for the Horde. In particular, they were a great help when we lead the attack on Theramore to…

(Thrall stops and looks up at the sky)

Thrall: …Jaina. So much has happened…I…(ahem) Pardon me. There will be time for that later. Right now, let us focus on the task at hand.

After entering Duskwallow Marsh, there is a sudden ambush by the dragonkin mobs, which you and Thrall fend off.

Thrall: These dragonkin still prowl the area? And these weapons they have…something is familiar about them. This is an ill omen…wait a minute, I see smoke in the distance in the direction of Brackenwall Village. Quickly, champion!

As you and Thrall arrive, you notice that the entire village is being attacked and there is fire. You and Thrall start by attacking some groups of the dragonkin around the village before entering it to find that the inhabitants are still alive and defending the area.

Thrall: Rexxar!

Rexxar: Thrall! Almost missed all the fun!

Thrall: Indeed, old friend. Fill me in after the battle.

All the NPC’s previously in the area are here and helping in the fight, including Brogg who is the two-headed Ogre in Mudsprocket that offered you some quests. In addition there are male and female Ogres now, Megs Dreadshredder is here with her Dunemaul Ogres and a unique female Ogre model that is the chieftain put into place by her, a unique Ogre model that is the leader of the Gorian Ogres that came with the Mag’Har, and Tharg now has a unique model as he has since become the leader of the Stonemaul Clan. Orhan Ogreblade is also here from Feralas.

The attack occurs in a few waves that occurs throughout the whole village. Eventually, a dragonkin commander charges in. After he is slain and the rest of the mobs are killed, we then put out all the fire in the village. Some more exposition follows.

Thrall: It’s no wonder I didn’t hear back from you, Rexxar.

Rexxar: Things have gotten worse since the Cataclysm occurred here. At first, the dragonkin here were decreasing in numbers as the Stonemaul tried to retake their village…but gradually, more began to appear, and they became more and more aggressive while taking and patrolling more of the area in the process.

Tharg: Stonemaul almost take back home, but den da Stonemaul got run out again.

Orhan Ogreblade: It got so bad that I had to take the Stonemaul with me in Feralas to assist here. We barely have been able to hold this village, and they were wielding weapons we haven’t seen before. I’m afraid our absence in Feralas means that Dire Maul has been left unchecked…

Megs Dreadshredder: Aww, don’t worry about that, hon! Once we get finished with here, I’ll help get us back to Feralas and my Dunemaul can help with that.

Thrall: Dunemaul? Did an Ogre clan join the Horde while I have been away?

Megs Dreadshredder: Err, in a sense. Look, right now, we need to help out these poor Stonemaul Ogres get their place back.

Thrall: I see. So we have two clans of Ogres helping us?

Orhan Ogreblade: Three, actually.

Gorian leader: Da Gorians be helping too!

Megs Dreadshredder: Yeah, so when the Mag’har joined us, these guys came along with them. They needed a place to go so I decided to get them to help us at Feralas until we had to come here to help out.

Rexxar: I trust they aren’t just indentured servants?

Megs Dreadshredder: Totally voluntary! No contracts involved! I promise!

Rexxar: Hmm…

Tharg: Thrall. Me knows Da Stonemaul ask for lots before, but da Stonemaul need help again. Me ask if da Horde help get back home for good. Da Stonemaul do whatever Horde want.

Thrall: I’m sure we can work something out, Tharg. Your clan has done a lot for the Horde, and we won’t abandon you here in your clan’s time of need. First, let us figure out what to do next.

This bit of exposition is meant to help tie up some of the loose ends I mentioned before in this thread. It also sets up plans in motion for what I previously typed involving Mok’morokk taking over Dire Maul with the Gordunni, since the area is more or less unopposed with the Alliance busy.

This is just part one of the Dustwallow Marsh scenario. I plan to continue it more in the near future as I plan stuff out for what occurs next. A lot of it is taking ideas I typed previously, and fleshing them out a bit more. Once I get the next part planned, I’ll be sure to share it. ^^

5 Likes

Very well written and constructed post, OP. Thats a +1 from me, I’d love to see this original race join the ranks of the horde fully as playable characters.

2 Likes

I think WoW need 3 Allied races playable next expansion
Horde -
1 Ogres
2 Sethrak
3 Vulpera
Alliance-
1 Thin/Skinny Kultiran Humans
2 Tuskar
3 Hozen

This would help bring players back to the game.

Also Graphics Update all BGs/Arenas like they did to Arathi Basin and Warsong Gulge

Part 2 of my Dustwallow Marsh scenario continues! Again, I will point out that this is far from perfect, so there is always a chance I’ve made a mistake in some fashion. It’s also just meant as a hypothetical scenario of how the Stonemaul Ogres could be put back in the current story as a lead-in to them being playable on the Horde.

We last left off with Brackenwall Village having been defended from an organized attack from the dragonkin that have temporarily stopped. While the rest of the main NPC’s in the area go to fill each other in on the situation and plan, our attention is sought by an Orc that gave a few quests in Cataclysm’s Dustwallow Marsh:

Krog: Champion! A moment of your time, if I may. If you happen to be traveling out, I’d like to ask you to check on the witch, Tabetha. Despite being a human, we have made peace with her and promised to respect her property. I fear with the increased attacks that she may be in danger. If you collect some of those overgrown lizards’ weapons, take them to her to see if she can make sense of what they are.

Rexxar: If you’re going out there, Misha and I will come with you. There are likely patrols out there, and you could use someone use to the wilds to aid you.

Brogg: Ooo! Ooo! Brogg come too! Brogg want help magic hooman who taught Brogg magics! Brogg want learn wut magic in leezard weapons!

–Brogg is the two-headed Ogre mage that sat in Mudsprocket, giving you some quests. Something I may not have mentioned before was that not only do the weapons the dragonkin are wielding foreign, but they’ve been magically enchanted in a way that makes them more powerful than they normally are.–

As our group reaches Tabetha’s house, they see a giant red sphere being assaulted by the dragonkin mobs.

Rexxar: What is that sphere?

Brogg: Dats ah magic shell for protects! Tab-Tab be in dere!

Rexxar: Theres a house in there?! Then we better help her out before it fails!

A brief battle later…

Brogg: Tab-Tab! Yoo ok in dere?! We bashed da leezards!

The magic shell dissipates.

Tabetha: Is that you Brogg, dear? You came just in time!

Rexxar: We were sent to check on you and make sure you were ok.

Tabetha: Krog set you, right? He’s thoughtful as always. Those horrid dragon things are worse than the Grimtotem! When I saw the commotion towards Brackenwall Village, I wanted to help, but I was stuck here with those fire lizards at my door.

Rexxar: We brought some of their weapons. Krog asked us if you could examine them. They seem to be magically enchanted.

Tabetha: Bring them inside and I’ll take a look. Now, let’s see here. (she examines them and casts an identifying spell) Hmm, interesting…first of all, the designs appear to be similar to that of naga weapons.

(Brogg ducks and manages to squeeze through the doorway)

Rexxar: Naga? What could they possibly get from aiding that brood?

Tabetha: What is even weirder is that the magic they’ve enchanted on these weapons is very similar to the remnants of Theramore…from that mana bomb.

Rexxar: That mana bomb left that much residue?

Brogg: Hoomy city went boom from bomb. Made da place dangerous ta be in since da boom.

Tabetha: Yes, the mana bomb’s effects still lingered long after it went off and destroyed Theramore. The traces in these weapons are very similar to it.

Rexxar: I have a very bad feeling about this. Champion, we should report back at Brackenwall Village. Tabetha, thank you for your help, but I fear the attacks may continue. If you want, we could escort you-

Tabetha: Oh, that won’t be necessary. We’re more than capable of handling them from here. Besides, I have more work to do in studying these weapons. I’ll make sure to send a message with my findings.

Brogg: Brogg stay. Make sure Tab-Tab safe un help with magic shell.

Rexxar: Very well, but if things take a turn for the worse, head to Brackenwall Village.

Tabetha: (nods) Good luck, and safe travels!

–A thing to note about the mana bomb is that I found, on WoWhead, something that seemed like a worldquest for both Horde and Alliance. You were sent there to explore the ruined of Theramore as a potential place to build a base, and the mana bomb’s effects are still active and damaging if you stay in them long enough. As far as I know, this has not been implemented on live and it seems like it could’ve been related to the rumored Barrens Warfront, in that the Barrens could have been changed to an updated area with world quests and such…which, if I’m right, would be interesting to see if Blizzard put the Stonemaul Clan in the story that way. If anyone knows about this quest I mentioned, please feel free to mention it and describe it some more. As it is, all I can do is speculate.–

Back to the story, we then head back to Brackenwall Village to fill in Thrall and the rest and fill them in with Tabetha’s findings.

Thrall: I doubt that brood took those naga weapons by force…so what would the naga gain from giving them weapons?

Draz’zilb: I’m not comfortable with the essence of that mana bomb in these weapons, either. It’s no wonder they managed to get the advantage on us.

–Something to note is that Draz’zilb is that smart Ogre mage that offers some quests in Cataclysm’s Dustwallow Marsh—

Rexxar: Perhaps we should investigate the ruins of Theramore to see what exactly is being done to gather the essence, then.

Thrall: Yes…

Rexxar: You don’t have to go if you don’t want to, Thrall.

Thrall: No, I should. We don’t know what dangers are there, and we shouldn’t go with too few people. Even if we just scout it out. I’ll…be ok.

Megs: If it’s bomb related, I should come too! I know a thing or two about mana bombs and I can scan the area for radiation and make sure it won’t hurt us!

Thrall: It was powerful enough to still be dangerous?

Megs: Oh yeah! The whole land area was dangerous ever since that city went kablooey!

Thrall: (winces)

Megs: Err, wrong choice of words?

Thrall: Let’s just head there.

And thus, you, Thrall, Rexxar, Misha, and Megs fight your way to the ruins of Theramore.

Rexxar: The ruins should be close.

Megs: Wait a sec! Don’t get too close. That stuff is still a hot area.

Thrall: Wait a minute, I see some naga there. They’re holding orbs of some sort.

Megs: Seriously? (climbs on top of Rexxar and peers in the distance) Yeah, yeah I see them too. Just a sec. (whips out a scanning devices and fiddles with it) Hmm, that’s odd. This is saying theres barely any of that radiation thing from the mana bomb.

Rexxar: Could you ask bef-

Thrall: Wait, they’re moving away.

(The naga slither into the nearby water)

Megs: Hmm…now it’s saying theres no radiation whatsoever.

Thrall: Then they must have tapped it of that essence completely.

Megs: (climbs down Rexxar)

Rexxar: You could’ve climbed the bear, you know.

Megs: Yeah, but you were less likely to eat me after the fact. Anyways, tread carefully boys. That mana bomb was nasty stuff.

–After seeing the area clear, the group walks up to the ruins, looking out for any signs of naga nearby.–

Thrall: (sighs) Jaina…I should have been there. I should never have left the…

Rexxar: It’s not your fault, Thrall. You weren’t the one who ordered the bomb to be used here.

Thrall: Yes, but…

Rexxar: Even if you had never left, something likely would’ve happened that would have pushed us into war again. At any rate, there will be time for regret later. We need to think of the people that we’ll save, not those that have already perished.

Thrall: You’re right. Let’s continue.

Megs: Hold up, fellas! (fiddles with her scanner again) Hmm, this scanner is detecting some movement east of us.

Rexxar: The naga must be doing something down below the depths. Drat, if only we had members of The Unshackled here.

Megs: Hold up a sec. (digs around in her bag) Let’s see…aha! I got three underwater breathing masks right here!

Rexxar: Then two of us will have to wait up here.

Thrall: I’ll wait up here. I feel that my lightning magic may work better when not surrounded by water.

Rexxar: Will you be alright?

Megs: Don’t worry, I’ll stay here with him. Now, let me see if I can get this to the right size for our bear friend here.

Misha: (roars loudly)

Megs: And that’s why I don’t climb bears.

Rexxar: Here, I’ll put that on her.

Megs: I’ll give you a radio also, so we can talk to each other. Here ya go, champ! (hands a radio and breathing mask to the player character)

Thrall: Stay sharp down there. Naga are formidable in their home turf.

Rexxar: They haven’t met Misha yet, then.

Megs: (starts looking around the area muttering to herself) Hmm…ya know, this might actually work…(starts measuring different spots of ground)

With this part, we go underwater and perform a few quests. We slaughter a lot of naga, collect the orbs mentioned previously, gather up some important looking plans, a few weapons, and likely fight a giant sea monster that the naga have as a guard as well. I’ll leave this part to the imagination so I can finish this part sooner, but ultimately, the underwater naga camp is destroyed and the group comes back up to find…

Thrall: Are you insane?!

Megs: Well, you kinda have to be in this business.

Thrall: Why would you want to build a base here of all places?!

Megs: Look around! It’d be perfect for a shipyard! Those Ogres know how to make ships, and it’d be a great spot to make sure the naga don’t come back!

Thrall: Yes, but…that’s just…

Rexxar: Thrall. The Alliance has changed since you were last warchief.

Thrall: This would just incite them towards war!

Rexxar: They’re already at war with us! Theres no turning back. The Jaina you knew died a long time ago. Nothing is going to change it. They’re going to seek us out on some delusional genocide until all of us are no more.

Thrall: …

Rexxar: We have to stop worrying about their people and start worrying about ours.

Thrall: I…I see the wisdom, much as I don’t like it.

Megs: I’ll get my people on it as soon as we take care of the area. Now, you got those plans you found?

Rexxar: Here. I can’t make heads or tails of it, myself.

Megs: (flips through the different plans) Hmm…well, this one is how they’re enchanting the weapons with that mana bomb essence…this one seems to be how to get the essence in and out of those orb thingies…huh. This one looks like plans for their own mana bomb.

Rexxar: They were going to make their own mana bombs?!

Megs: Looks like it. Though, they lack the items that made this one so powerful…still, I’d hate to see what they would’ve come up with given enough time and research.

Thrall: We should get back to Brackenwall Village. Maybe some of the Ogre mages there can do something with those plans to give us the upper hand. Also see if Tabetha sent a report on her findings.

Megs: I’m sure I can whip up a disenchanting device of some sort also. Something that wouldn’t affect us, of course.

Rexxar: Or blow us up.

Megs: Yeah, blowing up the people keeping me alive is rather low on my list of fun, happy, and healthy activities.

And so the group goes back to Brackenwall Village, where part 3 will start in the near future.

This just adds a bit more to the storyline using different elements of what people may be familiar with in Cataclysm’s Dustwallow Marsh. In this scenario, the naga had a presence since they are in the upcoming 8.2 patch. Them giving enchanted weapons to the dragonkin serves as a distraction to the Horde forces in the area, along with any Theramore survivors still in the area, and they were off research their own mana bomb to likely be launched at Orgimmar, given that it isn’t too far away. The dragonkin the area have their own agenda, however, which I’ll work on in the near future.

That said, hope anyone who read this enjoyed it. ^^

2 Likes

I think Rexxar could also have a hand in this, no? I’m writing this prior to me actually reading the rest of the story though, so you might mention him later. If so, oops :stuck_out_tongue: I’m responding as I go ^^

Yep there it is, forget what I said in the beginning, hah!

I wonder what he will think of Baine’s actions, too. That’s something that sprang up while I was reading that. Hmm… could include a bit of that too for some flavor, if Thrall talks back and forth with Baine at any point in time.

Could perhaps be Twilight and Black dragons, since both are currently active!

Different customizations for different ogre clans here, perhaps? Is that a thing for ogres?

You hush, you’re doing a wonderful job and contributing these excellent ideas for lore and story. No one is perfect, clearly you’re working hard, and I bet all the ogre fans appreciate it immensely.

Magical radiation is a very interesting concept. Perhaps they could fight some of the creatures morphed by magic residue there too, think about it–elves were mutated by the magic from trolls, so I bet other creatures could be as well.

I think this is a pretty important thing to keep in mind. Because while we’re mad at Sylv for what she’s doing, we do know the Alliance will never forgive us. Many see the entire horde as just MONSTERS. Hence why, regardless, we’ll be attacked even if Sylv is dethroned.

I thought it was extremely well done ^^ Also they seem to be expanding the activity of both the Twilight and black flight. Especially with the Island Expedition drop hints. Also, something to keep in mind, we do fight ogres on the Island Expeditions too–what drops from them, anything? Any lore hints? Hmm…

…Also, there’s a severe lack of Lunk here. Just saying.
(I’m kidding, but while I’m not the world’s biggest ogre fan and here to support, I simply do love Lunk as a character. He’s wonderful and one of my favorites.)

4 Likes

Conflicted, likely. It makes me wonder if he would even be able to become warchief again after all is said and done. I doubt any peace with the Alliance is possible, thanks to Garrosh and Sylvanas. He might need to make a hard decision to do what is best for the Horde.

I think it was determined that the majority of Ogre clans don’t really have unique features or skin tones. Some do, but they’re all roughly the same model, so it’s hard to say.

I’m trying to make sure I don’t get a big head. Hubris has a way of making one fall painfully. ^^;

The way the mana bomb worked, from what I remember in the novel and the in-game event, is that it changes the internal structure of people caught in it, but it kills them outright. Jaina had the unfortunate situation of turning her Gnome apprentice friend into dust trying to touch her. Based on that WoWHead quest I mentioned, it seems like it’s more like something similar to poison than something that morphs others, though I could always be wrong. ^^;

I have yet to do any island expeditions, so I wasn’t aware there were Ogres around. I assume they’re just mooks that both factions have to combat, right? If so, I wouldn’t know what clans they were from or if they would be part of something like the Twilight Cult.

Come to think of it, I am not sure if it is stated what clan Lunk came from. If anything, he could make an appearance in either the Ogre allied race area or the Ogre core starting area trying to teach Ogres the ways of not killing. Even could act as a quest giver. ^^

That said, I appreciate the speculation! I’m gonna try to work on part 3, which should be the final part of this scenario.

1 Like

Part 3 of my scenario is done and is meant to be the finale. Again, it’s just a conceptual scenario to help show how a lead-up to Ogres being playable on the Horde, be it as an allied or, more likely, a core race.

We continue the scenario with the group heading back to Brackenwall Village with their findings.

Draz’zilb: (looks at the plans) This is very troubling. If left unchecked, it could have done some major damage to here and likely to Orgimmar.

Rexxar: All while we’re fighting in Nazjatar, too.

Thrag: Stonemaul make sure naga not come back, but leezards need ta be bashed first.

Rexxar: Agreed. What can we do?

Tharg: Gobbo town south of us. Maybe dey help?

Megs: Not a bad idea, big guy. Actually, they might have a few components I’ll need for this device that’ll help us against their enchanted weapons.

Brogg: (teleports in) Brogg back! Tab-Tab gots idea! (hands note to Draz’zilb)

Draz’zilb: (reads the note) Hmm, this could actually work. (hands the note to Megs) Could we apply this to that device of yours, little one?

Megs: Shouldn’t be a problem! In the meantime, take this list, champ. (player receives a list) It’s a list of a few components I need from Mudsprocket. They owe me a few favors, so it shouldn’t be a problem.

Brogg: Brogg come wit, too! Brogg know gobbos well and want help dem!

Rexxar: Then let’s hope they’re still standing.

Thrall: In the meantime, Tharg. I’d like to speak with you about what has been going on with the Horde lately. I may have a favor to ask.

Tharg: Tharg fight for da Horde. Tharg listen.

–The player travels south, slaughtering their way to Mudsprocket to find it closed and being besieged by the dragonkin.–

Brogg: Brogg see town!

Rexxar: And they’re under attack. Quickly! Let’s help them!

After a brief battle, the dragonkin are slain. Rexxar bangs on the gates, which lower.

Axle: Ayy, thanks for the help there! Really appre-(sees Brogg) OH NONONONONO! NOT YOU AGAIN!

Brogg: (gives a hearty chuckle) Brogg happy ta see bestest Gobbo friend too!

Axle: You are NOT staying here again! I don’t care how dangerous it is out there!

–Something to note is that Axle is the Goblin innkeeper who housed Brogg. Brogg wanted these Goblins to help reclaim the Stonemaul ruins, where the Stonemaul village use to be, and wouldn’t leave until you helped with the quests he gave. Drazzit Dripvalve is, I think, one of the head Goblins of the area. Regardless, he’ll work for this section.–

Brogg: No worry little Gobbo friend, Brogg not here ta stays!

Rexxar: Actually, we’re here to gather some components for Megs Dreadshredder.

Drazzit Dripvalve: Ah, yeah, we know her. (looks at the list) Hmm, I think we got some of that stuff in supplies. What does she need it for?

Rexxar: Some device to help us defeat these dragonkin.

Drazzit Dripvalve: Really? Well, I’ll make sure to get the stuff ready for her. In the meantime, I got something that might help ya out too.

Brogg: Brogg take supplies! Brogg wait in his spot for dem! (heads towards the inn)

Axle: Now just a second, you! (chases after Brogg)

Brogg: Brogg leave when Brogg get supplies. Brogg promise!

Drazzit Dripvalve: Heres the deal. You get rid of those lizard things, and I’ll let you use one of these babies. These spider robots we got as part of a trade awhile back, and we modified them to work as stealth robots. See, those lizards were going down in size thanks to those Ogres fighting them, but somethings been getting them to come to here and be more aggressive. Bad for business, ya know?

Rexxar: So we can use one of these to see what’s going on in that cave?

Drazzit Dripvalve: You got it! That cave also use to be the lair of that dragon uhh, what was it….ah! Onyxia!

Rexxar: I’ve heard some of that name before. I thought she was slain long ago.

Drazzit Dripvalve: Yeah, but seems like they’ve taken a lot of her eggs elsewhere. I know the Ogres had some Horde champions go out and smash them, but I guess some eggs got lucky and were carried off. Anyway, use this control panel here to control a spider robot.

Rexxar: Go ahead champion. Let’s see whats going on over there.

–This segment is meant as a stealth section where you travel to Onyxia’s lair. Once in, you climb the ceiling while stealthed and go to the center where we see a large group of dragonkins performing a fire ritual on a large dragon. At a certain point, it stands up, spreads its wings, and roars so loud, the part of the ceiling the spider robot is on falls down to the ground and is smashed.–

Rexxar: I don’t know what they’re doing in there, but I don’t like it at all. We should head back to Brackenwall Village. We have to end this.

Drazzit Dripvalve: Best of luck to you guys. I wish we could help you more, but we barely have enough crew to run this place as it is.

Rexxar: No hard feelings. I don’t know what will happen, but it’s likely going to get hot out there. Stay safe.

Brogg: Brogg got supplies!

Axle: Man, the smell is going to take weeks to get out of here again…(sighs)

Rexxar: Let’s head back, champion. We have a battle to prepare for.

–As the group heads back, more of the area seems to be on fire, and a bright red glow emanates from the direction of Onyxia’s lair. We arrive back at Brackenwall Village.–

Thrall: …and that is the situation currently and why we need your help.

Tharg: Me understand. Stonemaul not have home without da Horde. Me promise ta make Stonemaul Village secret talking place in da caves.

Thrall: I should point out that by aiding us, your clan might be at risk for her wrath.

Tharg: laughs Stonemaul tough. Stonemaul not fear dead lady.

Thrall: If we can accomplish this, then we will owe you greatly.

Tharg: Stonemaul already owe Horde much, but if Stonemaul become full members of da Horde, dat be all Stonemaul ask for after Stonemaul get home back.

Thrall: At the moment, I don’t have the power to do so, but when the time comes, I will speak for your clan.

Rexxar: As will I, but before that can happen, we have a situation to deal with.

Thrall: What did you find?

Rexxar: They’ve got a dragon down in that lair performing some fire enchantment ritual.

Orhan Ogreblade: That explains why they slowed their attack, then. They must’ve wanted to keep the area busy and take what they could while the ritual was performed.

Thrall: Then we need to form an attack then.

Rexxar: If we’re going to lead an attack, we should make sure nothing is coming behind us. We’ll need to take over the Stonemaul ruins.

Tharg: We take Stonemaul village back, den we charge da lair.

Thrall: Sounds like a plan, but do we have the numbers to accomplish this?

Megs: I know some Horde champions that’d love to get in on this. They’re not fans of our current warchief, so we can trust them. I’ll send some messages.

Thrall: If you trust them, then that should work. And the device?

Megs: Shouldn’t take too long for me to make that nullifying device. Hey big guy, can you come help some? I could use your magical expertise.

Draz’Zilb: Right behind you little one.

Thrall: Let’s gather up our army and get the device ready. Then, we’ll rally the Ogre clans and start with the ruins.

Tharg: Dis be long time coming. Stonemaul get village back fine-lee!

–At this point, we set up the scenario for an event. If you’ve been with this megathread for awhile, you’ll recall that I mentioned some pre-expansion events similar to the Cataclysm pre-expansion events. This is similar to the Gnomes and Darkspear Trolls where groups of players banded together and helped both of these races. It’s been awhile since such a thing occurred in WoW, and given that Ogres have had a presence in Warcraft for a long time, I figured they could use some hype. In this case, we get put in a timer that queues people in the area that have gotten to this point of the quest for a giant battle. Once the battle begins…–

Tharg: Stonemaul Clan! It be long time since we lost home! But da time be now! Stonemaul no wait longer! We take home now! Den we bash da leezards wut took home!

Megs: Stay close everyone! This device should help nullify the effects of their weapons! (activates the device that gives everyone a buff that makes them immune to the magical part of the dragonkin weapons)

Tharg: We go now! For da Horde!

–With that, players, Ogres, and several of the named NPC’s from Brackenwall Village join and begin to march from Brackenwall Village to the Stonemaul Ruins. During this, several bands of dragonkin charge and fight the group. Several warcries from the Ogres occur during this. When the raid reaches the Stonemaul Village, it is infested with several fire elementals and dragonkin.–

Tharg: Dis be Stonemaul Clan home! We take back home NOW! CHARGE!

–It’s utter chaos as the area gets swamped with enemies. We kill them on the outside and enter the caves to fight even more dragonkin and fire elementals. Eventually we get a high priestess and dragonkin warlord to slaughter. Once that is done….–

Tharg: Stonemaul get home back! But dis not be end! We go to da lair! We drive dem out of swamp! For da Horde!

–The slaughter continues all the way to the lair, where several elite guards stand in front of the entrance while all the dragonkins in the area are freaking out and charging the raid group. The battle is long and hard, and as the area clears, a sudden voice booms in the area…–

???: FOOLISH SOFTSKINS!

A dragon walks out of the lair entrance flanked by several elite-looking guards. The dragon has a firery purple look.

Dragon: You can not hope to defeat the Black Dragonflight! We still yet live, and we will take back the land given to us by birthright!

Rexxar: So you’re one of Onyxia’s children then?

Dragon: Oh yes. I am the one who was most deserving to ruling our people! You pathetic beings think you can beat me with these brutes?! We drove them out easily, and this time we’ll burn you in eternal flame!

Tharg: You not take over land! Dis Ogre land! Stonemaul clan, charge!

Thrall: Lok’tar ogar my brothers and sisters! To battle!

–This battle is quite fierce. With the elite guards, the dragon, and even more dragonkin are swarming the area to assist their leader. As the dragon’s health gets lower…

Dragon: You think this will end with me?! Hah! There are more of us than you can imagine! We will hunt you down! Our time is nigh! You can not win!

Tharg: Und da Stonemaul Clan time be NOW!

–With that, Tharg jumps on the back of the drahon’s head and starts hacking away. Soon, the head falls down, along with the body, and Tharg safely jumps off. Any dragonkin still alive just run off in the area.–

Tharg: Da Stonemaul Clan win! Da Stonemaul Clan finally go home!

–A celebration occurs with dancing Ogres all around. We soon then get transported to the Stonemaul Village, within the caves, and notice that many bodies of dragonkin are on spikes outside of the village. The dragon’s skeleton is on a big spike outside the entrance with the head on the top.–

Tharg: Thrall. Stonemaul Clan keep promise. Stonemaul help protect you from dead lady. Thrall have planning talks in dis cave.

Thrall: You have our thanks, Tharg, and we will never forget what your clan has done for the Horde. I’ll need to contact Saurfang and Baine to get them to here so we can begin our planning.

Megs: I can hook ya up with some detecting devices to make sure none of the banshee’s cronies are around. Plus, my Bilgewater guys will help keep an eye on the area as they help rebuild this village and our new shipyard base.

Thrall: Is Gallywix ok with all this?

Megs: Just leave that mook to me. I know how to sweet talk him!

Rexxar: If things are safe here, I should continue to my next contact.

Thrall: The Mok’nathol Clan?

Rexxar: Indeed. I can’t promise they’ll join, but we need all the help we can get for this.

Thrall: I’ll try to keep you up to speed with what we plan out then. Stay safe, old friend.

Rexxar: And you as well. You too, champion.

Thrall: Champion, I don’t know what will happen in the near future, but when the time comes, I’ll be sure to contact you when we have a plan. Until then, keep us informed of what Sylvanas is up to. The Horde will have many trials up ahead. Let us hope that luck is on our side.

–And since Blizzard has been allowing you to report such actions, I’ll go ahead and post a thing where you tell Nathanos.–

Nathanos: So, they decided to wallow in the muck with those dumb brutes? How typical. Let them have their little swamp parties and play along with them. The Dark Lady’s plans have almost come into fruition, and we must keep faith.

And with that, my Dustwallow scenario is done. This is just an idea to show that it is quite possible to include the Stonemaul Clan back into the story while tying up some loose ends and also lead them into being playable. If we were to get playable Ogres, I wouldn’t expect such an event to occur exactly as I typed it up, and it is far from perfect, but hopefully it will inspire some Horde Ogres to get written into the storyline that can lead into them becoming playable. I may eventually do my Dire Maul scenario in the near future that I have typed about before.

Until then, Ogre fans, dream big and keep supporting playable Horde Ogres!

4 Likes

Should have been playable since day one.

4 Likes

Agreed, they especially should be now given we got like 3 clans of them in the Horde Officially now.
And a great starting area for them would be quests recruiting other clans.
Imagine it, it’d be glorious.

2 Likes

Having watched a lot of Classic WoW videos, I realized that core races had a narrator, not a character in-game, speaking the intro for the core races. Since I’ve been leaning towards Ogres being a core race, I thought I would try to write up a more classic-like intro one for them:

“The Stonemaul Ogres are a tenacious and enduring race, having dealt with a series of unfortunate events. Their clan originally left the Horde after the second war, seeking opportunities of glory. Splitting into two different clans because of different views, the Stonemaul Ogres sailed for Kalimdor, landing on Dustwallow Marsh, where their leader, Kor’gall, ruled with an iron fist. The oppressed Ogres sought the help of the Horde, where it was the Mok’nathal hero, Rexxar, who liberated the Stonemaul from their oppressive leader. However, fortune did not favor the Ogres, for their next leader, Mok’Morokk also fell into obsession with power. Then, the ferocious brood of Onyxia attacked their home, sending them to run away for their lives. The Horde, once again, came to their rescue by running Mok’Morokk off and helping the Ogres reclaim their home.

Now lead by the honorable Ogre, Tharg, the Stonemaul Clan rejoined the Horde, with a promise of assisting in their war with the Alliance as payment for their eternal debt. As one of the Stonemaul Ogres, you are tasked to bring glory to your clan and to crush the Alliance forces in the name of the Horde. And should any Alliance dare to get in the way of an angry Ogre…woe be to them, for they are unlikely to survive such a beast in combat.”

I feel like I could likely improve this some more, but otherwise it isn’t too bad. If they do become a core race, we may get a similar narration. ^^

They were originally gonna be, you see back in the earliest days of wow each faction had 3 races

alliance had elves, humans, and dwarves (no idea what type of elves, but they looked high) while the horde had orcs, tauren and… undead strangely enough. They later decided to add a fourth race to each faction (and either fixed the nelf model or changed from high elves to night elves) the alliance was a choice between between Gnomes and Goblins, with them settling on Gnomes as they had an actual history with the faction, while the Hordes was between Trolls and Ogres.

Leter in burning Crusade Ogres were considered alongside naga as the new horde race before they settled on Blood Elves, while in cataclysm after a long ordeal of eliminating potential playable races they had to choose between goblins and ogres, choosing goblin’s in the end as they brought more to the horde.

After Cataclysm blizzard got lazy with adding new races, Pandaren were for both factions instead of creating 2 separate races, then they stopped making them until the allied race system we have today.

1 Like

I think something like this is very important to include, yes. As we know, we have many resources going to this area. No doubt there’d be some trying to take advantage of this.

Excellent work! Lots of dragon battles and of course important hints and emphasis to the black dragons still being a problem. I think you did an amazing job with it and could picture it well in my head. More of Ony’s children, eh? Could we get updated Onyxian drake models? :smiley: But anyway, like I said, very well done. What would the racial mount be, by the way? Have you thought of one?

1 Like

I recall from WoD, I think, some of the Ogres there riding on boar mounts, so that could be a likely candidate. I’m not sure if boars are a universal mount for Ogres or if different clans have different mounts. At the moment, that has my vote. I do know my Ogre would likely ride his hawkstrider to battle as a battle chocobo. :V

1 Like

You have my vote, I just don’t know what class my ogre would be… I’m so taken up as of late…

1 Like

One head Warrior, other Warlock. Warrlockior.

1 Like