Mechagon overtuned?

Does the dungeon seem this way to anyone else? Trash does stupid amounts of damage while being damage sponges themselves, bosses have way more health than they should? I haven’t even gotten past Gunker.

12 Likes

My group has been working on Naeno and Trixie for about an hour now. I would have to agree, it feels a little overtuned.

6 Likes

We got 4 bosses down but I agree with your sentiments. I feels way over-tuned.

2 Likes

I think it has to do with people not being familiar with the mechanics and taking unnecessary damage and/or not knowing how to position themselves.

5 Likes

Seems a lil overtuned, the Gunker fight seems extremely punishing, one mistake is just a wipe and i dont feel a dungeon should be that difficult, that seems like some mythic raid stuff

4 Likes

and all this for loot equal to that you get from faceroll emissaries

this dungeon is dead on arrival until season 4

9 Likes

Yea, I was in the dungeon with a couple of guildies for about 3-4 hours. And I completely agree that a lot of the fights seem to just be overtuned. It doesn’t help whenever you have to worry about communication on some fights either…

2 Likes

Feels like Kara did before they switched it up for mythic plus. But I must say that it isn’t at all fun. Tedious at best and I won’t step another foot in there unless I’m feeling like the world’s ending.

4 Likes

yep I will be only doing that place once on toons that really want the VOP essence like my prot pally

1 Like

Yep, the trash is ridiculous. I might not go back until I get better gear.

1 Like

Its gear corresponds to an M+5, so I think it’s tuned about right. If I hopped into a dungeon that I’d never seen before on M+5 difficulty, I’d expect it to be about this difficult.

6 Likes

Very much so yes, way too overtuned for a 5 man, even if it is a Mythic Dungeon. Especially Trixie and Naeno and HK-8.

1 Like

This thing is WAY harder than a M+5 easily.

7 Likes

Key words: that I’d never seen before. That no one in the group had seen before. Learning new encounters at a +5 difficulty is always going to feel a lot harder than a +5 that people are already familiar with from easier difficulties.

5 Likes

This dungeon is kind of refreshing. Feels nice to have casual content that requires mechanics again. I understand some players might say “hard stuff goes into raids, let dungeons be easy” but as a player who use to raid, enjoys tougher content, doesn’t have the time now to raid and only does 5 man content during random times, I had a blast doing this dungeon.

This dungeon feels tuned to a 385 ilvl minimum with little margin for error to being pretty forgiving for a 415+ group. Players will just have to learn the mechanics for this one. Looking at your ilvl (405), you’ll be fine making 2-4 mistakes each fight but don’t expect to eat all mechanics and get a kill. Bosses health seems fine. My group were all doing 15-20k dps only. Trash damage did seem ridiculous, we had a lot of wipe on trash, but it was because we were clueless and let everything blow up. There are a lot of explosions going on. Just have to care for it and do the mechanic.

8 Likes

Took our group an hour and a half. Its pretty easy. Took 2-3 attempts on some but others were a one shot

9 Likes

The bosses are fine. The trash is just outrageous.

3 Likes

Thank god it’s a challenging dungeon for a change.

7 Likes

Nah it aint overtuned, players are just bad.

A little over an hour took me and my group to clear it all. One shooted every boss except for KUJO.

Dungeon aint overtuned, players just lack skill.

10 Likes

I did it on 2 toons. It’s not a faceroll yet. It’s fine.

1 Like