Mechagnome Love Thread đŸ„°

I was against them at first, but my anger has cooled and I’ll be trying out a monk when I unlock them.

5 Likes

Good choice. The fully articulated metal hands make for very detailed and precise strikes.

2 Likes

Hi Coaxial, I’ve actually moved beyond the broken isles and now find myself in tiragard sound. The forums just haven’t caught up to me yet. 7 more levels and I can finally return to Mechagon to stubbornly remain until I get my zapper.

I will not rest until I have it

2 Likes

Reporting in!

4 Likes

Greetings and salutations unit Helberg. It’s so nice to have a fellow Warlock join us. May I ask what shade of green you represent? I’m demonology myself.

2 Likes

I have a frost mage mecha, but waiting till SL to level my alts.

3 Likes

Our numbers continue to grow with each new unit. Welcome and bring your frosty by anytime for a good chat and a tune up

2 Likes

Mechatos, lubed and ready for stealth!

3 Likes

We’re glad to have you Mechatos! I wouldn’t want to run into you on a bad day in a darkened mechagonian alleyway.

Mechagon prevails!!
:gear:

2 Likes

Any hints or hopes for further Mechagnome customization in SL’s?

2 Likes

True enough but we rarely have very good hazard pay as a result.

I once thought poorly of mechagnomes myself. It is good to see that perhaps you can be mistaken.

They’re now one of my favorite races in the game.

Ah wonderful! Congratulations and I hope to run into you in a battle someplace! Nazjatar is always a blast.

I really need to get on that myself


Welcome unit Helbert!

Wonderful! Salutations! You should bring them by if you get a chance.

I’m waiting for SLs for leveling my remaining alts as well.

Welcome Mechatos! Our enemies will never see you coming!

Prove to our new allies that size doesn’t matter when you have tech on your side!

Aside from some separation of eye color and skintones (plus one or two extra) we have sadly not had any news.

Still I’m sure when the mekgineers (blizz) come around to us we will be wonderfully enhanced!

Mechagon Prevails! :gear:

4 Likes

Main reason I made a mechagnome was to open locks.

3 Likes

We are good at that.

Your mog is really nice. Have you considered switching to the rusted look?

There are a couple of new options for mechagnomes revealed so far, mostly inherited from the new gnome customization:

  • There is a new head modification to have the standalone cybernetic eye lens. Previously, these were the appearance that any head modifcation showed when wearing a hood or mask, but they were not an option outside of that scenario.
  • In addition, mechagnomes are receiving the three new skintones that regular gnomes are receiving, as well as being able to customize eye color independent of face.
  • This has not yet been implemented for regular gnomes on the PTR, but it looks like female gnomes and mechagnomes may be getting a purple eye color that was previously locked to a male face, and male gnomes and mechagnomes may be getting a red eye color that was previously locked to a female face.

I have several hopes for future mechagnome customization if ARs get some updates later in the expansion:

Paint

  • Saronite
  • Copper
  • Fel iron
  • Additional options

Lens Color (New Category, where applicable)

  • Blue (current default)
  • Red
  • Green
  • Yellow
  • Burned out
  • Additional options

Hair Color

  • Some zanier colors from regular gnomes

Modification

  • Full head mechanization
  • One eye mechanized, one eye regular
  • Jaw mechanization only
  • Additional options

Arm Upgrade

  • Option/toggle for fleshy arms

Leg Upgrade

  • Option/toggle for fleshy legs

It seems like asymmetry is difficult to implement for character customization (forsaken are also unable to customize individual limbs). One compromise would be to add a fleshy option for the arm upgrade (e.g., mecha-arms, sturdy mecha-arms, clamps, sturdy clamps, fleshy/non-upgraded) and a similar option for the leg upgrade (e.g., mecha-legs, sturdy mecha-legs, fleshy/non-upgraded). I could see the fleshy option being excluded from arm upgrade in order to maintain the distinction between gnomes and mechagnomes, but adding regular legs could go a long way to alleviating some of the objections raised by people who would otherwise play them.

4 Likes

Oh! I didn’t know they’d added that! Wonderful!

And so much more I hope! Cobalt ghost Iron and as many others as they can add!

Skeletal mechanical body would be interesting. Don’t think that’s likely though.

3 Likes

I was initially against gilgoblins until I actually quested with them in Nazjatar, then they grew on me. Both they and the vulpera had my support, but I thought vulpera were more likely to be the goblin allied race because they were more widely requested and their models were already player-ready. Gilgoblins didn’t have the same support and they were stuck with Cataclysm-era models that weren’t updated along with goblins, made even worse by their Alliance counterparts (ankoan) having new models even if they were yet another male nelf reskin.

Gilgoblin supporters seem nice enough, so hopefully, their race becomes playable (at least without that one transformation toy) if future allied races are allowed to be based on core races that already have one.

I thought about that, too. Alliance posters kept saying we got “shafted” with most of our allied races barring Dark Irons, but goblins got one that’s not even the same species and is only related by rig. I think undead had it the worst this expansion, though; they’re the only vanilla race without an allied race, on top of losing both their capital and their racial leader.

3 Likes

I was initially against gilgoblins until I actually quested with them in Nazjatar, then they grew on me. Both they and the vulpera had my support, but I thought vulpera were more likely to be the goblin allied race because they were more widely requested and their models were already player-ready.

It was easy to dislike them prior to their release in Nazjatar since people’s experience with them had only been as hostile trash mobs and their models being all cata dated. I think that at the start of BFA, vulpera had been planned for a while because most of the work was already done. However gilgoblins I think at some point during development were planned to be the goblin AR. My suspicion is that they wanted a fox race in wow for a long time or they pairing was made based on ratchet and clank. Gilgoblins have a number of indicators that they were planned as an allied race at one point.

Gilgoblins didn’t have the same support and they were stuck with Cataclysm-era models that weren’t updated along with goblins, made even worse by their Alliance counterparts (ankoan) having new models even if they were yet another male nelf reskin.

Sethrak had more support, but we got mechagnomes. I don’t believe this to be apart of the reason. Both of the groups of people campaigning for Sethrak and Vulpera though were particularly toxic. You’d have these people who would claim gilgoblin and mechagnome supporters were only supporting them to troll Sethrak and Vulpera fans and those who would constantly say no supporters for either of these races exist to their campaigns constantly putting these races on a pedestal. I don’t really hate either of these races, but the ordeal with dealing with the toxicity of these people prior to 8.3 has left a very bad taste in my mouth.

Gilgoblin supporters seem nice enough, so hopefully, their race becomes playable (at least without that one transformation toy) if future allied races are allowed to be based on core races that already have one.

Gilgoblin and Mechagnomes supporters are some of the nicest people you’ll find among AR support groups on these forums. At least those who legitamently are supporting them for true love of the race.

I thought about that, too. Alliance posters kept saying we got “shafted” with most of our allied races barring Dark Irons, but goblins got one that’s not even the same species and is only related by rig. I think undead had it the worst this expansion, though; they’re the only vanilla race without an allied race, on top of losing both their capital and their racial leader.

People often argued gilgoblins and mechagnomes shouldn’t be Allied races cause they aren’t different enough. However they are pretty much on par with other allied races. Maybe vulpera should have been a core race instead.

5 Likes

Good for open lockboxes and doors without a rogue or keys

2 Likes

Always happy yo open a door or two.

I realize I’m a rogue
 but I just use the skeleton pinky.

1 Like

Rosie warned me that Nazmir was spooky but those blood trolls are just nasty. Glad they die like anything else when you shoot them.

2 Likes