MDI is bad

Unpopular opinion, but its my opinion.

In my opinion, the MDI is bad for the playerbase for a couple of reasons.

1: Players see the strats and pulls teams in the MDI do and all of sudden everyone thinks they can pull those types of plays off in keys. This is bad because , well people are not as skilled as those in the MDI, coordination level wise at least. 2: those teams are not doing those pulls in +27,28,29s etc the MDI has them doing key levels of 23 etc.

2: Once people see the comps and classes being run in the MDI, unless you play one of those class…HAAAAAA good luck getting invited into a key, especially as a warrior. ( partial blame is for blizzard adding 2 sets of affixes which warrior is absolutely useless on)

again just my opinion. Feel free to agree or disagree and hopefully we can debate without trolling

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I honestly don’t think this is an unpopular opinion. I personally don’t take issue with MDI, but I also don’t watch it. I hear things from others who do, though, or read about it around here. I can certainly see your perspective and how it could trickle down to impacting lower keys, particularly in pugs.

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A meta would happen with or without mdi. But at least mdi makes it so they do a bit more balancing and often might fix a couple cheese strats.

They should be doing much higher keys for the MDI. Its basically worlds for M+ so why are they at the 23 key level? I could go into a lower key and pull the entire dungeon, does that make my strat good? They should be doing keys 27+ in level to really showcase off the skills

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I think the first is definitely a popular opinion.

For the second, I try to make compositions with the following considerations in mind:

  1. Brez
  2. Affix handlers
  3. Dispel types needed for dungeon
  4. Lust
  5. AOE stuns
  6. Strong priority target damage

in that order, 4 and 6 going up on tyran weeks, with some flexibility depending on the logs of the current applicants (I will try to make room for excellent players of any spec). I would say the MDI generally reflects the meta so yes the specs chosen will probably be the best M+ specs, but I don’t think that your spec not being seen in the MDI means you will be invited significantly less frequently than the week before the MDI happened.

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I mean yeh for the most part def brings an opening eye to what classes could use a nerf or buff etc. But now its getting personal because blizzard refuses to touch fury warrior lol.

Class balance is probably one of the best atm to be fair. Sure they can do better.

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I def agree with you and things that you would look for in keys,

brez
affix handlers, dispells etc, lust for sure and stuns 100%… But also something i look for is IO. With all do respect, if im quing my 28 level key, im going to more then likely take a 3500-3600 io player over a 3200-3300

Alot of things to consider when forming a group. However, with the MDI it gets dialed down to simply what is meta in the mdi which leaves out many other players at very high rating from keys because they arnt “meta” or in the mdi. For example, a 3400 mage would be chosen over a 3500 dh (just an example might not be the best)

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Also not to be unfair to the balance but that is mostly a pug problem and m+ was always designed as a premade content. Many people have pushed on a less meta spec this season but you need a stable group.

If your goal is to pug m+ you will most of the time have a much easier time joining a pug as a tank or healer whatever the class is and that has been my recommandation for anyone that only wants to pug.

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The MDI is just an example of a poorly developed and balanced game.

So the MDI is bad because it makes players bad?

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I dont remember the last time someone suddenly tried to do a MDI specific strat in a m+.

Why does it feel like most of these vocal WoW complaints are about things that just rarely happen?

Plenty of legit things to complain about.

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The comps should be random generated. Eg. For the first round, as per rng, all teams must have 3 aff locks, a prot war and a holy priest, so be it. I think that will be much much more fun to watch.

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While there’s some truth to a MDI wannabe tank expecting to pug a MDI capable team, it doesn’t happen very often, is mostly comical, and they usually blow up before the first boss.

Sorry just met, wasn’t expecting a 3 pack pull that required a precise and practiced interrupt schedule.

MDI comps is a symptom, not a cause. If anything they should allow stacking so bad M+ balance is up front and in everyone’s face.

The only real problem class-wise in the MDI is that tanks are 100% VDH.

Otherwise, there’s been a surprising amount of diversity depending on dungeon/affix.

Not really an unpopular opinion when the majority of the playerbase has the same opinion.

We saw and felt what happened with OWL. Only morons are still disillusioned to believe WoW would be exempt from the same issues.

Overall MDI and WFR are getting boring. Is either Liquid or Echo there are 0 chance other teams can win. Simply put Echo and Liquid have too much financial backing if there is a good player from other teams these two teams will just potch them to join their team with good contracts.

Let’s just say is much easier to get into groups on my HDH Ret pally than my fury warrior with almost the same ilvl and io

Warriors bring 0 utility, I barely ever invite Warriors and it’s simply because of their lack of CR, BL, dispell, incorp cc. It has nothing to do with MDI. It’s very rare for warriors to fit a comp and if they do it’s only after most of the group has already formed and even then I usually prefer to have a rogue or some kind of back-up CR/dispell.

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Maybe they’re just paid actors and the whole MDI is a closed tourney for PR purposes.

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