Going through the forums, one of the typical isues that comes up is that “WoW is not a social game” any longer.
And perhaps, contextually, that is true to a point. Some of the QoL changes and accessiblity do minimize the need to socialize. But not 100%.
As I sat in Nazjatar, waiting for shutdown, I saw another Gnome hunter. I petted his spider, ran over to /s with him and had a very short but pleasant conversation. I liked his spider, he liked my cat. It was that simple but so gratifying.
And it made me think back to BFA, after I’d come back and was farming the bird for the mount on Mechagon.
More often than not, a simple, untargeted /greet and some other basic interactions via emotes towards Horde or /s if Alliance would make the spawn time pass much faster.
There were spontaneous dance parties, feasts wasted, etc. almost each and every time. Not 100% but maybe around 94%.
Even on Korthia, where mobs are now dying in 3-4 hits, I’ve been saved by and have assisted unasked and often recieved some kind of recognition for the effort and respond in kind.
So I wonder where the lack of socializing in the game comes from? Sure, we don’t need to form groups from trade anymore but why does that stop us from trying to socialize?
Maybe, despite what we percieve to be the games best efforts to de-socialize the game, the true socialization efforts must reside with us.
Next time you’re out and about, tell a silly joke. Ask where Mankirk’s wife is, make murloc noises, converse, and emote.
You may be surprised at what happens next.