Master Shepherd 10.1

"Master Shepherd - Mage PvP Talent in 10.1

While an enemy player is affected by your Polymorph or Mass Polymorph, your movement speed is increased by 25% and your Versatility is increased by 6%.

Additionally, Polymorph and Mass Polymorph no longer heal enemies."

yo is this some kind of sick joke? remove this garbage before its too late

20 Likes

This is how it SHOULD read

Mages having the longest duration CC in the game that has no cooldown is balanced BECAUSE of the fact that it heals targets. So you can’t just use it willy nilly on kill targets, unless you plan a burst setup that would 100-0 them anyway. This talent ruins that idea AND gives a speed boost that mages really don’t need.

3 Likes

But mages are trash tier, didn’t you know? :dracthyr_lulmao:

yeah not exactly looking forward to this. Even with poly duration getting lowered next patch, it still seems like it will be equally frustrating as both healer and DPS. Ah well

What about fear being the same duration as poly? Fear/cyclone will be the best CC in 10.1 relative to other CC poly is pretty nerfed without that talent.

1 Like

Poly is 8 seconds and fear/clone are 6.

If these values are going to be the same next patch and poly is going to be 6 seconds with fear/clone untouched, then at a minimum fear/clone need to go down to 5 seconds.

Fear breaks on damage pretty easily. Clone on the other hand makes the target unable to be healed, but also unable to be damaged. These are both fine in their current state as is.

Baseline Fear is better than Baseline Poly (next patch)

But Mages also have more CC than Warlock (although Demo comes close, just has longer CDs)

Ring of Frost/Blast Wave/Multi Roots/DB

Vs Mortal Coil, Shadowfury, and some Demo Stuns (or Succubi Charm if dueling or something)

outright?

Fear lasts 2s less
Pathing can be double edged
More built in counters to fear than poly. (bestial wrath, tremor, rage, sanc…)

Poly not healing on paper just kinda seems insane. Seems as big a change as universal combo points was.

4 Likes

People should really read all the changes before providing feedback like this.
Polymorph and Mass Polymorph will last 6 seconds in PVP in 10.1.
What this talent essentially does is brings their power level to Fear / Howl of Terror and Cyclone, all of which retain their 6 seconds duration in PVP.
Fear moves its target, but Warlocks have a general tree talent to remove that. Mages sacrifice a PVP talent to remove the Poly’s drawback, which is a much higher cost, that is why it is compensated by an additional buff effect.
Cyclone makes target immune to damage, but also immune to healing, so has its pros / cons as well.
Additionally, Evokers will get spammable Sleep Walk with similar to mentioned abilities cast time (1.7 seconds) in 10.1 with a PVP talent as well, so now there will be 4 classes with spammable CC with different pros and cons.

4 Likes

post on ur mage

It will probably kill arcane outright, because why play arcane if you can play frost or fire, get kicked on your main school and then just poly them without them being able to heal while locked out. There won’t be much downside to getting kicked on frost or fire.

It takes that arcane disadvantage and turns it into even more of a disadvantage.

1 Like

I kind of agree, but I think what’s being missed here is mages ability to blink in/db/root/knock/etc. to land poly as well as threaten cc with another school from ring of frost. Basically they have a lot of tools to get poly off that other specs don’t share to the same degree, but a lot of times they’re deterred from just constantly rotating poly on different people due to wiping dots and it healing them. While the dots being wiped could still be an issue in some circumstances removing the drawback of it healing will greatly increase their freedom to just constantly rotate dr’s on people throughout the game which could become really toxic.

I’m willing to wait and see, but it’s not like there isn’t the potential here for this to be problem.

2 Likes

Maybe it’ll become just like fear in practice but idk, in a mage context it seems a lil horrifying the kind of tempo swings a mage gets with this.

with all their main offensive cd undispellable they’ll just have hands for everyone. With a sprint and dam boost to boot.

talent has insane value no? No ones talked about it lol

We talkin bout how Poly is gettin reduce to 6 seconds, my guy

tru

mb fear baseline is better, def easier to use in more situations.

Feel like the diff between stock sheep and gmo sheep is so massive

2 Likes

I think it’ll get fixed. I mean the second it goes live I’m going to be rotating arcane blast and polymorph on people just to annoy them.

Come to think of it, I could do that right now! Then I will blast wave and run away.

Dang what the heck Sockem’s out here trying to prekick mages on some new banger talents.

2 Likes

Give mages a break, they’re the least played PvP class(or close to it) in DF right now for a reason.

Even if it that is true it doesnt matter. The community will fotm reroll within days if its giga broken. Class rep is a terrible argument for anything.

5 Likes

Frost/Demo looks like a pretty cozy time.

5 Likes

I think it’s a decent argument for fun and design of the class/spec. For instance Frost Mage is probably mid A tier, but has the representation of a C tier.