“Rubberbanding” is different to the stuttering described in this thread. Server/client network latency is responsible for characters getting stuck looting or running on the spot and then flying across the screen as the network packets catch up with the game.
This is what stuttering looks like; where the framerate is fine but then the game screen freezes for a very small period of time but results in a perceived stutter:
Wanted to reply to the blue here so it potentially gets noticed -
The thing that fixed this for me was disabling Depth Effects. Before that it was horrific stuttering, particularly when dragonriding, but it also happened in general. The stuttering would get worse and worse and the only thing that would fix it would be a relog.
I have everything turned to low or off and it is still totally unplayable in raids. rest of the world is 100% smooth, only rarely do I ever see even a slight frame drop, and then its very momentary.
i9-9900k -16 core, 3.6ghz, 32gb ram, 1Tb M.2 hard drive. GTX 1080 Ti Hybrid so I will go ahead and upgrade that, but after reviewing the very wide range of rigs having this issue, I am more inclined to think WoW is flooding the northbridge, and if changing my 1080 for a 3060 doesn’t work, then I’m going to be even more convinced thats where the problem is. i.e., not my northbridge, but the way blizzard is using it.
Technically, that CPU is actually 8 core, 16 threads. Having said that, it should be more than enough to run DF, including the 1080Ti. You have more than enough RAM and a very fast storage solution.
If you do end up upgrading the 1080Ti to a 3060, I predict you won’t see any noticeable improvement in fps. Granted you may be able to turn on ray tracing, but that places additional overhead on the CPU, which is where ultimately the bottleneck is occurring - not due to it being unsuitable, but just due to limitations of the WoW engine specifically post 10.0.0
The WoW engine just can’t handle more imo, what’s gonna happen next expansion? Daily stutters and Blizzard just focusing on adding store items, or things the community didn’t ask for.
Btw the primalist future is a hit and miss with ram usage, specially if joining a raid.
Does this work for anybody else? We got the sound fix, and potentially this as well.
Honestly I have not been playing much =(
Been playing ESO, another older MMO that DOES NOT STUTTER.
Blizzard your total ineptitude of this issue is not going UN-noticed. You are not going to be able to sweep this under the rug im afraid. All your doing is making people quit the game…
Nope. It has not fixed anything. Gone back to factory settings on PC, updated everything in the world, turned my graphics down to 1, spent countless hours reading forums hoping for a heavenly fix but now I am on day 3 with no results. It’s absolutely inept that this many people are having issues.
I returned the game 2 months ago and have enjoyed absolutely every moment of it but to be hit with this FPS plague like 1000’s of others have posted on this thread. I have messed around with every possible setting on my rig, in game, outside of the game. I even went as far as ripping apart my whole rig and cleaning it out thinking it’s a me issue.
I now join shyspy daily until the issues are resolve.
So I’ve noticed that I get the stutter every single time I do the Wingrest Roundabout dragonracing world quest, at the same point in the race each time (shortly after it starts, after going through the second ring).
Anyone else noticing this? It’s currently the dragonracing world quest in the Waking Shores that’s up right now. I got the stutter each time I ran it on all my characters, at the same exact spot.
If this is a widespread thing, then maybe that can help Blizzard narrow down the issue.
EDIT: I just tested this with the Depth Effects graphics option turned off as someone else suggested, and it had no impact; the stutters remained.
Glad you doing alright. I feel ya on checking the forums.
I definitely hope not… These stutters, fps drops, all these issues are destroying the fun in this game.
Not in the state that it’s in right now. Was leveling another BElf on different server… The stutters in the starter zone were bad. The unstable fps and drops are insane. Yes, not as bad as Dragon Isle or Val. But it’s gotten worse than it was a couple weeks ago.
Did they issue a sound fix? I’d also made changes to windows itself to prioritise the allocation of resources to my soundcard using LatencyMon to see where the bottlenecks were, but that tended to be more of an issue when I had other programs open (chrome, discord etc) . That’s a bit more complicated, it requires fiddling with windows settings so I don’t really want to explain it here - you can google it if you really want (it’s a DPC/IPS issue), but I hold no responsibility! I seem to recall that I also bumped my graphics card up to high priority which may have helped. I’d already done that before I did the depth effects thingy. This was an issue with Windows (possibly exacerbated by some weirdness in WoW).
Honestly I haven’t needed to troubleshoot an expansion in this way since WotLK, it’s been a pain, but it does work smoothly now.
I would be interested to know if you start getting some graphics glitches to do with shadows now (black squares under some mobs for instance). Trying to figure that one now but this one seems windows/DirectX 12 related.
Well i paid some gold to see if my problems went away, but i first did a lil digging, although most of you can ignore the graphics settings in the game. But i found a generalized optimization for windows/games, though i’m sure some of you tried it.
It is shadowlands, but doing a lot of this helped me everywhere except valdraken. I don’t have dragonriding stuttering, which i used to have everywhere. Now it’s just in valdrakken, which is crappily optimized anyway.