MASSIVE FPS drops on Otiosen's platform?

So, in short, I run WoW on max settings at 40-60 FPS with my current computer.

However, when I go onto Otiosen’s platform in Zereth Mortis, that plummets to 1 FPS. Even if I turn my graphics settings to the bare minimum, including Direct X 11 Legacy, it doesn’t help.

On top of this, ground effects become pixelated like they’re on a retro monitor when used on it.

To note, this occurs ONLY on this specific platform. The other water platforms are fine. It’s just this specific platform.

The majority of people don’t seem to have this issue, but I have found quite a few who do. This is my DXdiag in case it’s helpful:

(It was too big to post on the forums)

https://pastebin.com/3EqzbqD6

My graphics driver is slightly out of date, but Nvidia Just now alerted me there was an update. I’ll update and if it fixes it, I’ll post a reply stating as such, so others know it’s a graphics update thing. But I’d rather be safe and get this posted now, as it’ll take a while to download the driver.

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You are having graphics driver crashes - the 141 errors - so I’d start with an update to graphics drivers.

I noticed this same issue, and was going to post about it. My frames don’t drop as signicantly as yours, but they drop by about 50fps in this same spot. All my drivers are up to date, too.

This also happens in other areas in the zone where the water ripple effects are present, but not to the same degree as the spot that the OP mentioned. For instance, simply facing the large ball in the center of the map will also drop my FPS by around 30, as long as the water is visible. If I tilt my camera up or down enough so that the water isn’t loading in, I don’t get the fps drops.

I messed around with this for a while last night, testing various graphics settings, and it occurs regardless of graphics settings. There seems to be something wrong with the water ripple texture.

This reminds me of a similar issue back in Legion, where one of the “fel corruption” ground textures caused massive fps drops. Also, when the previous patch came out, there was a similar issue with the “soul geyser” effect that would load in Korthia when Kongthrogz would zone in. Moving your camera in the direction of it would cause huge fps drops.

They were able to fix these other examples when they popped up, so hopefully they can fix this one too, as it seems to suffer from the same root cause.

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Updating my drivers sadly did not help.

Try completely uninstalling the drivers, rebooting, then re-installing them. I would suggest using DDU to uninstall them.
~https://www.guru3d.com/files-details/display-driver-uninstaller-download.html~

I was having something similar in Torghast. It might be server related

I’m on a Mac but just wanted to add I get maybe 10fps here and it’s hard to dodge his mechanics in time. I get 60 fps nearly everywhere else in the new zone, but 20-30fps anywhere there is a pool of water, this one being the worst. I have contributed to Mac threads, but wanted to say this is a problem area. I have reset the UI and lowered graphic options to low or disabled. Lowering resolution generally doesn’t help these hang ups. They still haven’t fixed the anima thread issue that makes spires of ascension unplayable since 9.0.5 due to fps drops where an anima conductor visual is present (at least for the Mac users). There is generally something with the sparkly water effects that is causing this drop similar to the anima thread element.

Hey all,

So I wanted to chime in and offer some information.

I see several different potential issues here.

Marwenna, There has been an issue with macs and liquid details. Typically turning down liquid details can help mitigate that particular issue but you are likely to see fps drops to some degree. I don’t have the particulars but my understanding is it may take updates to the metal api for a full solution and if that is the case it would be up to Apple.

Debbyfrowner, Torghast and Zerith Mortis are two separate instances and are not likely using the same specific server to host them. That doesn’t mean the issues can’t be related, just not nearly as likely. Given the small volume of reports compared to the number of players running both sets of content on a regular basis, if you are experiencing issues currently in Torghast, I recommend making a separate post for community based support or submitting a direct ticket (either in game or through the support site) so one of our agents can work with you directly on that particular issue.

Yuckyy, Some effects are extra hard on systems especially when playing at higher settings levels and you will likely see fps drops to some degree even if everything is working perfectly (unless you cap fps at a level you never drop below. (IE if you never drop below 60fps and cap your fps to 60, you would never see any drops. but if you have a higher cap of 120 but certain effects or situations drop you down to like 70, you are going to feel that) That said, often times with new content these drops can be more pronounced until the content is tuned a bit.

Maizou, So looking at your dxdiag I gotta make some callouts.

You are reporting playing at max settings on a GTX 970.

Most even high end systems will struggle to maintain 60fps everywhere in game at max settings. Max settings is not calibrated to what the best systems can handle it is essentially set to what the game can use and that is typically well beyond what most systems are going to perform at.

On top of that a gtx 970 doesn’t meet recommended specs. Nvidia themselves recommends a gtx 1080 for 60fps at 1080p 60hz in WoW. and that also matches our recommend listing for the game. And even there we’d only recommend settings levels of like 6-8.

On top of that your cpu is also below recommended and WoW is still fairly cpu bound. You’ll see this impact more in very busy situations like high end raiding or potentially in bgs.

Now that said, you should be able to maintain 30fps at around level 5 in settings

It may be worth setting up raid profiles in options to drop things down below max if you are not seeing issues elsewhere. Try 5 and lower see if that helps at all. try also lowering liquid details, particle effects and reducing shadows.

Also note that it is new content and it does still likely need some tuning. to help address the explosion of system intensive effects and activity. So as things improve you may be able to crank settings back up a bit. Just know however that we can’t promise you higher than 30fps with your current hardware, even at lower settings levels.

I also would recommend a full clean reinstall of your drivers to ensure we tackle those driver issues Zungar mentions and perhaps limiting what other software is running as you play especially hardware accelerated browsing like in chrome, or any software that can interact with the game, provide overlays or is otherwise potentially system intensive.

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As I noted, this problem still occurs even if I set everything to the minimum.

And the only thing I have running while playing is Discord and Spotify.

And yea, I know 10 is above the recommended for this pc, I think the recommended is 6. But as I don’t do end game activities, I don’t really need to worry about it. I have raid settings enabled to lower it if I do end up in a raid like LFR or a battleground.

This is the first and only time I’ve had a drop in the open world, and it’s not just a simple drop, it’s a gamebreaking “I don’t want to play this” drop. Even on the bare minimum graphics settings.

I’ve seen people in General Chat in Zereth have the same issue as well.

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Looking at your dump, you’re on a Windows build from 2020. There have been two builds since then. Nvidia prioritizes driver optimizations around the latest builds of the platforms they support. I strongly suggest you update to the 21H2 build, otherwise, you’re going to continue to have issues pop up like this with games.

At the end of the dump, you’ll see the diagnostics portion. Make note of all the LiveKernelEvent errors. Those are hardware errors, usually caused by bad drivers, but can also be due to failing hardware. Network and sound card drivers tend to be big offenders, so look into those first, because again, they tend to build drivers around the current versions of supported platforms.

Start by updating Windows first and then check into drivers because a lot of times, Windows will update or change your driver versions around. Address those two main areas, then try optimizing the game.

If the problem persists, then it means something is likely binding up your CPU, so look into disabling things from your startup list: Task Manager>Startup Tab. If you use some antivirus software, other than the Windows Defender, try disabling/uninstalling them. If you use VPNs, disable them because they are famous for also causing a lot of CPU hogging issues.

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I use a GTX 970 as well: if it helps, the only somewhat recent thing I can think of off-hand like this was at a point during the Shadowlands beta when you had just entered the Maw intro and killed Ruiner Marnoth, if you walked down the steps into Calcis and stood at about 21.98, 42.23 (I started the intro quest just now with a character to check this) and looked southeast towards the dead mawsworn guards and doomed souls, I would also get massive gpu-usage spikes to 100%, which I attributed to a lot of overlapping alpha effects. I put in a bug report then during beta on the off-chance that it could be improved…and they improved performance immensely in one of the beta builds.

When Otiosen casts Paralytic Spew, my framerate tanks. At settings on 1, no antialiasing, and texture filtering set to bilinear filtering, with vsync off at 1080p with no resolution scaling in a group with just 3 people engaged with Otiosen frametimes jump from 7-8ms to up to 26.2ms. GPU usage jumps from ~70-75% to 100% the instant the graphical effect for Paralytic Spew appears. This 100% GPU spike occurs at resolutions down to at least 720p. At 960x540 using 50% scaling (with scaling setting set to nearest-neighbor), my GPU usage is already low enough that during Paralytic Spew it never hits 100% usage. CPU usage doesn’t seem to change very much during the spell compared to outside of the spell.

I don’t expect the GTX 970 to perform great anymore, so I don’t play the game on 10 but a mix of setting with view distance at 4 and stuff mostly on good, and I usually use 1600x900 for a little better framerate (on a >8-year-old 4k screen set at 1080p @ 120hz). And, the performance is sufficient for me for now. But, Otiosen is just…ouch. Maybe, like the fairly recent compute and depth effect options, maybe those of us at the 970/1060-3GB level need to suggest a setting to lower alpha effect quality to 50% or something.

Since none of the in-game options seem to help me with performance in Otiosen’s case also with a GTX970, I can’t offer any real suggestions to Maizou except that only at 540p or lower and settings all turned down do I not get massive stutters while fighting him.

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I have a 3 month old gaming PC with a GTX 3080ti that I’ve been playing WoW at on max settings flawlessly up until yesterday when the latest patch dropped.

I’m experiencing the same framerate drops. But mine are even more severe. The game normally runs at 100fps+, but in Zereth Mortis and Torghast it’ll go from 140fps down to 10fps instantly.

It’s borderline unplayable and it is mostly around effects like particles or water. And I never had any issues before Tuesday.

Changing the graphics settings doesn’t affect the poor performance either. And I used the scan and repair tool on the Blizzard launcher, didn’t help.

edit: So I changed the game from Windowed (fullscreen) to just Windowed and that seems to have fixed the issue so far. Not sure why that would make the difference but I’ll report back if it doesn’t work.

edit 2: Windowed mode didn’t help

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What about Dx11? The crash is happening in your GPU’s ability to respond to Windows, not inside the WoW client.

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Yep, on 11 and 11 Legacy as well.

As said, it’s strictly this specific platform as well. The other water platform in the area has zero issues. It’s entirely Otiosen’s platform.

And as someone above mentioned, it gets significantly worse when Otiosen uses Paralytic Spew.

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