Before Reading, I recommend pulling up the MM hunter tree so that you can follow what I’m conveying - Dragonflight Talent Calculator - 10.0.0 Beta (wowhead.com)
Not only are the talents expensive but we have Talents that are gated behind weird choices making the MM tree feel even more taxing.
Examples,
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You need Bullseye to grab Wailing Arrow. Very little synergy being that Wailing Arrow is on a 1 min cd. That’s an auto 3 points invested.
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You need to grab Rapid Fire or Lonewolf + Streamline, Deathblow or Rapid Fire Choice node (which is AFTER Streamline??) to grab Multi-Shot and Trick Shots for basic AoE. That’s an auto 5-6 points.
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You need Volley OR Steady Focus to grab Trueshot?? Why do I need Volley which is a potentially Heavy Damage Talent to gain access to Trueshot? Trueshot should come before them. That’s an auto 2-3 points.
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You need Focused Aim to grab Bursting Shot and Quick Load. While Focused Aim is not a bad prerequisite to Bursting Shot the fact that you need to dump 4 points just to get Quick Load is mind-boggling.
These Mandatory prerequisites make the tree feel more expensive than it already is.
Multi-Shot and Trick Shots should be higher in the tree so that they can be our basic AoE and gain access to it at all times. Then further enhance AoE if you want to specialize in it. But these prerequisites just feel horrible to invest points in because they are mandatory in a backward sense.
Rapid Fire should be moved and in its place should be Multi-Shot. This alone makes it obvious that the left side is to further your AoE. Instead, we have Rapid Fire or Lonewolf as the start of the AoE Side.
The MM tree is obviously split to either going ALL IN ST or ALL in AOE but no in-between if you want to take advantage of our Capstones. This alone will have MM Hunters needing to switch builds way too often. We ASLO have ST Talents on the left and we have damaging increasing talents for AoE on the right side.
The Capstones are another issue that can be saved for another thread but I’m not lol.
The only Capstone that feels good to go in on is Salvo. Actually, the whole left side after investing 20 points is honestly pretty good. But WITHOUT A DOUBT the True Shot capstones are unattractive not because of it’s perk talent choices themselves but because you sacrifice so much in order to get them. Hell, they gave Enhancement Shamans the solution to what Trueshot needed for years - Thorim’s Invocation to remove the wasted Precise Shots.
The exact same can be said about Legacy Of The Windrunner and it’s capstone WHICH IS A PASSIVE to another PASSIVE with absolutely NO synergy with the entirety of the MM Spec AND it also costs 3 points total. As A final capstone…
It is still unnerving that we’ve had a complete damage kit (ST & AoE) baseline for FOREVER now and yet in DF we have to choose between things we’ve always had access to in order to specialize into something. As is we can’t have it otherwise when we already did, for years.
Lonewolf is out of place and it costs 1 point. If you want it then you can’t have a capstone or a talent that brings synergy to our rotation.
If we look at other popular trees right now they have synergy on synergy. The routes you follow are intuitive and make total sense. You have new and old popular/fun talents sprinkled about, adding to the synergy.
Marksmanship is, ST or AoE. The new stuff have been unpopular for years. Old Stuff? Yeah right. The routes you follow are frustrating because they literally make you say out loud “huh?”. The most Basic of basic passives cost 2 points, all over the tree.
Basically, at the end of the day, Marksmanship is less than what we have today regardless of legendaries or talents.