Ok I am leveling a new Haranir Marksman Hunter.
Just want to be clear we do not use pets as Marksman correct? So right now as level 10 I shouldnt be doing pets right?
Ok I am leveling a new Haranir Marksman Hunter.
Just want to be clear we do not use pets as Marksman correct? So right now as level 10 I shouldnt be doing pets right?
You can use a pet. While leveling, I’d suggest a tanky pet.
Just for competitive content IE mythic+ and raids. Open world and delves it isn’t as big
Use a tenacity pet with a decent defensive cd and change it to ferocity for the leech. It makes solo content a bit easier pet survival wise. No pet for group content
You can do whatever you think it’s fun. If you like pets, go for it, even as mm.
Your dps will be lower, specially in instances. But if you really don’t care about pushing high m+ or you’re playing with friends who really don’t care if you play sub optimally it boils down about what you think it’s fun.
Said so, pets are really usefull. Just yesterday a friend whispered me asking for my help to do a nightmare prey. My pet did all the tanking and she was marvelous. He asked me afterwards if I needed help and I was like “neh, i can solo it, i’m a hunter.” So at the very least, pets help you farm aura. :b
Incorrect.
As Marksman Hunters, we can roll with our pets or without, as we please.
There is a Talent node where you can pick a pet or get a DPS boost. If you need the survivability by having a personal tank, take the Unbreakable Bond talent. If you dont need it, dont and burn things down. Personal preference really.
I take the Pet when doing delves in the beginning of a season. Once I get the gear, I don’t feel I need the tank anymore and just prefer killing things faster. Same can be said of Brann and now Valeera.
I’d like to clarify this a bit, since there’s a lot of conflicting info going around!
Shortly down the MM tree, you get a choice node in the middle. You have to take it to travel down the most important part of the tree, the Trueshot node, so it’s not optional. It is:
Avian Specialization: 20% more damage on your Spotter’s Mark procs. This means your Aimed Shot often (and if you go Sentinel as your hero spec VERY often) does a lot of extra damage.
Unbreakable Bond: You regain the ability to have a pet. It does 15% more and takes 15% less damage while outdoors. There are no real unique abilities you can use with a pet as MM, and you don’t need one for HeroLust.
Avian Specialization is flat out the better talent, performance wise. It’s not even close: A pet autoattacking whatever you’re trying to shoot is never going to do 20% of your next Aimed Shot. With Aspect of the Hydra, Spotter’s Mark can also apply to multiple enemies at once, radically amplifying the damage.
Folks say you can use Unbreakable Bond in the open world, and I guess you could? I never found a reason to: Hunters aren’t that fragile, they have Survival of the Fittest X2, they have a direct and conditional stun, they have Freezing Trap, Exhil and a potion is basically Lay on Hands and you get a billion free potions from treasures. Concussive Shot can slow almost every mob and you can just kite it around.
The only real reason I see to ever go Unbreakable Bond is if you want the RP of a lone ranger and their animal companion. Which is cool if you want to do that! It is a very heavy DPS hit, though. Avian Specialization is better in regards to performance every time.
Hopefully this clears that up!
See this is what upsets me about MM is that we are hunters and supposed to have pets but they push this no pet garbage. Yes we can take the pet but its such a dps loss.
Its like a 3% DPS loss max.
Unless you are pushing CE Myth Raiding it literally doesnt matter, run what you enjoy.
Edit: I just simmed it with the pet talent swapped and even with a perfect sim play you are looking at 2.5% difference - 106k vs 108.5k sim in my case.
There is no scenario outside RWF or MDI or something where this trivial difference is going to matter.
They should both be viable but they arent
This was what the whole argument a year ago was about. And the Pro Pet crowd literally said that they didn’t care about the DPS, they just wanted the pet. You cannot have both, you can’t have the pet AND have more DPS.
If you take the pet, you get a mini tank. If you don’t, you do more damage.
The whole issue came about because NO MM took a pet in group content. Lonewolf gave 10% damage bonus (later nerfed to 5%). So we ALWAYS had the no pet but do more damage option. Now they just reversed it to be take pet and do less damage.
The current implementation is much better AND it eliminates the stupid Lone Wolf stacks building as well as the sumon, lust, dismiss nonsense AND the pet got tankier AND the DPS loss is smaller.
It was an across the board improvement.
Playing without a pet is super fun sometimes, though…
I am just saying I am a hunter. Hunters use pets. we should not lose dps for using a pet and both should be viable and using a pet should give its own benefits like how
pets should do something like this or comparable. This is just my opinion
Yep, 100% better all round.
But I’m a hunter and since it was viable I have always opted not to use a pet. I pewpew things with arrows, I don’t rawrawr things with a pet, and I’m every bit the hunter you are
Both should be viable if you want to be the lone ranger without a pet cool. If you want to be a hunter with a pet then good as well. I hated when they pushed MM into the what they said was the sniper and forced us to go without pets.
This is like the 2h dw for frost. Both should be viable and should only be a few 100 damage between the two.
And by competitive he is saying the top top top percent of people pushing crazy keys\raid content and need every tiny percentage ever, other than that you can use pet for 99% of content\playstyles.
MM doesnt really have good mobility\kiting so having a pet in solo content is pretty helpful, solo content being the main thing in wow now.
all the builds you see on guides are based on the assumption of you being max level with many end-game gears equipped that would give you sufficient amount of secondary stat, item effects/enchants, set effects and so on, for raids and mythic+ dungeons. worrying about little talent points when leveling up isn’t a big deal. but since you gave us a very specific talent choice, ill give you a direct answer - use it (for leveling, it’s probably going to help you more than the mark getting increased dmg from the other talent choice). swap it back out once you hit max level.