The map is now having lua errors. You can’t look at any quests on the map because an error pops up (and no, Blizz there’s no mod involvement, I don’t use them in beta).
I can confirm. Hovering over any quest icon on the map gives lua errors like the following:
Message: bad argument #1 to ‘?’ (Usage: local title = C_QuestLog.GetTitleForQuestID(questID))
Time: Sat Jun 29 07:08:12 2024
Count: 7
Stack: bad argument #1 to ‘?’ (Usage: local title = C_QuestLog.GetTitleForQuestID(questID))
[string “@Interface/AddOns/Blizzard_PTRFeedback/Blizzard_PTRFeedback_Tooltips.lua”]:135: in function <…izzard_PTRFeedback/Blizzard_PTRFeedback_Tooltips.lua:134>
[string “=[C]”]: ?
[string “@Interface/AddOns/Blizzard_SharedXMLBase/CallbackRegistry.lua”]:144: in function <…e/AddOns/Blizzard_SharedXMLBase/CallbackRegistry.lua:143>
[string “=[C]”]: ?
[string “@Interface/AddOns/Blizzard_SharedXMLBase/CallbackRegistry.lua”]:147: in function `TriggerEvent’
[string “@Interface/AddOns/Blizzard_SharedMapDataProviders/QuestDataProvider.lua”]:294: in function <…lizzard_SharedMapDataProviders/QuestDataProvider.lua:258>
Locals: sender = Frame {
MissingBindTooltipString = “The ‘Open Issue Report’ keybind is not bound.
Bind via the PTR section in the Key Bindings Menu.”
DataCollectorTypes =
}
InfoButton = Button {
}
CurrentTooltipSurvey =
}
BugTooltipString = “Press %s to submit an issue for this %s”
ReportBug = Bug {
}
Background = Texture {
}
Body = Frame {
}
Border = Frame {
}
text = CheckListText {
}
RegisteredUIPanelButtons =
}
LockedReports =
}
ReportEventTypes =
}
InBarbershop = false
TooltipFrames =
}
BugTooltipPartialString = “to submit an issue for this”
TooltipTypes =
}
Assets =
}
Data =
}
}
self = 80209
questID = nil
isGroup = nil
Message: bad argument #1 to ‘?’ (Usage: local title = C_QuestLog.GetTitleForQuestID(questID))
Time: Sat Jun 29 07:08:22 2024
Count: 76
Stack: bad argument #1 to ‘?’ (Usage: local title = C_QuestLog.GetTitleForQuestID(questID))
[string “@Interface/AddOns/Blizzard_PTRFeedback/Blizzard_PTRFeedback_Tooltips.lua”]:135: in function <…izzard_PTRFeedback/Blizzard_PTRFeedback_Tooltips.lua:134>
[string “=[C]”]: ?
[string “@Interface/AddOns/Blizzard_SharedXMLBase/CallbackRegistry.lua”]:144: in function <…e/AddOns/Blizzard_SharedXMLBase/CallbackRegistry.lua:143>
[string “=[C]”]: ?
[string “@Interface/AddOns/Blizzard_SharedXMLBase/CallbackRegistry.lua”]:147: in function TriggerEvent' [string "@Interface/AddOns/Blizzard_SharedMapDataProviders/QuestDataProvider.lua"]:294: in function
UpdateTooltip’
[string “@Interface/AddOns/Blizzard_GameTooltip/Mainline/GameTooltip.lua”]:421: in function <…AddOns/Blizzard_GameTooltip/Mainline/GameTooltip.lua:414>
Locals: sender = Frame {
MissingBindTooltipString = “The ‘Open Issue Report’ keybind is not bound.
Bind via the PTR section in the Key Bindings Menu.”
DataCollectorTypes =
}
InfoButton = Button {
}
CurrentTooltipSurvey =
}
BugTooltipString = “Press %s to submit an issue for this %s”
ReportBug = Bug {
}
Background = Texture {
}
Body = Frame {
}
Border = Frame {
}
text = CheckListText {
}
RegisteredUIPanelButtons =
}
LockedReports =
}
ReportEventTypes =
}
InBarbershop = false
TooltipFrames =
}
BugTooltipPartialString = “to submit an issue for this”
TooltipTypes =
}
Assets =
}
Data =
}
}
self = 80209
questID = nil
isGroup = nil
Try doing /console scriptErrors 0 in the chat box it should help with it because it should turn off Lua error messages.
Same here. I just moved the error screen to the side so I can see the map and close that after I finish with the map. Messy, but at least I can use the map.
Error is still there.