Isle of Conquest - Its a zerg to the hanger, which Allaince has a massive advantage. Whoever controls that one Objective is most likely going to win
Battle of Wintergrasp - Literally the same issues as IoC but I forget the the name of the base, you win that fight at the beginning of the BG and you win. The massive issues with Wintergrasp is it takes so long to lose that once you lose that fight everyone just /afk’s out
Ashran - I literally just lost in Ashran in like 5min…
And that is Epic Battlegrounds. What an absolute disaster of level design and balancing
even AV lets people zerg the boss and skip pvp. the main issue is that the NPCs in epics haven’t been retuned since BfA. they were briefly rescaled at the start of this expac and everyone loved that because it meant we would have fun again, but casuals cried over not being able to zerg rush to noob hill and blizzard nerfed the NPCs. Ashran has the same problem.
Hangar in IoC is a map design issue, the map is essentially solved strategy wise so the meta does not shift. wintergrasp has the same problem.
complaining about premades in epics is like going to a bar and complaining the people there are inebriated.
yes, but it isn’t good gameplay, a single player shouldn’t be able to ignore map objectives and put your entire team in a dilemma.