Make your own hostile faction!

Rhonaka’s thread on joining the Argent Crusade got my noggin a-joggin’ about neutrality and it’s more interesting counterpart: setting your reputation tab to “at war” with literally everyone. What if your character had the money, the political pull, the resources, or maybe just the force of will to form their own villainous faction, at odds with the so-called heroes of the Alliance and Horde?

I’m talking like the Syndicate, the Bloodsail, welcome only in the rowdiest of towns like Freeport, possibly hostile to the Steamwheedle Cartel. Would they do it? If so, would they empower an existing faction, or try to make their own?

I’m thinking my character would be running a sort of Night Elf version of the Syndicate post-peace treaty, namely operating in Stonetalon Mountains, the Barrens and in Dustwallow Marsh. All Night Elves, all fanatically devoted to Elune, aiming to push the Horde back to Durotar with lightning raids, starving them out by cutting their supply lines and funding themselves with ransoms and raiding Horde towns. They’d be hostile to everyone, since the Alliance doesn’t like the Moonscorched Renegades threatening to plunge the world back into war and as far as the zealots are concerned if you’re not with them you’re against them. You can grind reputation with a trinket they sell that lets you go hostile to both factions— but there’s gotta be a cool tabard at the end as hollow consolation for all those hours of your life you’ll never get back once you’re exalted.

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I don’t think Solarion would ever make an outright hostile faction, but that being said I think he could make a faction that would be easily usurped and turned hostile.

If Solarion had the money and influence to create a faction he’d want to make one focused on creating the greatest library of knowledge, open to anyone in the world so long as they respect its rules. Much of the focus of it’s order would be in going forth to gather knowledge to bring back to the library to be organized and catalogued. As an evolution of this, eventually there would be a section of this library with limited access, one that no one outside of library staff can access, etc… Basically the kind of place you’d find information on the Cipher of Damnation.

I imagine that once he’d start work on the project of his dreams (a book that contains all of the information of the library), other individuals would start pushing more aggressive agendas behind his back. Suddenly places like Suramar and Silvermoon would find this organization demanding access to their own libraries, and if they refuse they’ll be barred from entering the great library, sanctions imposed on their allies, and then suddenly a disturbingly large number of research parties scouring Eversong and the Ghostlands to conduct their own research and stuff. Disruptions to the common person’s day-to-day activities. Merchant trying to go from Silvermoon to Fairbreeze? Sorry, road is closed for an excavation.

Any attempt to stop them would be met with hard diplomatic pressure. “So you’re going to tell us to leave? Well, I guess the entirety of the Horde doesn’t need access to our library anymore. I’m certain the Alliance will appreciate having sole access to it and all the knowledge we’ve gathered. We have excellent maps of all Horde territory, you see. I’m certain individuals such as the Sky Admiral or his majesty Genn Greymane would be interested in them.”

Eventually you as a player get to fight them under the guise of acts of bandits or individuals unaffiliated with any faction or nation.

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That sounds interesting. Good intentions gone wrong, accidentally creating Kel’Thuzad’s book club.

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I want to use this as it’s canon nickname now.

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I actually had a Draenei with this sameish motivation of collecting all knowledge about magic there is to know, playing the villain in a far-flung, mostly forgotten background story. Basically playing Brainiac to the group, she kidnapped a void entity the group had bargained with because it had seen several civilizations that no longer existed and she wanted to know what it knew. Sadly, the story discontinued because the main people I was hanging with quit the game. Ripperoni

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This is an interesting topic that’s got my noggin joggin, and I think Bates already is in a hostile faction as much as he would vehemently deny it. He might not be Scourge and he might not be Forsaken, but he is a member of Duskwood’s restless dead at Raven Hill, most of which were under the control of Morbent Fel, but without him it’s the Torch of Holy Flame keeping all the cemetery’s undead at bay. (Terror by Torchlight was such a nice update to the zone’s lore) He still sees these shambling corpses as his people, cause a lot of them were his people, ones he feels guilty about not saving when the Orcs invaded. Ones he feels guilty about not saving when a necromancer enslaved them.

Anyway I think I’d call them Forsaken 2: Duskwood Boogaloo

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The Restless Bates

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The Duskstriders

A group of Thalassian Elves (Quel’dorei, Sin’dorei, Ren’dorei) and their allies operating out of the Ghostlands in fundamental opposition to the rule of the Regent-Lord Lor’themar Theron.

Theron was appointed by the known Burning Legion operative and former Prince of Quel’thalas Kael’thas Sunstrider. He keeps court with open members of Kael’thas’ Sunfuries. In the years following the seizure of the Isle of Quel’Danas and the toppling of the Sunstrider dynasty, Theron has remained firm on his grip on power and become a King in all but name.

Why should Quel’thalas be burdened with political appointments by one who succumbed to demonic corruption and influence? Why should their decrees be valid? After all the darkness the children of Quel’thalas has suffered, the rule of the “Regent Lord” remains an oppressive yoke around the neck of a people longing to finally move forward. The fires of the Sunstrider Dynasty must be snuffed out, for "Better to walk in the shadow of night than the lit pathway towards damnation."

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“'tis not unexpected nor unprecedented in global politicking for a power to fragment. We’ve seen it time and time again, especially in the past forty years. Nations splinter due to disagreements at the top of their society, kingdoms broken by outside forces thanks to betrayals or just a necessary destruction of their power, and even the common man raising a stone or a fist to their betters. Even the greatest world powers have seen this. Most notably, the Horde.”

“So, I’ll ask it again, High King Anduin Llane Wrynn… Why is it so surprising to you that your Grand Alliance has fractured?” - an excerpt from an emergency council held shortly after the ‘Broken Crown’ proclamation of Year 38. These words are noted to be from either the later renegade Lord Darius Crowley of Gilneas, or from Tyrande Whisperwind a few months before the Insurrection of Ashenvale began.

The Alliance has stood surprisingly stalwart against the tides of history, despite its many contentious feuds and cracks at its foundation. Some ascribed this fact to necessity, as the unrelenting forces of evil and considerable rivalry from the Horde would not allow the Alliance to sunder. That was the truth of it. Honestly. After a Peace Treaty that officially ended the Fourth War, a few years after the War’s actual close with the second Battle for Durotar, the Alliance’s need to stand together finally passed. And this brought a lot of organizations, a lot of nations, and a lot of independent citizens to beg the question. “Is the Alliance good for our future?”

Many were afraid to answer this question.

But soon enough, some did. It is believed that a small separatist group figure headed by a Gilnean veteran was the first to act out. This happened multiple years before the actual treaty, but this ‘Northguard’ brought many to question the results of the Fourth War. And then, to question the results of many wars prior. The Alliance was founded as a coalition of independent peoples and societies, a council of equals that decided how their lands would aid one another when they were threatened. Key word, Equals. Then the High King was agreed upon, and a High King selected from Humanity nonetheless. Varian Wrynn was an aggressive and rather needed figurehead at the time, but it was proven later that much of Varian’s deeds were questionable at best, downright moronic at the worst. And he ultimately failed the Alliance at large, as he allowed the trial of Garrosh Hellscream take place. His hubris later led to the events that nearly destroyed the world.

And then they allowed the High King to be hereditary, and let an unproven young King take over the reigns. Anduin failed to hold the Alliance’s threats accountable. He did not act for the Alliance, only for Stormwind, for he let multiple Alliance factions fend for themselves while pursuing his ‘noble agenda’. Though he inevitably found his peace, it was a peace won by blood, and without much personal sacrifice on his own account.

The Dire Wolf, as she was known, had written several condemnations of the Alliance over the years. Never once did she call for action against the Alliance, only to demand the Alliance be better. To be responsible for its citizenry, to retake and hold what was lost, and to truly be ‘better’. Though her following started small, the Dire Wolf gained a large audience over the years. So when she finally broke her passive stance, it shouldn’t have been a surprise that a large separatist cause effectively tore a hole in the Alliance.

The Dire Wolf, a certain Sint Dagon, pronounced that the Broken Crown of the Alliance had unjustly oppressed its sovereign citizens and failed at its most baseline duty in defending its borders. The High King and his supporters only cared for their own moralistic agenda, only for the borders of Stormwind, and was fully willing to sacrifice every member race of the Alliance if it allowed peace to fall.

So came the Broken Crown. The name isn’t official, it was simply figured by the SI:7 that giving a larger organizational name to the myriad likeminded and regularly allied separatist causes was beneficial for actions taken against them.

To date, their de facto leader is the Dire Wolf. Sint Dagon’s manifestos had been the central spark to light the fuse, after all. Many of them seek her out for leadership or for aid, but an equal number consider her anathema to their own objectives, and only look to her for superior numbers in pushing their agendas.

The SI:7 has confirmed these Alliance leaders and near-Alliance leaders to be a part of the Broken Crown crisis.

Darius Crowley was one of the first to split from the Alliance, citing this as his main motivation. “See, I was happy to join the Alliance because we needed them, and they needed us. The necessity is gone, and now we’re back to square one, with an unjust King and a lot of lost land.” The Gilnean Lord has long had a feud with the King of Gilneas, and it seems that Genn has failed to keep Crowley on good terms. Darius wishes to reforge Gilneas without a crown to weigh it down, yet he is one of the more amicable separatist leaders. He has openly been noted to be quite positive on rejoining the Alliance once his task, and several others, are completed.

Surprisingly, General Twinbraid cheated death and also announced his separation from the Alliance. The Horde killed his son, destroyed several Alliance nations, and continued to cause atrocity after atrocity- but Anduin was willing to still hear them out? He renounced his allegiance to Magni Bronzebeard and turned Bael Modan into a new Dwarven nation. King Twinbraid the First, head of the newly formed Twinbraid Dwarves, attempts to conquer the Southern Barrens for his new kingdom. Many Dark Iron openly or secretly support General Twinbraid.

Much to the shock of the Alliance (especially the Kaldorei), Tyrande did not separate from the Alliance. Instead, it was Maiev (nobody was surprised) and Shandris (everyone was surprised). Maiev had always disagreed with Malfurion and outright hated Tyrande for her actions during the Third War, so when Tyrande’s only contributions after the armistice were bluster and single-minded hatred towards Sylvanas and nothing else, she figured it was about time she left the practical dictatorship that had ruled over the kaldorei for ten thousand years. Shandris’ reasons are much less personal, but in that, are so much more personal. Shandris is like a daughter to Tyrande, and so, she can see the failures of her mother. She’d been basically groomed to take over the role as leader of the elves, how could she not? With Tyrande in charge of the Kaldorei, change would never truly happen, and the elves were destined to permanently face tragedy. Tragedy after tragedy that would only get them all killed. With most of the Wardens already poised against the Kaldorei, Shandris saw her opportunity to invoke radical change, and became the central leader of the Kaldorei separatist movement.

I probably don’t need to explain Vanessa Vancleef.

Then there’s a strange one. General Hath of Alterac is a figure oft forgotten by history, and clearly by the Alliance. Alterac itself has been utterly abandoned to its fate, despite the fact that the Alteraci were extremely opposed to the betrayal that King Perenolde committed against the Alliance nearly 40 years ago by the point of the Broken Crown proclamation. General Hath’s deeds during the Second War inspire a new generation of Alteraci who were all born into the world without a home to stand up for themselves. His daughter, also a General Hath, built a close companionship to the Dire Wolf. After the Dire Wolf’s proclamation, it was a simple matter of promising her axe to the Wolf against the Alliance. Thus did the large majority of Alterac’s population turn against the Alliance that had left them for dead.

There’s the Northguard under the Dire Wolf, which was first built out of refugees of the Fourth War, and later collected a motley crew of myriad races. It has basically completely rebranded as the Thronebreakers, as Sint is proud to be labeled as the ‘Broken Crown’.

There are rumors that Divinius, one of the Prophet’s Chosen, is responsible for much of the unrest that has been happening among the Draenei. Many wonder that she perhaps feels that the draenei wallow in their own sorrow, and are unwilling to take their next step to the future, and clutch too close to faith for their own good. Divinius, for her part, hasn’t tipped the SI:7 into believing she’s a part of the Broken Crown crisis. She is, and for that part, has been trying to convince Nobundo to assist her. Nobundo feels that the Broken have been largely forgotten and used by the Draenei, and the SI:7 are aware the Broken are disgruntled with the lack of assistance their people have gotten from the Alliance to the point of sheer negligence.

Kul Tiras is rumored to be split into thirds on the issue, with the Lord of Stormsong wishing to stay out of this, the Lord-Admiral of Proudmoore wishing to keep Kul Tiras in the Alliance, and the Lady of Waycrest upset by the further inclusion of dark forces and the Alliance’s courting of the Horde. The Lady of Waycrest points to the fall of her mother and father to ruinous powers as points to distance Kul Tiras from the Void Elves and the Horde. It’s not clear if Lady Lucille Waycrest has been aiding separatist causes, but the SI:7 has spotted a member of the Order of Embers aiding the Thronebreakers in anti-Forsaken activities.

Fortunately, the gnomes have no comment. The leper gnomes do, but… who’s surprised?

The Broken Crown crisis affects Alliance lands. There are places of active warfare, places that are notably dangerous for Alliance loyalists, locations of high tensions between separatists and loyalists, and it even bleeds outside of Alliance lands. Contested zones between the Alliance and Horde see rising separatist activites, so too do Horde locations that were once held by the Alliance or by Alliance races. The separatists are not held back by the Alliance’s peace treaty, but they threaten to ruin the peace between the Horde and Alliance.

The SI:7’s new sister organization formed specifically to monitor this crisis, the AI:1 (Alliance Intelligence: 1st Operations Group), believes that there is a shadowy cabal helping organize the separatist crisis. There may be a greater threat to Azeroth looming behind the scenes, using the Broken Crown crisis to mask their activities.

As of year 39, half a year after the Broken Crown crisis began, High King Wrynn has been pushed by the New Horde Council to declare the crisis as a major emergency and that he must do anything in his power to reign it back in. Anduin hasn’t bent completely to their demands, and still seeks to negotiate and peacefully repair his Alliance.

AI:1 is working around the clock to find the cabal responsible. They’ll be disappointed when they find out that even without this group, this crisis was inevitable. It just needed another push.

sint post is long (edit cuz eyes glazed over)

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I can’t post links, so I have to describe what I would’ve posted. There is a scene in Detroit: Become Human where the old man one of your protagonists is taking care of asks you to paint a picture. You do so, with some hesitancy, eyes closed, and his reaction upon seeing your work is just,

Oh my God. but like, in a good way

little note cuz i forgot:

The Soldiering Patriot is the ‘shadowy cabal’ behind the scenes. Led by a half dwarf half human daughter of a murdered Ironforge Senator and knight of Alterac killed in the line of duty, it actively works daily to destroy the monarchs and tyrants of Azeroth. It functions to end the Alliance and Horde, as well, for the purpose of: “A new day where a man fights his own wars, bleeds for his own beliefs, and dies because he chose to. Not because an Empire demands he fight, bleeds, and dies for something he doesn’t believe in, for something that won’t bat an eye at his death.”

:slight_smile: sint apologizes for the A Lot

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(It Has To Be This Way blares)

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I once had this idea of a collective of warriors from all across Pandaria and beyond, led by a Pandaren in the mold of Apollyon from For Honor. A faction of elites created in the interest of decimating both the Horde and Alliance by being better (or worse depending on perspective) than both of them combined. They’d be a somewhat shadowy, overall conquering force, recruiting from outcasts and outliers from the factions or elsewhere.

That’s pretty much as far as I got with the idea. Came up with it during BfA but I since haven’t had the time or reason to develop it further.

It’s not really something any of my characters would do, but the leader was written as being my Pandaren Warrior’s doppelganger so I suppose that counts.

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My Ragnari would totally join this faction. I could also imagine Lightforge Draenei splintering off to join their cause but would go as far as wanting to eradicate the Horde not just from Kalimdor but all of Azeroth.

As for my hostile faction!

With Sylvanas yeeting herself into the Shadowlands, Incomplete saw this as an opportunity to become more vocal about their aspirations in reversing the curse of flesh. Not in some vain hope of curing undeath but to return to a form closer to what their Titan creators had intended. (Cool metal skeletons!!)

Essentially continue what King Mechagon tried to do but with a more undead twist.

Despite being founded by undead it is welcoming to all races to join. Their agents would be excavating various Titan ruins and facilities while more militant forces attack museums and treasure hoards for relics. This would make them hostile to both Horde and Alliance.

Their main base of operation would be the Storm Peaks, not only would they want access to the Titan facilities buried deep in the mountains but the roaming undead in Northrend offer more than enough test subjects to mechanize.

From a gameplay perspective you join by farming mobs for a Titan relic currency you would turn in for rep. Anyone could join but if you are a non-Titan forged race, you’ll get funny flavor text hinting how you’ll probably die trying to be mechanized.

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Team Satyr. The time has come. Corrupt some Ancients and feral Worgen, maybe. Get some cute bad boy disaffected elves to convert. No Legion, no Xavius. Just us, doin Satyr stuff.

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Raventress is already secretly helping the Defias, because she sees them as wronged, freedom-fighting underdogs!

If the heroes of the Alliance find out her secret then I imagine she’d try to flee instead of fighting (her nameplate would turn yellow letting her be attacked!)

Perhaps some time on the run or among the defias would harden her enough to make her willing to fight her former friends among the Alliance though, turning her nameplate red!

Perhaps with her help the Defias could grow into a more generalized anti-monarchist secret organization. She’d see it as dethroning tyrants, but WoW is a fictional fantasy world so there might actually be good kings out there, thus making her an antagonist!

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It seems every few years or so, some manner of villain manages to pull off some manner of insane heist so inexplicable it seems to beggar belief. How did he get past those wards? How did he get out of this lock? How did he get through this wall?

The answer, of course, is Savvy.

The locks that can’t be picked, we pick. The traps that can’t be found, we find. The targets that can’t be cut, we cut deeply.

Rogues, assassins, saboteurs, demolitionists–anyone who can get into a place no one else can get into, Savvy is there. Led by an enigmatic night elf with a charismatic outlook and a dogmatic devotion to causing trouble, Savvy’s sole guiding rule is that all they do is geared toward chaos. Unimpressed with governments, hostile to organization, vindictive of armies, Savvy’s only faction loyalty is toward whoever is paying the most and devoted to the most damage.

Of course, they rarely act out in the open. Enekie’s agents are much more likely to be found in disguise, where the enemy believes themselves safe. Sowing social unrest, poisoning sustenance, random acts of spontaneous violence–nothing is off-limits to the agents of Savvy.

Assuming, of course, nothing is too expensive for your plot.

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I don’t think I could start a villainous faction without every - and I mean every living (and living-impaired) person in Azeroth going

“Oh look, another evil greenskin orc waging war on the world. How original…” and eyerolling so hard that Thokk would just immediately be shamed into defeat.

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Mechagon.

But we don’t buy into the factional conflict and decide to give everyone the boot despite them helping us.

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… They never explicitly said we disarmed the mechanization bomb, did they…?

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