Make Rating Not Deplete

M+ keystones don’t deplete anymore

Raids can extend lockouts

Why do only pvpers lose progress?

Oh look I queued into a counter comp and went 0-6, give me my -200 points big daddy blizzo just because of RNG and your bad matchmaking system. Why is this okay??

Yeah and now keys are more inflated than forged blitz.

2 Likes

Im tellin yall. Get rid of PVP rating and go back to weekly honor tallies. Reject modernity, embrace tradition.

2 Likes

And m+ is the healthiest it’s been in 3 expansions

Is that right

I can edit too

Nah, pvp doesn’t work with this.

3 Likes

Look I did it again too

Are you ok? You’re sounding kind of unhinged.

What would be the point?

How’d this work? I think this was well before my PvP time.

People account shared to farm honor.

Oh. Well that’s something.

People never stopped account sharing. It judt became worth a lot more money than it used to be :dracthyr_love_animated:

https://www.mmo-champion.com/content/13263-The-State-of-PvP-Unavailable-Rewards-Mass-Reports-Boosting-Exploits-Bugs

Iirc this is banable, pretty bad advice to be giving

What advice am I giving exactly?

Comparing M+ to arena is apples to oranges.

You can target a rating by doing a key. If I target a “+16 X” ill get “X points”. You can literally calculate what you’ll get by doing a dungeon that has scripted mechanics.

Dynamnic arena rating matches the dynamic nature of your opponent.

Static M+ iO matches the static nature of the challenge.

Horrible comparison.

3 Likes

Because it’s not progress and we don’t want this…

7k SV hunter LFG

Rating would be meaningless.

1 Like

https://www.youtube.com/watch?v=SiMHTK15Pik]

That would be a lot of games, no?

How does this terrible take keep coming up?