Remove all stuns from PVP and lets see who has skill then…
Can’t wait to see who all is triggered by this
Mmmmmmm hunter tears are delicious.
i’m a man’s man. I can throw down in the arena with no cc’s.
Don’t need to remove all stuns, BUT more stuns and full CCs like poly/incap fear and such should be reworked into knock backs and knock up effects instead.
Tone down the durations of full stuns give the game the overwatch 2 treatment for CC, I think it would make the game mode more enjoyable and approachable for new players like me.
I’m very turned off by the “best CC chain wins” meta of wow PvP so far.
surprise surprise it wouldnt change much youd still get outskilled by just as many players as you are now and then youd have to find something else to crusade against
you can stun/cc them too btw. why do they fare better than you in that case? figure that out and evolve.
everyone has that vulnerability its not just you.
of pvp was larger, a cc or two wouldnt matter. pvp battles should be like wintergrasp, minus the vehicles.
Yea well 2v2 3v3 arena CC is king, I’ve been playing for about 2 months and I’ve learned that lesson, damage and heals don’t even really matter in comparison if you can’t play the game.
How about different arena modes.
No weapons.
No jumping.
No running.
No pillars.
No DHs
And no evokers please, or let us make the lizards clip their wings to engage in PvP
but thats not MMORPG pvp stuff, that’s a small side distraction.
Um… master’s call? Hunter much?
And no gear. And all the men have to be oiled up. Except the races with fur that would look awkward.
I think Arena would benefit if certain classes weren’t able to run away infinitely (Dracthyr, Rogue, Druid, Monk) but that’s pretty much the only change I would make.
Oh, what would be cool is if they added environmental damage to pillars areas. As soon as it detects players running in a circle, big circle around the pillar/wall that shoots spears for huge damage. Nets, any type of snare, etc
If a hunter is crying about stuns then he sucks, lmao. Git gud.
The PVP just becomes who have best main hander, or pretty much RNG once most people have their conq items. CCs are designed to be played around and strategized.
I win most of my solo shuffle matches because I identify the enemy who will most likely spam CCs on me and spam my CCs on them and dance around the pillars to make them waste GCDs chasing me.
Sorry to break it to you OP but real pvp “men” already know how to overcome stuns.
That’s just the char on my profile. I have various 70’s. It’s not a hunter thing, I’m just saying in general.
This sounds like a DH main post.