I know priests are doing well right now and don’t need any buffs (please don’t nerf us), but it would be nice if PoM ignored pets.
It’s fine that it hits pets, but the prioritization of pets needs to be lower. Right now, it seems to be higher – based on life left? So low max health is targeted first? There’s something wrong with how it chooses who to bounce at.
ALSO, there’s a bug where it will bounce to pets that are NOT in your party (e.g., in world PvP). Once it “lands”, it resolves that the pet doesn’t belong to a party member and effectively disappears. This is obviously a bug.
Wild Growth also targets pets which is pretty cringe ngl
Why Pets are doing all the damage?
The hunter can rez the pet if they live, but not the other way around.
…
Yet.
everyone here has been permanently victimized by king streamsnipe and his army of hunters and their pets. you will forever remember season of discovery as the season of streamsnipes ultimate god like BM hunter rule over the entire world
I heal pets but I would love if my wild growth hit players prio over pets.
What is really weird is the fact you can target a player with it and it will heal pets but you can’t actually target pets then use wild growth because for some reason it says pets are not a valid target for wild growth.
I thought your name was ironic until I attempted to read this.
I noticed this too and to alleviate it I’ve just been occasionally throwing a Renew on the pets.
When it ticks the PoM will jump again.
It does so much healing I don’t really mind it jumping to pets, though I had to change my UI to show pets so I could force it off of them when I need to. Also people get annoyed and ask you to heal their pets since classic mend pet is channeled, so something might as well be healing them.
Does that matter? Wild Growth doesn’t mention a target limit in the tooltip it just says “all of target player’s party members.” If it’s only healing 5 or something and counting pets against that it seems like that should be considered a bug since it should just hit everything in the party including pets at once, or the tooltip needs to change.
The worst one is PoM landing on a phase shifted imp. Can’t heal it to force it to jump, and it won’t take damage.
SO WHY COULD IT RECEIVE PoM!!?!
I don’t think it can land on a shifted imp, but it can shift after it lands. I haven’t tested that one though. Thankfully most locks are skipping the +2 stamina when they’re getting Improved Fort, and going for more damage instead.
Wild growth is party healing, how would that happen?
What do you mean? If you target that players pet it should be WG castable and hit that pet + party
I dont think that is accurate, but i cant say for sure without logging in.
Im prettu sure the spell specifies players, and party. Both of which would mean not pets
You do realize wild growth hits an entire party and is not capped so its a good thing it heals pets, the only bad thing is you cant cast it on pets as the main target
Wild growth isnt target limited it heals a whole party