Make Gnomeregan solo healable

I am not trying to say Gnomeregan is too hard.

First of all just saying that I have cleared Gnomer every reset on my main Disc priest and all but 1 reset on my Holy Paladin including sub 30 minute runs and have multiple 99 logs. This is not a brag but simply to show I know the raid and do not moisten my keyboard with saliva while playing.

What I am trying to say is that with many priests choosing to play Shadow, a large lack of Holy Paladins, every raid needing 1 feral druid, and mages preferring to top the meters are Fire there is a large lack of healers. A quick check of bulletin board always shows people looking for healers much more than anything else.

The sad part is the raid is completely solo healable without any issues until the last two because of a combination of very high tank damage and high enough raid damage that it cannot be ignored. The entire raid is solo healable by the top end when you use Shadow Priests to fill in the group healing role but this is completely off the table for the vast majority of the player base.

In order facilitate the increased amount of DPS players and the lack of healers, I would suggest reducing the tank damage on last two in order to make the raid solo healable for the 70th percentile of player. I realize that some people enjoy having bosses actually do damage again but with the current difficulty of finding a healer to fill runs or even to fill guild rosters I feel like this would go a long long way to help a situation caused by the whole ethos of SoD to make hybrids viable.

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Healers have always been the hardest role to fill in raids. I would also argue that healers aren’t determined by the class, it’s the player. People playing shadow, enh, ele, fire, etc were likely never going to be healers in the first place, so the increased viability of these specs isn’t going to have a huge impact on the number of healers out there.

This would also create problems down the road. We know the P3 raid will be a 20 man, and other than MC, lv 60 raids will be 40 man. 2 healers aren’t going to be enough for a 20 man, and 4 certainly wouldn’t be enough for a 40 man.

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Can’t you solo heal if you use 2 arcane mages, one healer, one dps?

Literally all the healers rerolled in p2 cus the only place healing matters is Gnomer.

My guild went from 6 splits with a dozen healers in phase 1 to 1 split and 3 healers in phase 2. We’ve canceled all future raid plans and will instead ninja loot pugs for our PvP BiS.

Blizzard needs to do something for PvP players gearing before we all quit.

GDKP does nothing for the PuG meta.

It’s not like these GDKP groups were bringing any value. You either needed to be a near BIS player, or have deep pockets. You couldn’t just join one as if it were a PuG. WoW has always had a healer and tank shortage regardless of GDKP.

3 Likes

It is solo healable…

https://
sod.warcraftlogs.
com/
reports/K9ydctLzpvg7hZaP#boss=-3&start=119596&end=1301519&type=damage-done

Definitely solo healable

By the top end yes. And a shadow priest. And a druid using Wild Growth.

my bad, here’s some more logs with actual kill without using 2 healers:

https://
sod.warcraftlogs.
com/reports/mzAP6ThxfCjp4r7F#type=healing&boss=-3&difficulty=0

Whole raid using nature and frost res pots, very high self healing on the warlock. All solo heal logs are with a fair amount of caveats.

I mentioned the 70th percentile of player for this reason, you cannot expect pugs to be doing this unfortunately.

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maybe not now but with time as people get more gear and also more buff cause people like to qq

Strong disagree. Just got paid 50g to heal gnomeregan yesterday on my priest. I hope this trend continues into the future.

4 Likes

We are not top end and usually drunk, we 1 tank 1 shadow and 1 priest and clear sub one hour. Did it the first time we tried 1 tank as well. Lost buffs on one boss as we were not sure how to one tank but we figured it out. Not sure there needs to be any more healing if group listens to their leader and doesn’t take unnecessary damage.

I solo healed last lockout on an hpal. there are so many support casters that if they are actually using their kit to support you a little it is very solo healable as is.

And? Gnomer is the only thing that really matters. If you are playing a PvE game for PvP…that’s on you.

Again though, you aren’t solving anything. P3 will see us transition to 20 man raids, If we carebear players like you now, you will be back here whining next phase when your 2 healers aren’t enough for (presumably) 20man Sunken Temple. And then again post MC when we get back to 40 man raids where 4 healers certainly won’t be enough.

Good luck with your ninja loot plans. Blizzard has been banning for that and deleting the item…so it’s not exactly a sound strategy.

Well at least it’s better than your last crap idea of just gutting hybrids and forcing everyone who is priest/druid/shaman/pally to be a healer. But, it is possible to solo heal already and for some reason people don’t understand that having hybrids that heal and do damage makes EVERYTHING easier. Things dying faster while everyone is being kept up makes designated healers happier and if things do get dicey it’s very easy to throw off heals.

Pugs being filled with bottom of the barrel drooling on their keyboard players doesn’t make solo healing easy though, I get that. Which is why it’s likely harder to find pug healers, why put yourself through that pain when you can just run with the same people over and over and not even have to worry.

Nobody cares retail is better

And there we have it. Go back to retail and stop trying to break our game.

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SoD isn’t Classic it’s 1000x worse than both Classic and Retail.

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Reading not your strong point? This is literally WoW Classic: Season of Discovery. It’s right there in the login screen.