Gift of the Naaru should instead summon a Naaru in the sky above players that heals all allies in a radius for 35% of their max health with a bright aoe effect.
All racials should be buffed to not share cooldowns with the medallion, to make humans and forsaken more common. Dwarves also need the ability to trinket kidney and then remove bleeds, instead of having to choose.
Voodoo shuffle could be made an active ability that removes roots and snares, but that could be asking too much.
Oh, and the bloodelf blanket silence needs to come back, not dispelling bop with the newer blood elf racial felt really worthless.
I just think racials need to be stronger, because undead/forsaken get the short end of the stick, having will of the forsaken not share cd with trinket and also grant an immunity to charms and fears wouldn’t even make it the strongest choice for a racial, but it would feel more rewarding for the player playing undead.
The ‘pruning’ of abilities and the effectiveness of racial abilities is what drove some people away from retail, the fact that we got abilities back along with new abilities makes playing the class of our choice at the time feel more rewarding.
In blizzard’s defense, unlike void elves, nightborne are just cheap knockoff’s of the original. They’re an ugly race (when played by us anyways) with garbage racials to match.
Yeah, like that could easily be bumped up to like 70 or even 90%. Or make their 1% magic buff 100-200% stronger in PvP so they just have some damage to make up for lack of useful button.
The idea of racial perks are neat but there’s just so many utterly useful ones.
Im sorry but its true, i wanted to play as an awesome highborne whos been hidden from the world. Ancient in their ways, their power, and their knowledge.
I got to play as an aging anorexic lady who has back problems that really like chin caps for some reason.