Make Every Expansion From Now on A "Level Squish"

So with the 50-60 Squish they actually did something pretty great. They can now, just keep adding the expansions to the pool of 1-50 leveling adventures. Then that 50-60 is the current expansion.

Next expansion? Brand New players level 40-50 in Shadowlands. Then 50-60 in the new expac. Existing players just have the 50-60 in the new expansion.

Just keep squishing us back to 50. This eliminates the level bloat, and roughly keeps the leveling time for all new players the same. They can just do talent tree re-works and removing old abilities and adding new, Or even adding a 4th talent to each row of 3. You know giving even more options. You cut down on ability bloat. And in general set the game up for more stable and controllable leveling and experiences.

I think this would be a little better than every two expansions, we get another squish type thing, or they rebalance stats and secondary’s.

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They won’t because its been a tradition to always level up in every new expansion.

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Aye. I think it’s possible they may do that, and it’d be for the better too.

Otherwise adding new levels just repeats the same problem that made us need the level squish to begin with. Adding more and more gets really unstable and unhealthy after awhile.

Stat squishes will likely still happen periodically. Our levels might not change, but the power curve does. I don’t think it’ll happen next expansion though. Numbers really are not crazy right now, we can let them keep going for another round.

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Wouldn’t that cause the loss of legacy mode for any raid after Legion since we could never get 11 levels above them?

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Nah they can manually add that to anything. Just now with 9.1.5 they gave Legacy Loot to BfA.

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That’s not the same thing though. Around this time In BFA they added legacy loot to Legion as an example, and it’s still not easy to solo.

Level squishes are never a good thing, it just highlights bad development practices that highlight a lack of foresight.

Funny you suggest that for the next expansion you are forcing brand new players to level in Shadowlands? Do you wan them to quit playing immediately?

Problem was never a “level bloat” the problem was due to how large the leap in player power a player gains the expansion. Raid difficulty gear, add onto it, a system that has raid difficulty upgrade levels, like Shadowlands.

But they embrace this design philosophy now, so I could actually see them doing level squishes every expansion. That way they can just come up with new names for the same items.

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Exactly. legacy loot is not the same as the 11 or greater level requirements needed to see the legacy damage buff being applied to your character.

They never got the legacy damage buff to scale correctly due to expansions being squished in 5 level increments instead of 10.

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11 is such an arbitrary number. It’s just 2 xpacs later. They could manage this easily, the only reason it’s still difficult to do Legion is because they don’t want us to do old content for some reason.

So what would be the point of your character gaining power every expansion?
Dumbest idea I’ve seen on the forums this week.
And I’ve seen some pretty dumb ones

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The same as in every xpac? The previous xpac isn’t relevant no matter what numbers you put on it.

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Not sure what you even are talking about.
But yea, whatever

I think if we take this idea to its ultimate conclusion we’d end up without levels at all. It would be pretty odd to delevel back to 50 every 2 years just to earn them back right?

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:woman_shrugging: The design side of a levelling system is so that you can slowly feed abilities and power growth to a player. For instance, you get used to using Sinister Strike as a rogue for two levels. Then the concept of Finishers is added, and you get used to your combo point system being used with few options. Then Stealth is added. Then Stealth abilities. Then complexity is added to those systems and options.

The game already doesn’t really work this way. Basically everyone has ~4-6 rotational abilities with little complexity. There’s an argument to be made that levelling in WoW is pointless except as player busywork.

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We never keep any power. You raid gear becomes useless and replaced by questing greens. Temporary systems like artifacts and covenants get disabled and don’t transfer over either.

Power has always only ever been relevant in its current expansion. It’s a hard reset every time.

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If they do another level squish after SL, it will be SL added to the 10-50 pool as the default for new players (replacing BFA), 10.0 as the 50-60 content

Well yea, I guess you’re right.
The gear gets more powerful, not the character

Actually it wasn’t imo. Crz=horrible idea. Item level scaling= another horrible idea. Level squish just another bad decision they made to stack on top of all the other stupid things they have done since mop.

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Even when people find a way to break that, (demo lock tomb 2set in BoD iirc, HFC feral druid 2 piece in Tomb) it tends to get nerfed rather quickly

Not against, this idea… but I think others have come up with other ways the level system could be re-done so, a “level cap” is not as big of a thing and doesn’t require a consistent squish.

I don’t know or remember the specifics, but overall it’s not a bad idea.

I agree with this, but still…