Windfury Weapon and Flametongue Weapon need to be permanent buffs instead of one hour
Also makes Primordial Bond work with spirit ferals as well
And bring back the pvp talent where Storm Strike cast Lightning Bolt or Chain Lightning depending on the number of mobs/players near you (ride the lightning) . This could even replace Crash Lightning as the AOE, reducing a button and making it more fluid.
enhancement is REALLY bad. VERY embarrassing. and the ONLY THING that makes it tolerable to play is the knowledge that the people responsible make FOUR dollars an hour. and even THAT is TOO generous.
They used to be passives but there was a issue where when you zoned in you had to unequip your weapon and reequip it for them to function.
This should just be a passive for both pvp and pve.
What I want them to return was the debuff that SS used to do where it made your nature spells hit harder and crit. You would stack the debuff then slam earth shock so return that combo that always felt so good.
i love primordial storm , its makes u feel like a shaman would love if storm hit like it was 10 maelstrom always…
crash should spread flameshock or even better , make flameshock voltaic blaze permanently and call it (15s CD)
i would kill for more wind spells , a tornado that does aoe dmg for 2s and gives 1 maelstrom every second, u can even use the old windfury animation for it , remove ice strike for it
UI :
put maelstrom already on the UI , like combo points works nowadays , that u dont need auras if u dont want , u can see the points on plates and your resource bar
I would just like Blizzard to actually Give us Season 3 Balance pass like they did with every other class.
We are still running bad season 2 balance when everybody else already moved into S3. Leaving us dead last with a somewhat already big margin to the 2nd worst. Thats crazy. You could think the balance team have a deep hate of some sort for enhancement.
Probably stuck where it is outside of some number changes until Midnight. I don’t see them making any actual changes for half of a patch just to have to do it again for the new expansion.
In the season just gone, you could 100-0 in a cap stun if you set it up properly as totemic. I know enhancement isn’t the best, but I think it looks worse than it is/was because some of the other melee had about 3 dps buttons to do twice our damage while having an infinite amount of survivability in comparison to us.