Make Classic TBC a better lvling experience

What blizz need to do with this TBC Classic is make the 1st outland zone either lvl 63 or 64+ zone, an issue with TBC was after it came out people would skip tons of content created in vanilla from the 55-60 zones. By simply reducing the exp gain in outland & pushing the zones to start from 63-64 upward will give players to chance to still play through those 55-60 zones and keeping rewards from those zones worth its time.

Because we don’t want to play those zones anymore. The rewards aren’t worth it. If you’re not wearing T3 you’re gonna replace a lot in hfp.

1 Like

Basically this. If you’ve been at 60 for the past year, you’re tired of EPL, WPL, Winterspring, ect. You’re ready to move on.

1 Like

They might not wanna make any real changes. Keep it as it was originally.

But I’ve already done all of that content.

1 Like

They don’t need to do anything but release tbc as it was.

People wont level in the zones. Most likely players will do the ramparts rep grind until honored then move on to rep grinds for the ce. Repeat with faction dungeon rep grinds until they are honored on them all and then start hellfire ramparts quests.

Doing so will most likely allow access to easy rep epics.

“noooo change the game in order to force people to play the game the way I want them to play it!”

Yikes.

1 Like

that was the problem with tbc, the starting zones gears are drastically stronger than everything under T3.

tire of those zones? I was under the impression that such things were the appeal of classic because that’s definitely what’s missing from retail wow, better leveling zones. because you can’t say it’s raids, because retail raiding has harder mechanics & such.

Also not every1 who’s going to play tbc classic are currently playing classic at max lvl.

The problem with the original tbc release was the majority of the player base were at max lvl so we had completed most of the lvl 55-60 zones; but with this, they should just make it a fresh start & every1 just start from 1-70.

I"m pretty sure this isn’t true. The game was growing at a rapid pace back then, so it stands to reason that the majority of players probably hadn’t reached max level when TBC came out. This time around, there are far fewer players, but there are almost certainly more 60s per server than there were back then.

its still the same with classic, many characters created & played have not even reach 60, and for vanilla the problem wasnt lvl 60 because there was more time between wow release & tbc; most of us got to lvl 60 we just didnt clear Naxx. but i’m pretty sure there are more players playing now in classic than in vanilla excluding china; the server sizes are bigger than the vanilla servers and wow didnt get its crazy population until mid tbc but when classic came out wow population as a whole went up drastically(im pretty sure it didnt go up because of bfa)

Is release it exactly the way it was originally released.

Fixed it for you.

The appeal your referring to was the overall experience of leveling part of which was the zones. This included difficult group quests which actually required a group. Dungeon quests which required zone questing to acquire. A longer leveling grind. Zones that don’t scale to your level and a much less steam lined questing loops / chains.
Wanting to move onto new zones in TBC that have similar qualities doesn’t mean the Vanila zones where not enjoyable while they where nessecary.
There is no reason to make the changes you suggest besides some person chip your are holding against the game.

why play classic if thats what you want? everything you think is wrong with those zones are fix in retail wow.

it pretty much means they don’t like those content, also if blizz does what I suggested it not like it will force every1 to play through all the 55-60 zones; after questing in 2-3 of those zones & the 60 dungeon’s quests the player should be around 63. Also I don’t have any personal problems with it, I just think it will be better to have a smoother transition in leveling that just what they did with the original release when they had no choice but to simply abandon all the older content in that lvl zone. I personally love the gear jump as a pally, because what we got before tbc wasn’t great & it will be the same when I play classic tbc as well. that was necessary during those times, with a re-release it isn’t the case & it wouldn’t change the overall experience of tbc but just smooth out the entry into outland.

58-60 is easily the worst part of the levelling experience in classic, at least in zones. You can do some fun dungeons, but the questing always feels like there’s not enough quests and I have to resort to mindless grinding to finish.

So to say you’re stuck in them for an extra level or two, when it already doesn’t feel like enough quests… how is this an improvement again?

1 Like

thats a good point, I never felt that way during vanilla since I got to 60 & never even touch the Kalimdor 50-60 zones(excluding Silithus after AQ came out). I’ll see how it’s like this time around once my pally gets to that lvl range.

No it wasn’t. People care for like 5 minutes and get over it. The gear does not matter.

Why is that a problem? Use your words.

TBC has better leveling without needing this nonsensical change.

They need to add a 10% exp loss on death as well so players will play smart and not like lemmings.

I don’t think anything is wrong with the classic zones.
Retail is garbage in too many ways to discuss here and really has no relevance in this conversation.
TBC leveling is much more similar too Vanilla than to retail and there is no reason to assume wanting to move onto TBC zones means someone dislikes Vanilla zones.