Exactly…
World of WARcraft. Not world of ENTITLEMENTcraft.
Exactly…
World of WARcraft. Not world of ENTITLEMENTcraft.
People who say this to make an excuse for some dumb personal change look so ridiculous.
Pvp happened on a pvp server
If your class lacks stealth it was poor planning on your part.
So there is no honor in war to you, got it. Weird for a game with an honor system- and regards the concept of dishonor.
I also think they should change the talent trees around. I don’t care about ERA none of this is ERA really classic was a far step away from Vanilla WoW and SoD is the closest they’ve got to some sort of recapture of the magic from the 2000s
I’d love to see them overhaul whatever it would be neat. Stop saying Deserve and blah blah blah entitlement- its game! Do you think when you’re in Hillsbrad you’re actually IN HILLSBRAD?
Why are you so incensed by changes to utilized under used parts of WoW? That’s the whole point of SoD to use and give meaning to parts of the game that weren’t explored or played as much for various reasons.
I’d love to see more changes like that- get rid some of the useless talents no one ever takes and add some more spice.
The reason I hate suggestions like yours is because it sissifies the game. If we took your ideas and ran with it eventually the game would just be some PvM sissy fest with no PvP at all.
WoW is by large, a massive large scale PvP game. If you don’t like it, neopets and roblox are around the corner.
No one cares what you want.
I think they should not allow 60s to attack level 15s in redridge but we can.
I’m going to abuse every system in the game I’m allowed to abuse and so will everyone else.
I think you should only be able to attack people within 3 levels of you but that isn’t how the game works and it’s not changing.
All these posts for pvp on a pvp server. Go to pve.
This is really, really terrible idea. To give you an idea of how just horrific proposal you’ve gave this thread. I’ll give you few scenarios this “new” system will affect.
As the result, the PvPer H may react too late and already must commit to an ongoing PvE content and must fight the PvPer A. Pvper H will have to flee the scene while PvPer A can one-sidedly attack PvPer H while he is currently engaged with PvE mob.
You could suggest a failsafe system, like if the PvPer A starts to fight back. Then the system could say “Yeah sure”, but the problem is that if PvPer A knows this. Then he would let himself get killed by PvPer H to inflict a DHK. PvPer H is at loss no matter what he do. He either attack PvPer A, and hope A fight back, or A die to PVE mob instead.
This player’ll use the PvE mob-tag method to get to safety while PvPer A may have to stop because he does not want to risk getting DHK somehow if he fails to kill Player fast enough.
Oh I would also support people being able to fight their own factions if they wanted.
I think your apprehension and slippery slope mentality is limiting.
I think there’s lots of ways to add spice to SoD and it should be like that I don’t want to play classic2electricboogaloo.
Also there’s nothing sissifying about making a dishonor system have relevance.
“It’s not water it’s ice”
I got bored reading the moronic replies half way
If you’re getting spawn camped so bad you cannot move, hearth, heal, bandage or accept a summon multiple times, that’s griefing end of story. If you’re one of the people who are condoning this then you are the problem, you can’t tell someone to “getgud” when they do not have the ability to do anything. Be a better player and stop relentlessly camping people for no reason
PvP happening on a PvP server. Maybe you should roll on a PvE server. You clearly don’t like open world PvP.
It’s literally not griefing on an PVP server and you can’t report it.
Blizzard will not help you.
Get gud.
Or you can just layer and stop making excuses
This is why you don’t play on pvp servers. World pvp is absolutely garbage and takes no skill. There is a reason why top pvp players are inside of arenas and not ganking lowbies.
World pvp will never, ever, ever, EVER, ever be good / balanced / fun for both parties and there is no incentive to do it so you are the dummy that still for some stupid reason rolled a pvp server.
If you don’t care stop posting on my forums post. You clearly do care.
It could be programmed rather easily actually- were you engaged with PvP in last X amount of time? Then you’re free game- If you just engaged in PvP then went to go fight MoBs after you’d still be a valid target for X amount of time. If you were ONLY ENGAGED IN combat with a mob-THAT IS A CHALLENGE FOR YOUR CHARACTER IE Yellow/Red/Orange/Skull with out the prior PvP flag for it- you’d be a DHK, and ONLY when engaged in combat with it. If you took a mob that’s your level and went to go PvP someone while you kept the mobs aggro you’re flagged and fair game.
So a DHK would only happen when you’ve not actively been in PVP and you’re fighting a challenging enemy
Which i’m open to how ever long that would be 10 minutes 3 to 5 I think makes sense… Either way it wouldn’t be hard to program this into reality nor would I think it would be easily abuseable. And most importantly it doesn’t actually stop anyone from KOing whoever they want. It’s a DHK it doesn’t technically stop you from PvPing and doing whatever you want PvP wise- it just gives more meaning to DHKs and that system having some other purpose- which I think makes season with the theme of SoD.
I think it would also be cool to combine this with the option to fight your own faction if you wanted- Add the “At war with” Check to all reps. Free choice fighting. I also think this makes sense for SoD, plus lots of people wouldn’t do it so it would be neat maybe seeing a guild strategizing around fighting everyone, and add some class/profession trainers to the goblin towns. Mad Max style gameplay.
suggesting pvp on pvp server should be bannable, should be bannable.
So ninja looting should be acceptable because looting items is a part of the game? Your mentality.