Blood is an awesome talent tree. It offers diversity for the Death Knight. That’s why it’s there. Originally it was there, and you had a choice to choose between DPS and Tank. Then you took that away to make it less confusing for players.
Blood adds a whole nother element, and flavor to the death knight class. If you guys hadn’t just removed Blood as a DPS spec, I would’ve been switching between Blood and Unholy all the time. It’s a very interesting spec. I do not tank. I love the whole concept of Blood DPS Death Knight. And that really is apart of the class, it was not meant to just be a solely tank. It should be a DPS with heals, and it’s a great playstyle.
We can makeshift things. If you need to add a fourth spec for DK’s then go ahead and do it. So we can differentiate between Tank Blood, and DPS Blood. Because Blood was originally designed as a DPS spec, and got thrown out. Adding a fourth spec is fine, it’s a new and modern time in WoW and we can definitely take that in with open arms. Adding a 4th spec is fine, it’ll allow us to enjoy our Death Knights and rotate between 2 specs, if we don’t like one spec. So we have the option of being able to choose between 3 preferences.
Or just play blood and tank. There’s a bigger shortage of tanks in-game then dps so replacing a tank spec with a dps spec helps the game in what way exactly
Blood is a lifestyle. For those of us like myself, who enjoy designs, fabrics, very good types of music. We see the beauty, in the distinctness of things. We see beauty in the differences. Blood is like a whole nother lifestyle, or it’s like a different type of music for the Death Knight. We should definitely add that for the people who want to DPS and don’t want to tank. Blood has a lore/cool to it for Death Knights. Blood has a slot of coolness for me that I like, that i would’ve probably always played Blood Dk if they would have allowed it as a DPS. There’s that cool of being a melee that heals from damaging you. You’d have to use skill. And you’re kind of like a vampire.
exactly, they have added lots of different specs over the years and the problem is still there. Dont you think is something related to tanking itself? is boring to the majority of people.
I started in 3.1, when I got my hands on a DK I tried playing as frost. It never clicked for me, tbh.
What I do seem to recall , towards the end of the expack, when Blood tanks were generating hype (and what led to the spec being the one tank in Cata) I THINK was how far you went into the blood tree without worrying about points in frost as much and you would have no problems mitigating or holding aggro.
So I dunno, I feel like the underlying spec design won out?
It’s fine to tank as Blood. But some of us don’t want to tank. Some of us want to PvP. And we like the lifestyle that Blood offers us as a DK. It’s something different. It’s part of why I chose Death Knight in the first place. It won’t change tanking at all if you want to offer a different choice of playstyle for the other Dk’s. I can have Unholy if I want to. I can play Frost for that playstyle. Or I can do Blood. Which, they actually originally intended and then changed. Blood as DPS has nothing to do with the tanking. They can still tank. But as a DPS Death Knight I want the choice between all 3 specs to DPS again as back.