My hunter has always been one of my top-played characters, going all the way back to vanilla. I have dabbled in all three specs along the way. Frankly, none of the hunter specs should be melee, at least by default. Par of the appeal of BM, myself included, is that aside from the pets it’s currently the only ranged spec that isn’t a caster.
Your opinion of liking this new spec is pretty much irrelevant. The opinion that we are taking is that an already established spec, with tens of thousands of people who loved it, that existed for over a decade, shouldn’t have been deleted to allow Blizzard to just slap a warrior spec on the Hunter class.
“Oh, now I don’t have to have an alt in order to play a completely different playstyle” is not very strong reasoning. The purpose of alts is to play completely different playstyles.
This is pretty much what I’ve been advocating. In addition to those abilities, Multi-Shot should become Carve (without a cooldown, however) and Counter Shot and Concussive Shot should become Muzzle and Wing Clip respectively. They would also have to do something about the talents Chimera Shot, Barrage, and Binding Shot. Barrage could become Butchery but I’m not sure about the other two.
I would also name the talent “Way of the Mok’Nathal”. Yeah, it’s the name of a terrible Legion talent, but I think the name is worth reusing.
The base of a “caster” is a class that fight at range using abilities that mainly requires “cast time” spells/skills. So in that sense, MM is a caster since we mainly use Aimed shot / rapid fire. I can get the cast time of it down to 0.97 secs ish.
Archers are not casters. A game mechanic having a cast bar a caster does not make. Unless you are actually casting a spell, you are not casting. That is why they are called casters, because they are casting spells…
Eyes of the Beast came back. WoW Classic came back. You know what they both had in common? Blizzard said neither would ever happen. So if even Blizzard themselves can claim something will ‘never return’ and be wrong, then why should I trust the words of some rando on the forums claiming that Survival will never be undeleted?
In that case then Warriors used to be ‘casters’ too since Slam had a cast time.
Here specifically, it sounds like the issue is about “definition”. About perception.
No, MM is not a caster spec(you’re not a magician, casting spells).
However, the gameplay of MM, and the mechanical theme of MM, promotes an experience that involves the use of several abilities which have a cast time tied to them. Either a straight “buffer” version, or the channeled one(Rapid Fire).
Again, this does not make MM into something that equals the magic-based specs we have in this game. This just means that, due to the specific nature of MM’s design, a lot of players don’t like it because of all abilities which have a cast time or a channeling time.
It’s not about theme(fantasy). It’s about how ability design and mechanics are perceived by a lot of players.