Make an expansion based off your desires!

Hmm…

-Trolls have most of their kingdoms restored (maybe not Zul’Drak)
-Zandalari trolls can choose to become ‘Reapers’ by completeing a questline
from Bwonsamdi (Maybe not 100% canon, more of a customizations thing, like Night Warriors)
-Class Skins! Any caster can be a Necromancer, any mail-wearer can be a Dark Ranger/Shadow Hunter etc
-Rastakhan returns as King of the Zandalari, due to stuff happening in De Other Side that caused certain trolls to return back to life (Zul’jin is back too)
-Neutral elf races
-Factions are now choosable (You can be an Alliance Orc/Horde Human and such)
-Druids can turn into any race’s Cat/Bear/Moonkin form via Glyphs
-Ducks. Because why not lol
-Tmog sets that actually look like something Lore characters wear
-Outfits! It’d be a new system that lets you ‘wear’ a costume that’ll hide what gear you’re wearing, and replace it with a fully covering outfit resembling npc armor or something unique entierly (like what GW2 has. Also, you can choose to ‘hide’ a part of it too)

1 Like

I’m on to you Blizzard, you aren’t fooling anyone by phishing people for expansion ideas. That said make Ale Land and have trees growing kegs of ale with rivers of malt brew running through the valley…hic!

1 Like

Death from the seas, I AM MURLOC Murgglrglurgl you and your allies face an ancient foe once thought to be fairly trivial, now empowered by the very magics of death…metal Murlocs rise to musically battle your civilization! Sing the deeps and becomes a new heroic class, the bardbarian, and test your musical talents as you make your foes taste your axe, and feel your filthy fresh riffs of fury!

The neutral race of benign Hair metal attuned murlocs join either the horde or the alliance based on a quest that tests your musical temprement and finds outs if you’re really for the horde, or rocking the alliance!

This randomized encounter seeks to fix the rift of alliance horde balance by showing players what their murloc is really made of!

Now go forth! And rock!

1 Like

I’d play the [Censored] out of this! You took all the good parts of wow and improved on them again. Love it!

Someone please fund this idea.

1 Like

Story narrative

Worgens and Night Fae simultaneously launch a coup d’etat of the Alliance, killing Anduin, and sack and burn Ogrimaar to the ground. They had secret help from goblins who basically helped them smuggle an entire army into the city. Your character then helps the new, benevolent overlords in pacifying the other disgruntled races.

Long live our glorious big brother and leader Genn Greymane!

1 Like

Divorce the “builder/spender” crap. Dump it in favor of spell/ability twisting. No borrowed power/horizontal progression systems, just tons more content.

Diplomacy. Having finished off the jailer and normalized travel to the shadowlands, we return home to broker a lasting piece between people and some of the more tribal folk, like centaur, quillboar, and ogres. The raids and dungeons are about putting down dissenters and rebellions, dethroning tyrants, and cleaning stuff up.

Moving away from “builder/spender” and “load out” play style. Talent choices now change how a class plays and not what your class is good at. For example, high APM vs Buff juggling instead of “single target vs AoE”.

Set bonuses unique to each “pillar of endgame”. Usable cross pillar, but tailored for their source. Mp5 vs throughput vs cc reduction, etc.

Some item scaling in rated, but more like “floor/ceiling” than true parity. World PvP items (unique X) that can be looted from your body when you die. These items give you a world PvP buff while you hold them.

1 Like

This is such a good story hook for a world revamp. We’re fugitives, so it limits where we can travel to in Azeroth. Over time as we make contacts we can open up new zones.

1 Like

I would just like a GOOD expansion for once. Past few have been far from it

1 Like

Every major town and hub has a Goldshire esque place that behaves exactly how they do on Moonguard

1 Like

All magic has left Azeroth; the elements and loa no longer respond to the shaman; all potions and poisons are rendered inert on creation, while denizens of the lands are miraculously immune to disease; all mechanical and engineering devices fail on creation; the light, shadow, and the void no longer exist; hunters’ pets no longer respond to their masters’ commands, while ranged weapons inexplicably no longer function with projectiles now firing no more than 5 yards in distance; every druid is stuck in travel form and are compelled by an unrelenting desire to pick herbs; all portals cease to function; and the Kyrian watchers acting as spirit healers are pulled from the veil into the physical realm of Azeroth, and Odyn and his valarjar are plucked from the Halls of Valor…to participate in the Endless Battle of the new expansion…World of Warriors!

All warriors, all day…cutting, chopping, executing each other in a bloody battle for glory! Death is just an annoyance as the Kyrian spirit healers and their Val’kyr imitators prevent the death of all so the battle may never end.

All classes are removed except WARRIOR! Were you a priest before this glorious expansion hit? Now, you’re a WARRIOR! Were you a hunter that constantly bemoaned the removal of ranged survival hunter? Contratulations! You are now a WARRIOR! Were you retribution paladin that said you were a “better ARMS WARRIOR”? Thank the light, you now get to be the real thing! Were you a fire-slinging, frostbolt-slowing, blinkin’ mage? You better hit the gym and work on that puny strength rating and non-existent weapon skill rank!

Weapon skill? Yes, weapon skills are back baby! Now with over 9,000 ranks! If your character was already a WARRIOR, don’t worry because you are already grandfathered in at full rank! Every non-WARRIOR better line up to hit those Ashtongue corrupters in Blasted Lands if you don’t want to be chain-missing while Baine Bloodhoof is splitting your head open with the Axe of the Tauren Chieftains! :woman_mage::drop_of_blood::axe::cow:

It’s kill-or-be-killed as every player and NPC fights for supremacy!

Wait is this expansion Warmode On only?!? No, of course not…it’s a 100% free-for-all PVP slugfest mixed with a Azeroth-wide brawl between all NPCs and player characters!

“But what about my glorious Condemn; it’s so effective!?” says the Venthyr WARRIOR. To which the I answer, "No worries, WARRIOR-friend! Execute now deals damage as if 100 rage uses, always crits, ignores armor, causes the target to bleed for 100% of the damage dealt, hamstrings the target, costs no rage, and is usable at anytime no matter the HP level of the target! EXECUTE! EXECUTE! EXECUTE!

I know what you are going to say: “Well, since all of the classes will become WARRIORs, what about new specs to make up for the loss of class diversity?” Don’t worry! Gladiator Spec is back, baby! What, you say that’s not a new spec and us just regurgitating an old one…YES, we’re lazy!

But what about healing? Well, good news: bandages still work and no longer require tailoring again! Also, if you want to live longer, play Protection WARRIOR!

“Yae took away our guns!” Nope, you can still do autoattack ranged damage as long as you are within 5yd! In fact, NEW to WARRIORs in this expansion is the ability to dual-wield ranged weapons!

“I don’t like shields or dual-wielding, but I do like Andy Griffith and 25-year-old quotes!” No problem! There’s ARMS WARRIOR for you!
“Now I got plenty of ARMS!! Big ARMS!! Pretty ARMS!! I got arms up the WAZOO!”

https://i.imgur.com/ln8ftsi.jpg

2 Likes

class sets
anduin and sylvanas romance and have human undead babies that can wield the light

1 Like
  1. More Demons!
  2. "Oh @#$% MORE DEMONS!
  3. Warlock Class Design - More Demons!
  4. Gear Design - More Fel and Demon Parts!
  5. Sadly I do not PvP :stuck_out_tongue:
2 Likes

I want an expansion that revolves solely around the secondary professions and nothing else. Just to see the reaction from the player base.

No new levels, no new classes, no new spells, no new gear, no new ANYTHING except… secondary professions.

New fishing rods, new archaeology races, 7 different new cooking fire toys (each with their own flame color). The only way to obtain the new cooking fire toys is through archaeology and fishing.

Cooking subcategories - Baking, Frying, Roasting, Grilling

Fishing subcategories - Fly-fishing, Bait Casting, Spinning, Trolling

Archaeology subcategories - Archaeozoology, Archaeobotany, Epigraphy, Geoarchaeology

The only PVP feature would be a “best chef” style of competition for cooking.

I almost don’t want to post this because it will give Blizzard some very disconcerting ideas.

1 Like

normally, one would have to pay for such things. :laughing:

2 Likes
  1. Ogres
  2. Death to the Alliance
  3. Meh
  4. Spikes
  5. Whatevers
2 Likes

Want to say love all the responses.

Some are really imaginative and crazy to think about lol.

2 Likes

Story Narrative The heroes who successfully defeated the Jailer along with the former Forsaken leader Sylvanas Windrunner. Finally leave the Shadowlands, with the Arbiter’s help. Upon returning to Azeroth and going back to their respective home lands. Everyone from both Factions are shocked to find things have changed.

  • A New Eastern Kingdoms and Kalimdor, having progressed decades. Multiple zones having fixed the damage from the Cataclysm and uncovered new enemies.

Top New Features

New Capitals:

  • New Lordaeon, the re-built stronghold of the third neutral faction of the Forsaken.

  • Nordrassil, after losing Teldrassil Shandris Feathermoon took over as leader while Tyrande was away and made a new home for the Night Elves in the world tree in Mount Hyjal.

New Races & Faction:

  • Forsaken Officially the Third Faction, neutral. After losing their leader and finding one in Calia menethil, guided by Lillian Voss. Forsaken left the Horde and became neutral among both factions. No longer part-taking in their wars or conflicts, the Forsaken were solely for themselves now.
  • New Horde Race: Ogres & Sethrak, with Thrall & Baine gone the horde had to find new strength. And they found that in the Stonemaul Ogres and the Sethrak of Vul’dun.

  • New Alliance Race: Saberon (Doesn’t a whole lot of sense, but I can’t think of another race right now for the Alliance. Sorry :sweat_smile: )

  • Player Homes and Guild Halls

Player Power / Progression / Class Design

  • New Class: Tinkerer

~A mixture of play-styles of Shaman, Monk & Hunter involving mini mechanical turrets. Can be all three roles, Tank, DPS & Healer.

Primary Weapon: Gun or Crossbow (Not Bows)
Armor Type: Mail

  • Overhauled Professions, making crafting high end gear viable given the appropriate amount of time and resources gathered / bought by the player.

  • Integrated [NAME] System, akin to the systems in Legion, BFA and Shadowlands. With WQ’s on all four continents on Azeroth, progression like Renown, but without the drawbacks of borrowed power. Because this system is permanent. (No more borrowed power or adding new system just to ditch it an expansion later)

  • PVP Related At minimum 4 New BGs, one replacing Seething Shore and at least 3 new Arena’s. Also high end PVP can compete with high end PVE. Not be lower than. cough cough Blizzard cough cough


Copied from another I post I replied too, I will edit accordingly for this post.

4 Likes

Love it, very cool! :smiley:

For my ideal expansion gear is only cosmetic and borrowed power is removed. Reason is to be able to ****in play what I want. Not have to farm 0.1% of the game over and over for gear and borrowed power so I can keep up. That’s all, dont even want any new content.

1 Like

My expansion: WARcraft.

This will focus on two things.
WAR
and
CRAFTING

1 Features
The ability to take over and hold outposts and cities through phasing. Want to attack crossroads? Go for it. Kill everyone, hoist the alliance banners, and slowly build up an alliance outpost with quests and new content.

Crafting directly rips off FF14. Like not even a little ambiguity to it… just a straight and unappologetic port without any credit being given. It also stays relevant through the full game.

The biggest would be the Companion system… You can choose an alt to bring with you as an NPC guardian and split a portion of your XP or pass world quest and drops to them.

2 Story
Theres a war.
The horde and the alliance hate each other.
They fight.
A lot.

3 Class design
Tanks have a pvp use… just like in FF14, Guild wars, ESO, etc. They are actually sought after and useful members of your PVP team. Abilities are over the top and impactful without the spammables and filler that make up a lot of our rotations now.

4 Gear Design
Less RNG. Each boss drops from a small pool. You can target drops. Loot is unique again with different stats and weights. Maybe a piece has ALL crit with it’s full stat weight put there…

5 PVP features
As above… WPVP is a major feature. If it’s completely broken on both sides, then it’s not broken.

1 Like